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Baroquemantic
Member
(10-13-2017, 12:26 AM)
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All these amazing screens...whew. I'm in heaven.
Monad
Junior Member
(10-13-2017, 01:13 AM)
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God is in the details...



Love the way the high quaility models of FM7 look from the ingame external view.
Last edited by Monad; 10-13-2017 at 01:28 AM.
TheAdmiester
Member
(10-13-2017, 01:15 AM)

Originally Posted by Monad

God is in the details...



Love the way the high quaility models of FM7 look from the external view.

I love how much more feel the suspension has ever since FH3. I dunno what they changed but it's so much better, and seeing the body shift more under cornering (or even shifting on some cars, as in your gif) is amazing.
Noobcraft
Member
(10-13-2017, 01:36 AM)

Originally Posted by Monad

God is in the details...



Love the way the high quaility models of FM7 look from the ingame external view.

Hard to tell in a gif, but is the antenna wobbling?
Monad
Junior Member
(10-13-2017, 01:39 AM)
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Originally Posted by Noobcraft

Hard to tell in a gif, but is the antenna wobbling?

Yes.

Also, the gauges, knob and all interior stuff works exactly as if you were on the cockpit view, due the high poly model (the same used in Photomode and Forzavista).
Baroquemantic
Member
(10-13-2017, 01:47 AM)
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Originally Posted by Monad

Yes.

Also, the gauges, knob and all interior stuff works exactly as if you were on the cockpit view, due the high poly model (the same used in Photomode and Forzavista).

What mode lets you play with the higher quality models?
vacantseas
Member
(10-13-2017, 01:58 AM)
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PC2









Monad
Junior Member
(10-13-2017, 02:14 AM)
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Originally Posted by Baroquemantic

What mode lets you play with the higher quality models?

On PC, in all modes (but just the player's car).

I guess it'll be the same on One X.
Baroquemantic
Member
(10-13-2017, 02:17 AM)
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Originally Posted by Monad

On PC, in all modes (but just the player's car).

I guess it'll be the same on One X.

Ah ok. Thought your GIF was of the Xbox version.
Monad
Junior Member
(10-13-2017, 02:19 AM)
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Originally Posted by Baroquemantic

Ah ok. Thought your GIF was of the Xbox version.

On the normal Xbox One, at least on FM6, there's also a high poly model ingame, but just if you're driving solo.
Baroquemantic
Member
(10-13-2017, 02:37 AM)
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Originally Posted by Monad

On the normal Xbox One, at least on FM6, there's also a high poly model ingame, but just if you're driving solo.

Oh, cool. Thanks.
Rayge
Member
(10-13-2017, 03:57 AM)
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GTS might have less cars than the other racers released in the past few weeks, but they got the most interesting cars and the most cars that I want to drive. I know some of them are fantasy cars, but damn I don't care.

Damn it sucks not owning a console. I'm holding out knowing that the next console will probably play this game at higher graphical fidelity.
Head.spawn
Junior Member
(10-13-2017, 05:54 AM)
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Originally Posted by JackAubrey

Oh is it an effect one can add in photo mode?

Yep. You can make it super intense.



Baroquemantic
Member
(10-13-2017, 06:01 AM)
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Originally Posted by Head.spawn

Yep. You can make it super intense.

I like the way it looks in the second shot.
TrojanBlade
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(10-13-2017, 06:36 AM)
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Originally Posted by Driver86

GTS ingame








WOW ... I am impressed to finally see in-game shots like these for a racer...these look amazing for being in-game. Usually photomode are just too good compared to in-game and then playing the game, you get a shock as to how poor IQ/lighting usually is comparatively. But here the difference is not too big.
Tomeru
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(10-13-2017, 06:41 AM)
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Originally Posted by Driver86

GTS ingame


This is straight up authentic.
Fredrik
Member
(10-13-2017, 06:47 AM)

Originally Posted by Monad

God is in the details...



