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Ristifer
Member
(10-12-2017, 09:19 PM)
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Originally Posted by Spartancarver

Damned if they do, damned if they don't?

Are people glossing over the part where the best stuff is in-game unlock only and the part where if you get a really good card from a crate you still have to level up in game to use it?

Do people prefer a SWBF1 situation where hugely overpowered heroes, weapons, and abilities are locked behind a Season Pass pay wall that costs almost as much as the base game?

The fact that they have to respond over a controversy in the first place means they've mishandled something.

You know, it would be different if DICE came out and said, "Look, we understand the frustration, so we're going to pull back on this... yada yada yada." But instead, they give us a bunch of fluff, and we're supposed to feel like it's all okey dokey? We've seen this over and over, where people are appeased because of reasons, and then about a month after the game's release, you start to realize that it wasn't all flowers and rainbows per their explanation. It's like a weird cycle where people take the word of a company trying to take their money. It's mind-boggling.
Salty Rice
Member
(10-12-2017, 09:21 PM)
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Still sounds like Pay2Win.

Not all cards being in loot boxes changes nothing.

"Hey not all 150 cards are in loot boxes. Only 120!"

Fuck off EA.
DrDomVonDoom
Junior Member
(10-12-2017, 09:21 PM)
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Should have just cut out all the weapons and upgrades and star cards from the crate system, and just went cosmetics, it was good enough for Overwatch, and I think they would have made a lot more money not forcing people to buy loot boxes, because people wont out of defiance, but what nerds really can't help but to buy, completely inane useless shit like skins.
Alan Silvestro
Junior Member
(10-12-2017, 09:21 PM)
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Originally Posted by SG-17

https://www.ea.com/games/starwars/ba...thank-you-beta

Sorry, I don't believe you. Not buying.
ShirAhava
Member
(10-12-2017, 09:23 PM)
DICE I don't give crap about Lootcrates fix the crappy gunplay!!!!
RoboPlato
I'd be in the dick
(10-12-2017, 09:23 PM)
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I need a much more detailed breakdown of how it works and how in game progression is handled before I consider buying it. This just sounds like they’re explaining some added mitigating factors from the final game but not any actual changes. I enjoyed the gameplay in the beta quite a bit but I can’t support the type of economy it had in the beta.
Lt.Chips
Member
(10-12-2017, 09:24 PM)
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At least the loot crates do not affect the single player campaign... right?

I'm in for single player this time (when was the last time we had a full blown, supposedly canon Star Wars campaign in a game?). And the story not being written by DICE makes me doubly excited for it.
gogosox82
Member
(10-12-2017, 09:24 PM)
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A little late on this statement aren't we dice? And it still sounds like pay2win. Don't think this is going to help the image around this game.
Salty Rice
Member
(10-12-2017, 09:25 PM)
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Originally Posted by ShirAhava

DICE fix the crappy gunplay!!!!

Also this.
Audioboxer
Member
(10-12-2017, 09:25 PM)
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Originally Posted by KarmaCow

Man that is such an insidious way of framing it. It's even more subtle than the way publishers usually try to frame microtransactions as some sort of selfless act that's a favour to people who have too much gosh darn money.

At least they're being honest.

as well as for players who are short on time and would like to move faster in their progress towards various rewards

Notice me EA!



Okay



My friends knew I had to go fast, now I can.

I unearthed this gem from 2011 again the other day, people should relisten to it

https://www.youtube.com/watch?v=ZR6-u8OIJTE

For comedic effect, I've added the Emperor's Theme from Star Wars to his talk... it seems appropriate, as EA Bioware is developing the new Star Wars MMORPG (hopefully microtransaction free!)

Now isn't that just perfect for this topic?
Last edited by Audioboxer; 10-12-2017 at 09:28 PM.
RoboPlato
I'd be in the dick
(10-12-2017, 09:25 PM)
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Originally Posted by Lt.Chips

At least the loot crates do not affect the single player campaign... right?

I'm in for single player this time (when was the last time we had a full blown, supposedly canon Star Wars campaign in a game?). And the story not being written by DICE makes me doubly excited for it.

