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R.I.P Denuvo - Tekken 7 and Dishonored 2 cracked

mazillion

Member
Haha I can't image how annoying it must be for them. There are literal teams of 'hackers' basically competing to crack their DRM first. Talk about an uphill battle
 

wildfire

Banned
And yet GOG and thousands upon thousands of DRM free games continue to exist.

With their library heavily based on games more than 8 years old.

Anything new is made by small dev teams who are capable enough at marketing themselves with customers who don't like DRM and are willing to pay for games. Even some of those devs have come out and said pirates heavily abuse their games. I've never seen a small dev say pirates haven't been a problem.
 

tuxfool

Banned
Simple economics tells us at least some? If people hold different values for what they feel a product is worth, obviously there is a large group that think it holds 0$ in value, but see enough value to go through the actual effort to download, install and put in further time to play it. Some people would only jump in at 1$, 2$, etc. Some people would pay the 5$, but when they have a 5$ option and a 0$ option and no moral fiber, they will choose that 0$.

Piracy not only removes those individuals (however many there are) it also prevent people who hold it at a lesser value (but not 0) from jumping in during a sale. One of those people who would only jump in at 3$, but pirated it on release day because they didn't want to pay 5, now are much less likely to buy it when it goes on sale a couple months down the road.

I think there's been a lot of hyperbole on the side pubs/devs about how much piracy has cost them (though TBH I haven't seen any of this in the past 3 or 4 years), but to suggest piracy has cause no or a negligible amount of harm is just dumb. Of course two near-identical products, one being full price and the other being free but slightly more annoying to install is going to hurt the sales of the full price one. That is VERY simple economics.
Now you should ask how much a DRM scheme costs to implement and if the added customers are able to offset those costs.
 
Now you should ask how much a DRM scheme costs to implement and if the added customers are able to offset those costs.

Probably.

Didn't someone a couple pages back say they implemented it on Rime and that sold like 16K units?

If I had to guess, I'd think their contract is written so they get paid off of some function that scales with revenue/profit.
 

Hektor

Member
It prevents people from getting their games for free. Ignore all the complaining about how Denuvo is 'anti-consumer' or whatnot - it's all about cheapskates looking for freebies being denied because a DRM system that actually works (or worked, considering how quickly it's being cracked now) is around.

If you don't want DRM, buy games on GOG - but actually *buy* your games.

Crazy proposal: There are people that buy all their games legally and still hope that denuvo dies because they dislike it because there's actual, factual critcisim to be had with it. Craaaaazy i know.

Hope i didn't shatter your embarassingly simplistic worldview by saying that.
 

Yudoken

Member
What issues have people had with denuvo with Tekken 7?

I don't even notice it.

Now we could get comparisons if there's any impact at all.

Tekken 7 already runs excellently on high and low end pc's.

There were not errors related to it on r/tekken or here at all.

I highly doubt that removing denuvo will have noticeable big performance or usage impact at all but I'm still highly against it, the chance that it could ruin performance and can make it unusable in the future is a terrible thing.

Steam drm is more than enough.

I'm guessing Bandai Namco won't release PC versions the same time as consoles anymore

I can't understand how this is a thing.
This is just terribly dumb and wrong.
 
With their library heavily based on games more than 8 years old.

Anything new is made by small dev teams who are capable enough at marketing themselves with customers who don't like DRM and are willing to pay for games. Even some of those devs have come out and said pirates heavily abuse their games. I've never seen a small dev say pirates haven't been a problem.

Ok. But you agree those games exist, no? And they will continue to exist. And they're the majority of PC games being released. PC gaming isn't going away.

Hi. I'm a small dev. Our game's certainly been pirated. I don't consider it a problem.
 

NeoRausch

Member
Goddammit OP!

This would have been the first time for the "R.I.P. in peace"-Joke to make sense and you blew it!
Nah man... Nah!
 

madjoki

Member
Crazy proposal: There are people that buy all their games legally and still hope that denuvo dies because they dislike it because there's actual, factual critcisim to be had with it. Craaaaazy i know.

Hope i didn't shatter your embarassingly simplistic worldview by saying that.

Yeah, totally crazy, after all DRM has never bitten in ass of legit buyers.

What issues have people had with denuvo with Tekken 7?

I don't even notice it.

Well Denuvo is unnoticeable when it works. And it works in 99% cases.

I'm sure it would get a lot less hate from legit buyers if it was removed later.

Let's see them Dishonored 2 before and after benchmarks now.