Love the way the high quaility models of FM7 look from the ingame external view.

Woah those are some nice little animations!

I think some of the exterior vibrations can be too exaggerated though, like the windscreen wipers at high speed. Still better than before when everything was all static.
footlocksean
Junior Member
(10-13-2017, 07:05 AM)
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footlocksean
Junior Member
(10-13-2017, 07:06 AM)
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TBiddy
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(10-13-2017, 07:14 AM)
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Originally Posted by vacantseas

PC2

Great shots. PC2 can really be a looker!!

Originally Posted by Tomeru

This is straight up authentic.

I don't think I've ever seen a car seat look like that..

Originally Posted by footlocksean

Gorgeous!
Terbinator
Member
(10-13-2017, 07:34 AM)
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The toned down car lights coming from FH3 > FM7 is an absolute killer in both aesthetics and gameplay. Some of thr night tracks you literally can't see shit.
MilkyJoe
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(10-13-2017, 07:40 AM)
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Originally Posted by Terbinator

The toned down car lights coming from FH3 > FM7 is an absolute killer in both aesthetics and gameplay. Some of thr night tracks you literally can't see shit.

Can any lurkers from turn 10 address this here , please? It sticks out like a sore thumb.
aaaaa0
Member
(10-13-2017, 07:44 AM)

Originally Posted by footlocksean

You know, if five years ago, you told me this was a pre-render from the box of some racing game I would have believed you.

I'm amazed how great the games today look.
Tomeru
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(10-13-2017, 07:48 AM)
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Originally Posted by TBiddy



I don't think I've ever seen a car seat look like that..

What do you mean? You never seen the inside of that car?
TBiddy
Member
(10-13-2017, 08:21 AM)
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Originally Posted by Tomeru

What do you mean? You never seen the inside of that car?

No, I mean it doens't look very real. It's obvious that it's from gameplay, and not from photomode.
footlocksean
Junior Member
(10-13-2017, 08:40 AM)
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Originally Posted by Driver86

GTS ingame

vs

Tomeru
Member
(10-13-2017, 08:40 AM)
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Originally Posted by TBiddy

No, I mean it doens't look very real. It's obvious that it's from gameplay, and not from photomode.

Looks pretty good to me. Let us carry on!
footlocksean
Junior Member
(10-13-2017, 08:41 AM)
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Originally Posted by Driver86

GTS ingame



vs


l2ounD
Member
(10-13-2017, 08:48 AM)
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Some more Miata love
TBiddy
Member
(10-13-2017, 08:54 AM)
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Originally Posted by footlocksean

vs

Great comparison shots. Two beautiful games exchanging punches!
Tomeru
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(10-13-2017, 09:01 AM)
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Originally Posted by l2ounD

Some more Miata love

Nalis it pretty well, beautiful.
MikeDub
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(10-13-2017, 09:12 AM)
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Originally Posted by footlocksean

I wish they would update the 'claw grip' that the hands have, it looks awful. Probably not worth the effort to give each wheel a proper grip position when you have hundreds of cars.
Dinjooh
Member
(10-13-2017, 09:15 AM)
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Originally Posted by l2ounD

Some more Miata love

At a quick glance it's pretty much just the awkward camera movement that gives it away for me.
AbandonedTrolley
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(10-13-2017, 09:23 AM)
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Originally Posted by Dinjooh

At a quick glance it's pretty much just the awkward camera movement that gives it away for me.

After reading the Red Bull impressions I cannot wait to play this in PSVR, just a shame it's going to be 1 v 1 :(
Anarion07
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(10-13-2017, 09:24 AM)
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Originally Posted by footlocksean

vs

The conditions aren't nearly the same though. Hence why the lighting looks so different.
dc89
Member
(10-13-2017, 09:58 AM)
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Not saying Forza 5 holds a candle to GTS, 7 or FH3 but to think the game is 4 years old soon is a bit mad!
We've had some great looking racing games this gen.
Last edited by dc89; 10-13-2017 at 10:14 AM.
Behlel
Member
(10-13-2017, 10:00 AM)
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Originally Posted by TBiddy

No, I mean it doens't look very real. It's obvious that it's from gameplay, and not from photomode.

