Originally Posted by Fisty
The same reason people think an extra 9% of CPU power will produce 30 extra frames. It's silly.
If the game is built to run at 30 FPS on the PlayStation 4 which has a 1.6GHz CPU, and Scorpio runs that same CPU at 2.3GHz, that's a 44% increase, not 9%.
Assuming that the PS4 CPU is maxed-out at 30 FPS, a 44% increase won't be enough to run the game at 60 FPS on Scorpio.
But if you were to use a variable refresh rate display (FreeSync or HDMI 2.1 VRR) you could unlock the framerate and it might run around 45 FPS on average rather than 30 FPS - which is a worthwhile improvement.
That's the advantage Scorpio has over the PlayStation 4 Pro.
Even if the PS4 Pro's CPU at 2.1GHz could run the game with an average of around 40 FPS rather than 30 FPS, without support for VRR displays 40 FPS at 60Hz results in bad stuttering and screen tearing or input lag.
You have to lock it to 30 FPS for smooth gameplay.
30 FPS at 60Hz is fine, and 60 FPS at 60Hz is smooth, but anything in between the two at 60Hz stutters terribly due to the uneven frame-pacing.
Here's a comparison I recorded a while back using Dark Souls 3
Originally Posted by Paragon