Hoping all the testing goes smoothly and we get to see it rolled out soon for consoles. The endgame here is to be able to party up with your friends on regardless of platform. Given the state of crossplatform play it will probably be limited to PC/PS4 and PC/Switch/Xbone parties.
Itís party time!
Following the execution of our internal testing program, we're happy to announce that our first round of public testing for Rocket League's new PsyNet Party System will begin this week and continue throughout the month of October.
Whatís the new Party System all about? Once the test is running, PsyNet (our name for Rocket Leagueís backend) will automatically sync with your Steam Friends List information and allow you to create a party inside of the game client, rather than using Steam's tech as you normally would.
If youíre playing on Steam, you will NOT have to update your game when the test goes live, as all of the changes will happen through PsyNet (and do not require additional downloads). Our initial party tests will be short -- roughly 24 hours or less -- followed by longer tests throughout the Autumn season. The screenshot below is what you will see in Rocket League when inviting friends through PsyNet instead of Steam.