nincompoop
Banned
You clearly disproved his argument by posting examples of the upper echelon of early PS2 graphics. Good show!DeathbyVolcano said:shit like this should be fucking bannable.
uh-huh
You clearly disproved his argument by posting examples of the upper echelon of early PS2 graphics. Good show!DeathbyVolcano said:shit like this should be fucking bannable.
uh-huh
So it's okay to troll the wii according to Ami.Blader5489 said:Jesus, alright. So the graphics *are* better. I just couldn't tell at first.
Eurocom i thinkjrricky said:But its not so you have to deal with it, Amirox says so :lol :lol .
Medalion said:Nostalgia shades... more powerful than you can possibli imagine...
nincompoop said:You clearly disproved his argument by posting examples of the upper echelon of early PS2 graphics. Good show!
G-Fex said:Tssh watching the trailer again. Wow, my gameboy does the FPS better, and my saturn could render people better than it did here. They should've just resold the damn N64 cart.
GOSH THESE DEVELOPERS CANT DO ANYTHING RIGHT
ZealousD said:improved the gameplay
Sir Ilpalazzo said:We don't know that for sure yet.
avatar299 said:So it's okay to troll the wii according to Ami.
You know what, I'm not even going to say it.
Eurocom i think
Coolio McAwesome said:I couldn't agree more. However, it's the people who are insulting the game that are being blinded by nostalgia.
...
If this game is half as fun as the original GoldenEye, it'll still be twice as much fun as any other FPS from this generation.
TheGreatMightyPoo said:Nor can you post anything correctly...
Korez said:
Sir Ilpalazzo said:We don't know that for sure yet.
nincompoop said:You clearly disproved his argument by posting examples of the upper echelon of early PS2 graphics. Good show!
G-Fex said:Wow you showed me.
Coolio McAwesome said:We know that the framerate for multiplayer has been improved drastically, we know the enivronments are a lot more interactive, we know that the tank can now plow through buildings, and we know that Oddjob can throw his hat. What else do you want?
Gahiggidy said:I like the fuzzy textures. Honestly, there is something about super crisp textures in today's games that can work against immersion. Its as if near-photo realism that makes the mind say "no this is not real, you can't trick me" instead of defaulting to 'make believe mode'.
it's funny because gahiggidy's joke post is unironically what some people use to defend sub-HD resolutions and lower frameratesGahiggidy said:I like the fuzzy textures. Honestly, there is something about super crisp textures in today's games that can work against immersion. Its as if near-photo realism that makes the mind say "no this is not real, you can't trick me" instead of defaulting to 'make believe mode'.
Gahiggidy said:I like the fuzzy textures. Honestly, there is something about super crisp textures in today's games that can work against immersion. Its as if near-photo realism that makes the mind say "no this is not real, you can't trick me" instead of defaulting to 'make believe mode'.
Coolio McAwesome said:We know that the framerate for multiplayer has been improved drastically, we know the enivronments are a lot more interactive, we know that the tank can now plow through buildings, and we know that Oddjob can throw his hat. What else do you want?
ZealousD said:Instead, they've added geometry, improved models, improved the gameplay, put it on the system with the best FPS controls, improved the game in nearly every conceivable way, and you have some people take a big ole' dump on it.
Olivier said:They didn't add or improve anything from the original. They took an existing Wii engine and tried to recreate the original. This is completely different.
BRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRXeke said:It'll sell more than either Killzone game.
when was the last time you played Goldeneye? It's still fun, not the greatest multi out there but still very funZealousD said:Weren't you just saying something about other people being blinded by nostalgia?
You must look inward, sir.
Goldeneye is a very dated game. Very, very dated. Terrible AI. Poor aiming. If Goldeneye was released in today's market, people would make fun of it and call it a C- project by some student at Digipen.
It's notable as a milestone to bringing shooters to consoles. A very important game for its time, of course. But some games age better than others, and Goldeneye is certainly not one of the better ones.
Xeke said:It'll sell more than either Killzone game.
avatar299 said:when was the last time you played Goldeneye? It's still fun, not the greatest multi out there but still very fun
The same way Clover didn't get credit for the Wiimake for Okami?FoneBone said:So does this use the N64 level designs? My memory of the original game is too lousy for me to be able to tell. :lol
(And if it does, how can Rare not get some kind of credit in the copyrights...)
Cerrius said:Gahiggidy sighting! :lol
FoneBone said:So does this use the N64 level designs? My memory of the original game is too lousy for me to be able to tell. :lol
(And if it does, how can Rare not get some kind of credit in the copyrights...)
ZealousD said:Weren't you just saying something about other people being blinded by nostalgia?
You must look inward, sir.
Goldeneye is a very dated game. Very, very dated. Terrible AI. Poor aiming. If Goldeneye was released in today's market, people would make fun of it and call it a C- project by some student at Digipen.
I don't know the truth, but that is definitely not what was being fairly widely reported at the time the XBLA version got the axe.Xeke said:Because Rare was part of Nintendo and Nintendo published the game, for all intents and purposes it's just a Nintendo game.
Very good point. Compare this to UbiSoft's demo fo the future combat Tom Clancy game. I foun dit odd that the AI soldiers could notice the "cloaked" players, even when they were walking in plain "earshot". I seem to remember that if you moved to quickly in GE, the AI would turn immediately around and fire off some shots in your direction.Coolio McAwesome said:Alright, I looked inward. GoldenEye's still more fun than any FPS from this generation.
The problem I have with your argument is that the supposed "terrible AI" didn't adversely affect the game in any way, shape, or form. Complaining about the AI in GoldenEye makes about as much sense as complaining about how the Goombas behave in Super Mario Bros. The fact that the AI behaves in a predictable manner doesn't necessarily mean that it's bad. Even with the "terrible AI" GoldenEye was a very challenging game with a perfectly-balanced learning curve.....
FoneBone said:I don't know the truth, but that is definitely not what was being fairly widely reported at the time the XBLA version got the axe.