They’ve shown nothing from the campaign except prerendered cutscenes and gif length gameplay snippets buried in other trailers. I have zero faith it’ll be worth playing. Would love to be wrong though.
DrDomVonDoom
Junior Member
(10-12-2017, 09:25 PM)
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Originally Posted by Eggbok

I hope reviewers tear this game apart

Yeah unfortunatly the entirety of the game can't be based off one aspect of the game. I played the beta and the mutliplayer is really fucking good. The Single player might be as well. I'm guessing mid to high 8's maybe 7's if the loot system ends up really being bad
Piscus
Member
(10-12-2017, 09:26 PM)
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Is there some huge, untapped "short on time" demographic that I haven't been aware of? Why are companies pushing pay-to-win features as "accomodating for those poor, busy gamers" that don't have the time to - of all things - just play the game?
RavenHawk
Member
(10-12-2017, 09:26 PM)
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And lastly, you have to earn the right to be able to upgrade Star Cards and unlock most Weapons. You can only upgrade or unlock them if you have reached a high enough rank, which is determined by playing the game.

During the beta, my classes only gained ranks from the star cards. Did they change the entire progression system?
Bad7667
Member
(10-12-2017, 09:26 PM)
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I really hate the loot crates but not just because of the usual reasons they suck, but its that the entire progression system is tied to them. There is zero enjoyment from playing the game to receive credits to then "purchase" a loot crate and hope to get something for a class I enjoy playing.

This statement does seem to fix some of that from the beta but I'm not sure its enough for me to buy it.
Parmadillo Marshmallow
Member
(10-12-2017, 09:28 PM)
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Reads like PR speak to me because of one single word they included there:

As a balance goal, we’re working towards having the most powerful items in the game only earnable via in-game achievements.

The word is GOAL, and it basically means they can do whatever the fuck they want and just say that they had some "goal" that never gets met.
RoboPlato
I'd be in the dick
(10-12-2017, 09:28 PM)
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Originally Posted by Piscus

Is there some huge, untapped "short on time" demographic that I haven't been aware of? Why are companies pushing pay-to-win features as "accomodating for those poor, busy gamers" that don't have the time to - of all things - just play the game?

Battlefield is the only time I’ve seen shortcuts done right. They were only added many months after launch and you could choose what category of unlocks you wanted and get most things for that class or weapon type, no RNG involved. Some of these were included in the Premium Editions as well.
Voidwolf
Member
(10-12-2017, 09:29 PM)
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I'm glad they finally spoke up, I'm also not surprised to see so many people try to maintain an unreasonable level of anger even after the fact. I'm sure they will continue to tweak the system until it's fair, and I look forward to seeing all the haters playing the game regardless of what they're saying now. Because let's face it guys. It's Star Wars and you're all gonna get it eventually.
Wolfgunblood Garopa
Member
(10-12-2017, 09:30 PM)
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Make sure you read the quote in the OP. Then re-read it. Keep re-reading it over and over until the words start to blend together and the meaning starts to fade away. Keep reading it. Never stop reading it
Dreams-Visions
I'm mad as hell but this sandwich is delicious
(10-12-2017, 09:31 PM)
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So it's still shit. It just doesn't stink as bad.

I'm not impressed.
Barrel Cannon
Member
(10-12-2017, 09:33 PM)
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This sounds a lot better. Can't believe they didn't do this beforehand and mentioned it right after dropping the beta instead of after. A lot of damage has been done by the online media outlets.
Seik
something about preservation I guess
(10-12-2017, 09:34 PM)
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I rather have a clean ass when get my pants up than still having a some shit on there.

Hard pass, the price tag is laughable with such a glaring F2P system on there.
schaft0620
Member
(10-12-2017, 09:35 PM)
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I don't see a problem with what they are doing at all. The DLC is free and Emotes are still earnable.
zpiders
Junior Member
(10-12-2017, 09:36 PM)
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Still won't touch this with a barge pole. We need to take a stand against this shit. You give publishers like EA a small slice of the cake and they will sooner or later want the whole cake.
OléGunner
Member
(10-12-2017, 09:36 PM)
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lol they ain't said shit.
Broadbandito
Member
(10-12-2017, 09:37 PM)
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Originally Posted by schaft0620

I don't see a problem with what they are doing at all. The DLC is free and Emotes are still earnable.

