The only monster hunter game I ever played, Monster Hunter 3 ultimate, feels like a solid 70-100 hours game stretched to be hundreds of hours long with ridiculous grinding and time wasting game mechanis.
- Grinding: Because you can't just make a cool armour from defeating a boss. No, you have to kill it like 15 times because you need 6 of the items it has a 30% chance of droping if you destroy its horn.
- Resources for the sake of resources: Cool now you have 6 of the item but wait, you also need minerals and insects and fish and other random shit (different stuff, mind you, for every part of the armour). So now you have to go mine for minerals and catch bugs in a way that adds literally NOTHING to the game other than some more game time.
- You have money? Can't use that, we need resources:
So here is a crazy idea: You take jobs to hunt down monsters, you complete those jobs and get rewarded with items and money. You use that money to upgrade your base of operations.
But no, the game doesn't want your money. It wants "resources" you get by going out into the wild to kill random monsters. So get ready to go kill mosters outside of missions (monsters you have no interest to kill) so you can get "resoucres" which you need to upgrade the village.
- Crafting yet more stuff:
So some monsters are weak to different types of traps and gadgets. That's a pretty cool idea, it makes what you bring into battle sometimes more important than the level and power of you gear.
Oh but geat ready to craft the shit you need because no one is selling it. Have fun farming more minerals and insects.
- Potions and stuff? More crafting!
Why replenish your potions after a battle if we can have you farming and combining them. It takes a few minutes after every battle, so if we battle hundreds of times we can add a few hours of "content" to the game!!!.
Oh also the whole farm/cultivating thing also "needs resources". Beause we really need you to waste some more time getting them
A real shame. Because the core gamplay is awesome