More at the link.
Last week, a poster on the message board NeoGAF asked why South Park: The Fractured But Whole was taking so long to develop. After all, isn’t 2D easy to draw? “First and foremost,” the poster wrote, “the game uses the same graphical style as the show. Which is probably the easiest to make.” Well, my dear Mousnis, making a crummy-looking 2D game can be complicated.
The new South Park game, which comes out in October, has been in development for nearly three years. The developers at Ubisoft San Francisco have already delayed it at least once (from last December) and while the process has been smoother than the last game, Obsidian’s Stick of Truth, it’s still enormously complicated.
Thread by Mousnis mentioned in the article
My favorite bit:
Jason Schreier: I actually saw someone on the internet today—and you know people on the Internet are very nice—
Jason Schroeder: They are. They’re actually very well-informed.