Cracks won't affect performance. Especially Dishonored 2, as it's just "keygen" that makes Denuvo think it already has authenticated with servers. Meaning it's 100% same as legit copies.

For sure, idtech5 sucks balls. But I'm still curious to see if anything improves.

D2 uses Void Engine, not ID Tech 5. Even though they're related, they're not even closely the same, Void is rewritten for DirectX while ID Tech originally was OpenGL.
 

Tealmann

Member
Great, now remove it from my games that I actually paid for, I'm sick of Denuvo deciding that I'm not worthy of playing Tomb Raider because my internet gets a bit slow sometimes.
 

luca_29_bg

Member
HZm1b9v.png


i suppose this is not so far away from what is really happening...
 

TGO

Hype Train conductor. Works harder than it steams.
They could just not release the games on PC, try cracking that?
I know that's not fair and PC gamers have every right to be able to buy it for PC but the amount of people that's gonna pirate it now....I don't think the install Base is worth it tbh and it's always gonna be a problem when releasing on PC. I'm not saying they should do that, that's just the only way I can see getting round it.
One person spoils it for us all
 

Gamezone

Gold Member
What happens when publishers give up, and just implement always online to everything, or just skip the PC version, like the old days. I rather have to deal with Denuvo. I don't know what people are celebrating.
 

Sky87

Member
What happens when publishers give up, and just implement always online to everything, or just skip the PC version, like the old days. I rather have to deal with Denuvo. I don't know what people are celebrating.

Exactly this. This could lead to even more invasive DRM or publishers deciding not to bother with PC. That, or more always-online games.
 

Brannon

Member
Reminds me of Pacific Rim and the time between kaiju events shortening. Soon Denuvo games will be cracked before release!

...this has already happened, hasn't it?
 
What happens when publishers give up, and just implement always online to everything, or just skip the PC version, like the old days. I rather have to deal with Denuvo. I don't know what people are celebrating.

Tons of games came out on Steam prior to Denuvo (using only Steamworks DRM) and made money and the market will continue to grow with or without Denuvo. Steam as a service helped PC gaming grow, not Steam's DRM (or any other DRM).
 

Hektor

Member
What happens when publishers give up, and just implement always online to everything, or just skip the PC version, like the old days. I rather have to deal with Denuvo. I don't know what people are celebrating.

Exactly this. This could lead to even more invasive DRM or publishers deciding not to bother with PC. That, or more always-online games.

Neither of these things is going to happen because of a minority of games using denuvo get cracked.

Publishers already experimented with always online and it blew up right in their face

and

They could just not release the games on PC, try cracking that?
I know that's not fair and PC gamers have every right to be able to buy it for PC but the amount of people that's gonna pirate it now....I don't think the install Base is worth it tbh and it's always gonna be a problem when releasing on PC. I'm not saying they should do that, that's just the only way I can see getting round it.
One person spoils it for us all

They're certainly not going to skip the pc version because a) there's a fuckton of well selling AAA games on PC without Denuvo and b) That train of thought makes literally no freakin' sense at all.

So instead of having 100% PC sales minus whatever % pirates the game, you just don't wanna earn any money from that part of the market at all?

That's cutting your own nose out of spite
 
Since apparently people who dislike Denuvo are dirty pirates wanting freebies:

http://steamcommunity.com/id/gngf1006/games/?tab=all

Nearly 900 games. Quite a decent number, but not even close to the numbers some of SteamGAF gets.

Fuck Denuvo.

Over 600 here and I agree.

Bunch of pro DRM stances in here are gross. Why do people willfully opt and hope for restrictions on the products they purchase?

What happens when publishers give up, and just implement always online to everything, or just skip the PC version, like the old days. I rather have to deal with Denuvo. I don't know what people are celebrating.

They're not going to skip PC ports if they're making money. There's a reason there are a lot more PC ports nowadays, especially in comparison to 5 or so years ago when always online was the hotness.
 

BigEmil

Junior Member
HZm1b9v.png


i suppose this is not so far away from what is really happening...
Pirates make a such a small percentage compared to people buying the game and also those pirates wasn't gonna buy the games in the first place so no sales are lost
 
Now you should ask how much a DRM scheme costs to implement and if the added customers are able to offset those costs.

It doesn't really matter.

They are not implemented because the publishers have done research and seen how it improves sales. They are implemented because shareholders tell them to do something about piracy and they have show them something even if it isnt effective or practical.

That's how you had shit like CD checks and Securom last so long even though they were easily cracked and literally made the legal version worse than the pirated one.
 