Please stop, photomode and gameplay are the same thing in GTS and was already proven in this topic.
dumb
Member
(10-13-2017, 10:16 AM)
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GTs pit stop




https://youtu.be/bh3S8SQpW2w
Shaneus
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(10-13-2017, 10:22 AM)
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Originally Posted by l2ounD

Some more Miata love

Hah, that reminds me of that video where the driver just flicks the other guy's rear view mirror!
carsar
Junior Member
(10-13-2017, 11:31 AM)

Originally Posted by footlocksean

vs

I can't choose which is worse: the ugly leather
or fake baked lighting like this
Last edited by carsar; 10-13-2017 at 11:31 AM. Reason: added image's code
Mascot
Member
(10-13-2017, 11:39 AM)
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Originally Posted by dumb

GTs pit stop

Very nice indeed. That communicates the frenzy of a pit stop exceedingly well. pCARS 2 should use cuts and pans like this to hide the ponderous robotic jankiness of it's own stops.
Behlel
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(10-13-2017, 11:47 AM)
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Originally Posted by carsar

I can't choose which is worse: the ugly leather
or fake baked lighting like this

Fake baked lighting, so you know that it's baked or you're assuming based on nothing?
TBiddy
Member
(10-13-2017, 11:48 AM)
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Originally Posted by Behlel

Please stop, photomode and gameplay are the same thing in GTS and was already proven in this topic.

This is new to me. Where do you consider this "proven"?
Sini
Member
(10-13-2017, 11:50 AM)
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Originally Posted by Behlel

Fake baked lighting, so you know that it's baked or you're assuming based on nothing?

Originally Posted by carsar

Is this baked selfshadowing?

Makes it clear some of the lighting is baked in.
Behlel
Member
(10-13-2017, 11:50 AM)
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Originally Posted by TBiddy

This is new to me. Where do you consider this "proven"?

Did you miss the comparison made in this topic? Because the only difference when you use the game camera during replay is the fact that you aren't driving.
dr guildo
Member
(10-13-2017, 11:52 AM)
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Originally Posted by footlocksean

vs


Wow, lighting wise, the gap is quite obvious ! You can mistake GTS ingame shots with reality, not the case with F7.
eso76
(10-13-2017, 11:54 AM)
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Originally Posted by Mascot

Very nice indeed. That communicates the frenzy of a pit stop exceedingly well. pCARS 2 should use cuts and pans like this to hide the ponderous robotic jankiness of it's own stops.

and it achieves that by clevery hiding all the tricky sequences that would need to be tweaked for all cars individually.
You never see the guys actually removing a tire and putting the new one in place, it's simply hinted at, It's basically a cutscene and it wouldn't be hard at all to implement something like that in other games.
potatohead
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(10-13-2017, 11:55 AM)
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Gts is out of control for real

It's not even a comparison the other games look toy like in so many lighting conditions and the materials aren't even close either
carsar
Junior Member
(10-13-2017, 11:56 AM)

Originally Posted by Behlel

Fake baked lighting, so you know that it's baked or you're assuming based on nothing?

There are shadows on the top, light area an the bottom in my screenshot. What is it if not baked lighting\shading? You can see comparison(pre page)between normal wheel position and turned wheel.

Originally Posted by Sini

Makes it clear some of the lighting is baked in.

I guess all interiors are baked. It's not so bad, however can be flat like 2D in some moments
Last edited by carsar; 10-13-2017 at 11:59 AM. Reason: add minor changes
carsar
Junior Member
(10-13-2017, 11:58 AM)
delete plz
Last edited by carsar; 10-13-2017 at 11:58 AM. Reason: delete plz

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