Same. I'll take this over $50 season pass every day
Z3M0G
Member
(10-12-2017, 09:38 PM)
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This beta was a litmus test of how far they could push the p2w system without ever hinting these additional reward systems even exist... nothing more.
farisr
Member
(10-12-2017, 09:38 PM)
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Originally Posted by Dreams-Visions

So it's still shit. It just doesn't stink as bad.

I'm not impressed.

Basically, but just like the FM7 VIP changes, some people are pretending like now that they've announced that it'll change a bit, people that still have an issue with it are being unreasonable. lol
Listonosh
Member
(10-12-2017, 09:39 PM)
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I honestly don't see how this system is any better. Those who pump a 100 bucks into the game and end up getting a shitload of duplicates can still craft anything they'll set their sights on. Just because they can't use it right away, doesn't mean they still won't have the advantage as soon as they hit the level when they can
Boss X
Member
(10-12-2017, 09:39 PM)
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So no Hutt contracts?
JetSetRadio
Member
(10-12-2017, 09:40 PM)
Roll the dice.
They've been around too long, EA knows.
Munter
Member
(10-12-2017, 09:42 PM)
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Money leads to Crystals. Crystals lead to Crates. Crates lead to suffering.
Clockwork5
Member
(10-12-2017, 09:43 PM)
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Originally Posted by Piscus

Is there some huge, untapped "short on time" demographic that I haven't been aware of? Why are companies pushing pay-to-win features as "accomodating for those poor, busy gamers" that don't have the time to - of all things - just play the game?

Yes there are a lot of people who don't have time to sink dozens or hundreds of hours into a single game and those people tend to have disposable income they value less than their free time.
SG-17
Member
(10-12-2017, 09:43 PM)
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Originally Posted by Boss X

So no Hutt contracts?

Seems like built in challenges.
belvedere
Junior Butler
(10-12-2017, 09:45 PM)
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In the not too distant future beside a barrel fire under a bridge of forgotten hopes, when we're regaling our grandchildren in the tales of this foul year of our lord twenty seventeen, they'll look upon us as we describe how our last dime was spent.

Not on healthcare reform, not on opposing Trump, Brexit or hate groups.

On a Boba Fett jetpack endurance star card.
ArkhamFantasy
Member
(10-12-2017, 09:45 PM)
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Originally Posted by Eggbok

I hope reviewers tear this game apart

Shadow of War and Forza 7 got great reviews, Reviewers are not going to help us in the fight against loot crates and/or F2P progression systems in premium games.

We're on our own on this one.
Audioboxer
Member
(10-12-2017, 09:47 PM)
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Originally Posted by ArkhamFantasy

Shadow of War and Forza 7 got great reviews, Reviewers are not going to help us in the fight against loot crates and/or F2P progression systems in premium games.

We're on our own on this one.

http://www.thesixthaxis.com/2017/09/21/nba-2k18-review/

But that resulted in a polite Mafia-like response from 2K.
henhowc
(10-12-2017, 09:47 PM)
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Care more about the gameplay than the loot crates.

The ground stuff was boring.
Fluloco
Junior Member
(10-12-2017, 09:53 PM)
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Originally Posted by Audioboxer

http://www.thesixthaxis.com/2017/09/21/nba-2k18-review/

But that resulted in a polite Mafia-like response from 2K.

Also, that's the worst example of microtransactions in the world. They're basically locking their main mode behind a paywall. In no way that is similar to a "25% more damage!" powerup from Battlefront II.
ArkhamFantasy
Member
(10-12-2017, 09:55 PM)
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Originally Posted by Audioboxer

http://www.thesixthaxis.com/2017/09/21/nba-2k18-review/

But that resulted in a polite Mafia-like response from 2K.

I respect the handful of journalists who have taken a stand.
NullPointer
#INTESTINAL
(10-12-2017, 10:03 PM)
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Just watched the Jim Sterling video about Battlefront 2, and he says that you level up in BF2 by how many cards you've acquired, which seems like the collection based leveling you find in Warframe (Mastery Rank) and Forza 7 (Car Tiers).

