Sonic Forces, this one game which people wanted to be Generations 2 then hate on it for being just that plus custom Avatars.
I don't get the Sonic fan base - isn't Generations 2 exactly what the majority of fans across the board wanted? You have the Boost gameplay and you have Classic gameplay (feels redundant after Mania though). What did fans want?
Did fans only want this game to be along the lines of Colours/Generations (minus Classic following Mania's release)? Or did they want something completely different? Closer to Adventure?
Despite classic Sonic fans not wanting 3D gameplay to go along the lines of Boost, it is a solid and enjoyable style which has worked for Sega over the years. It's a good alternative more suited to other fans of the franchise outside of the momentum based gameplay. And believe Sonic Team should keep working on it, make it feel less automated and open, Generations started it - and really hope Forces expands on it. And think they will, Modern's first level (despite being short and half 2D) did look expansive in routes in the later sections. Areas where you'd expect to die in previous games just lead you to a lower path. Really pleased to that come back.
Classic I will judge more when I see later levels, something about his physics feels different but Green Hill didn't really show how he'd play to the way it was laid out.
Hoping regardless of their styles that automation is reduced to what has been shown so far, one of the concerns I have so far. But it still looks like it'll be a good game. Not Mania good, but still fun.
Your thoughts on the game?
I don't get the Sonic fan base - isn't Generations 2 exactly what the majority of fans across the board wanted? You have the Boost gameplay and you have Classic gameplay (feels redundant after Mania though). What did fans want?
Did fans only want this game to be along the lines of Colours/Generations (minus Classic following Mania's release)? Or did they want something completely different? Closer to Adventure?
Despite classic Sonic fans not wanting 3D gameplay to go along the lines of Boost, it is a solid and enjoyable style which has worked for Sega over the years. It's a good alternative more suited to other fans of the franchise outside of the momentum based gameplay. And believe Sonic Team should keep working on it, make it feel less automated and open, Generations started it - and really hope Forces expands on it. And think they will, Modern's first level (despite being short and half 2D) did look expansive in routes in the later sections. Areas where you'd expect to die in previous games just lead you to a lower path. Really pleased to that come back.
Classic I will judge more when I see later levels, something about his physics feels different but Green Hill didn't really show how he'd play to the way it was laid out.
Hoping regardless of their styles that automation is reduced to what has been shown so far, one of the concerns I have so far. But it still looks like it'll be a good game. Not Mania good, but still fun.
Your thoughts on the game?