therealminime
Member
What a the cheapest I can get this game for?
It'll be like $10 max during the inevitable Steam Summer sale in a few weeks.
What a the cheapest I can get this game for?
What a the cheapest I can get this game for?
Its $10 on gog.com right now.
I thought it was 5.99?
I am about to start my first play through of TW2, I tend to play most games with a controller, is it a viable option in this case? I'll stick with the old combat system (thanks for the impressions).
Ok I just tried out the mod in the fights in the prologue and I honestly don't see much of a difference. In fact I didn't know the mod was on until I stood still and Geralt started blocking attacks automatically
I have a copy of each witcher for gog you can have for free. I mentioned I was going to give it away a page back no one asked me for it
Nope, just checked, its %50 off the $20 price, so $9.99.
I only played with controller for a bit but it seemed viable enough.
So it is. For the record, it was 5.99 for me last night.
can i get part 1?
I sent a pm with the key
Flash said:Hey, guys. As you've already noticed, unfortunately there's a bug in mod installer. Localization file is installed in wrong directory so you won't get new skill descriptions. To fix this issue, please move en0.w2string file from
\Documents\Witcher 2\UserContent\fcr2_arena\
to
witcher_installation_folder\CookedPC\
before overriding the file make a backup.
Sorry for inconvenience. I'll reupload fixed installer when Redkit website becomes more stable.
I reinstalled this game earlier today and played the prologie with the old version, now I played two hours with the new mod.
gotta say I prefered the old version. sure, geralt reacts quicker to input now, buts its somehow too fast, it looks a bit silly even, I'm fine with the pirouette, although the roll did not bother me at all.
but I have nod adjustet yet to the new blocking, I feel I have a bit less of control, doesnt really seem right.
but all in all, the differences can hardly be called a full combat rebalance, if they would have just patched this, I would never have noticed the difference.
Honestly I agree, I could have played the game again and never noticed if it was changed other than block is now a weird quen thing.
I also agree Geralt is a little TOO responsive now. It sounded good on paper but in practice he moves around like lightning now and I feel less connected to him than I previously did.
I'm a little worried the combat in TW3 will be a bit shitty now too
Regarding the text:
That's how Geralt should've moved from the start, Witchers are supposed to be faster and more skilled than humans.
Then I wish they changed how he looked when he moved, like a different animation.
Is the REDkit site slow as hell for anyone else?
Feels like its running off a 56k dialup connection to me.
You start with some equipment from part 1 and some decisions you made are referenced in 2.So do i miss anything major by not importing a witcher 1 save? Do decisions carry over?
So I played with the mod enabled for about ten minutes and found that the combat is better than before. However, even though my game is installed on my 1TB drive, the mod installs on to my SSD which takes way too much space (60GB SSD). Oh well, perhaps another time when I have a larger SSD, but worth the venture to play with it enabled.
I asked this in the GOG Summer Sale thread but got no answer, but since this is specifically about The Witcher 2's combat, I'll ask again:
So how is The Witcher 2's gameplay? I played The Witcher 1 for a while, but couldn't finish it based on how bad the combat was. Battles seemed to rely too much on the potions you've prepared before the battle to buff you, rather than any worthwhile decision or strategy made during the battle (for example, with the different swords and stances, there was only one right option and the others that would get you killed quickly). Are things any different or better in the sequel?
Strafing doesn't seem to be working/properly implemented at the moment.
Requires walking, and seems to be limited to fairly close proximity. Can't strafe at full speed.
Is this safe to download? I heard about the tutorial bug, still exist or wait a bit?
That's The Witcher 2 I used to love:
http://youtu.be/1LJnR6E6sEU?t=47s
The 2.0 update ruined it in several aspects.
I think it's impossible to make things worse, so I'll give it a try, I guess.
That's The Witcher 2 I used to love:
http://youtu.be/1LJnR6E6sEU?t=47s
The 2.0 update ruined it in several aspects.
I think it's impossible to make things worse, so I'll give it a try, I guess.
This guy most be playing on easy mode where damage is next to nil. I saw dude get hit in the back several times and take next to no damage, whereas half of my life would be missing after 1 backstab.
Game is a total pain in the harder difficulty modes. There is no sword fighting... it's just rolling around and getting in quick attacks. Nothing like what you see in the cutscenes or even when two NPCs are engaged in combat.
I don't know about this mod yet. I think I'll wait until all the bugs are fixed. Moving around still feels very bad. Very floaty and there is absolutely no sense of getting hit/striking an enemy. These things are probably not within the scope of this mod though.
If I have it on Steam, does it automatically update to this?
I have a SSD and dont have this issue I use a 2nd drive for my games and the mod let me choose where to install it
The mod is amazing. I am pretty deep into act 1 and the new combat is much better than the original. Is pretty easy to get used to.
You start with some equipment from part 1 and some decisions you made are referenced in 2.
I selected the specific path to install on my E Drive (1TB) as well, but each time it extracts the mod files to my documents folder on my C Drive (by the way I have the GOG version instead of Steam) C:\users\dorian\documents\witcher2\usercontent
It takes a whopping 5GB's, but perhaps another time I will give this more of a chance.