If that's the case, and EA/DICE is now stating that you have to earn the right to unlock the more powerful Star Card effects by leveling up, and you level up by having more cards, than that is just more pay-to-win because shelling out cash will get you more cards and at a much faster rate than playing the game.
Last edited by NullPointer; 10-12-2017 at 10:54 PM.
shimon
Member
(10-12-2017, 10:13 PM)
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Why didn't they say anything before the beta? Why wait until gamers call them out on their bullshit system? Bc testing waters,that's why.

Fuck off with your "slightly less shitty" system.
kendrid
Member
(10-12-2017, 10:23 PM)
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Originally Posted by RavenHawk

During the beta, my classes only gained ranks from the star cards. Did they change the entire progression system?

Same here. My son asked me "did you play Scout a lot? It is leveled up?" Nope, I didn't play it, the star cards leveled it up. That makes no sense at all since I suck at sniping.
Audioboxer
Member
(10-12-2017, 10:25 PM)
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Originally Posted by Fluloco

Also, that's the worst example of microtransactions in the world. They're basically locking their main mode behind a paywall. In no way that is similar to a "25% more damage!" powerup from Battlefront II.

That may be the case. I'm more so hinting to that poster that reviewers can take a stance, but when they do the publishers sometimes come calling like Death wanting to know why they're being mean.

It's bad enough for them when they give a game 8/10 and gamers start bombing them on Twitter screaming why did they give the best game ever an 8? Gamers don't provide them with press access/preview builds and review copies though. Hence why any publisher trying to exert pressure or force on any journalist is ethically frowned up. It's an abuse of power. "Polite emails" and "just asking questions" really straddles the line.
Last edited by Audioboxer; 10-12-2017 at 10:28 PM.
Fbh
Member
(10-12-2017, 10:31 PM)
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Sounds a bit better, specially the part about locking weapons behind a certain level.
But, it still sounds too much like Pay2Win for a $60 game and, more importantly, it still sounds like the vast majority of the progression is locked behind loot boxes.

How many crafting materials you are able to get and how much they give you for duplicates will also be important.
Z3M0G
Member
(10-12-2017, 10:31 PM)
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Originally Posted by NullPointer



Just watched the Jim Sterling video about Battlefront 2, and he says that you level up in BF2 by how many cards you've acquired, which seems like the collection based leveling you find in Warframe (Mastery Rank) and Forza 7 (Car Tiers).

If that's the case, and EA/DICE is now stating that you have to earn the right to unlock the more powerful Star Card effects, than that is just more pay-to-win because shelling out cash will get you more cards and faster than playing the game.

Oh yes, EA only wanted to assure us that you can also earn them while playing the game. It is still pay to win.
Kemal86
Member
(10-12-2017, 10:32 PM)
I read this, and don’t understand how it’s different from the beta. I see posts saying “Good, sounds much better than the beta.”

Someone please explain the difference.
Fluloco
Junior Member
(10-12-2017, 10:33 PM)
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Originally Posted by Audioboxer

That may be the case. I'm more so hinting to that poster that reviewers can take a stance, but when they do the publishers sometimes come calling like Death wanting to know why they're being mean.

It's bad enough for them when they give a game 8/10 and gamers start bombing them on Twitter screaming why did they give the best game ever an 8? Gamers don't provide them with press access/preview builds and review copies though. Hence why any publisher trying to exert pressure or force on any journalist is ethically frowned up. It's an abuse of power. "Polite emails" and "just asking questions" really straddles the line.

I agree with you, and I appreciate that some outlets are treating this hard. Sadly the last word is in the consumer's wallet, and even if the hardcore audience might be fighting to remove this, the remaining 90% of the players won't really care (especially in a name like Star Wars)
SprachBrooks
Member
(10-12-2017, 10:35 PM)
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EA forces them to implement microtransactions and then forces them to justify it through PR all whilst making it seem it’s all down to the developer how it’s implemented.
Hippopuncher12
Member
(10-12-2017, 10:37 PM)
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I will ask again since no one replied the first time. I have never played a Battlefront before, so can someone explain what a Star Card is? I want to know what non cosmetic shit is in the loot box to decide if I am buying this or not. Thanks.

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