What happens when publishers give up, and just implement always online to everything, or just skip the PC version, like the old days. I rather have to deal with Denuvo. I don't know what people are celebrating.

They won't give up - because PC games sell, which means them giving up would be them leaving money on the table.

And it's only the biggest publishers that can afford to build and maintain always online experiences. So that dystopia will not happen to the absolute majority of the games.

If you still don't know why people are happy, feel free to ask, because it's really not that hard to explain, and it's already been explained in this very thread.

Bunch of pro DRM stances in here are gross. Why do people willfully opt and hope for restrictions on the products they purchase?

It's a bit weird if nothing else, because the fight against piracy is not ours, and we should not give up anymore rights then we already have because of it, unless we're heavily compensated for it. We as paying consumers should have only this in interest - getting the best product, delivered in the best way, to the most fair price.

They are not implemented because the publishers have done research and seen how it improves sales. They are implemented because shareholders tell them to do something about piracy and they have show them something even if it isnt effective or practical.

I think you're really overestimating them. I doubt that there that much research available to them, and that DRM instead fullfills two important criterias for the ones deciding on it:

1. It's a simple answer to a complex issue, that's easy to explain to the interested parties.
2. They can show that they have acted. (of course an item more important to larger companies then smaller devs).
 
I sure do love living in this reality where, before Denuvo came around, PC gaming was just completely filled with pirates and publishers didn't want to release games on the platform. Then Denuvo, Securom bless it, came and saved us from the dark ages.
 

Freshmaker

I am Korean.
Given all the responses in this thread you would think this is genuinely the case with everyone in the thread.

What has Denuvo done to you all to hate the mere mention of the software?? All I'm seeing is a bunch of Fuck DRM responses and little proof stating that it does impact game performance. Does everyone here hate steam as well? What alternative do you all propose to buying PC games? I'm genuinely curious as every other response in this thread is celebrating the crack.

Generally I haven't minded Denuvo because I've never noticed it. The other DRM solutions I've had to deal with were far more obnoxious in the past.
 
Good to hear, here's hoping more publishers take on the CD Projekt Red stance on DRM soon.

Very few companies enjoy games with critical acclaim the level of CDPR's let alone enjoy the appreciation from their community the way that CDPR does.

It's a bit easier stance to take when those two things are true.
 

Gamezone

Gold Member
Over 600 here and I agree.

Bunch of pro DRM stances in here are gross. Why do people willfully opt and hope for restrictions on the products they purchase?



They're not going to skip PC ports if they're making money. There's a reason there are a lot more PC ports nowadays, especially in comparison to 5 or so years ago when always online was the hotness.

I hope you are right. They had no issue skipping PC as a platform before.
 

Tagyhag

Member
I hope you are right. They had no issue skipping PC as a platform before.

Yes before, as in, the 2000's.

PC gaming makes too much money and development costs continue to rise.

Leaving out any system with sales potential is stupid nowadays.
 

JakeD

Member
when did securom die? 2010? when did denuvo start creeping in? 2015?

where is this weird belief that the industry can't survive without a shitty layer of DRM coming from?
 
What happens when publishers give up, and just implement always online to everything, or just skip the PC version, like the old days. I rather have to deal with Denuvo. I don't know what people are celebrating.
The thing is, publishers want always online games anyway. Denuvo working or not has little influence on this, especially since it basically calls home whenever anything ruffles it's feathers - so unless you are very careful with your PC, it needs internet to launch...
 
What happens when publishers give up, and just implement always online to everything, or just skip the PC version, like the old days. I rather have to deal with Denuvo. I don't know what people are celebrating.

PC gaming is making a killing right now. I do not see anyone leaving money at the doorstep just because of pirates.

I would love to see actual figures on pirated copies because a lot of people make it out to be this enormously huge issue and yet publishers are selling an epic ton of content on PC still.

A supermajority of China was running pirated windows software and MS was still making money. Where are the figures to show that pirated software is overtaking the actual cost benefit of releasing on PC?
 

Carlius

Banned
I'm guessing Bandai Namco won't release PC versions the same time as consoles anymore

no, why would you even suggest that? bandai namco knows perfectly well the game was not going to sell 1 million copies, and it wont. I think they know how pc sales work and they are ok with it. They have embraced the platform pretty well if you ask me and i dont think them selling 100k copies (in launch week) of a game, when they have sold less in others and still pumped out the sequels at the same time, will affect them this way.
 
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