Stumpokapow said:Very cool and great job, I had a lot of fun with some of those stages.
MisterHero said:The external source was NINTENDO ITSELF, FROM THE FUTURE
Shocking Alberto will come to tell you that's not really true.Fantastical said:I mean, it's basically the same crowd which Iwata based the 3DS hype on.
So yeah probably, looking at 3DS sales.
They at least have some ideas or concepts. Nintendo has pretty much said so. It's no secret that Nintendo has canned many projects that probably got pretty far along. Early Retro is an example of this. It was even rumored (by IGN I believe) that at one time Retro was working on Zelda for Wii. Who knows if that's true though.Yenrot said:I like the idea that Nintendo have tons and tons of ideas just sitting there, waiting to be used, as the article suggests.
Wait, didn't I just agree with you?Boney said:Shocking Alberto will come to tell you that's not really true.
Ah yes thanks for correcting me, my memory failed me on that one.akihara said:Masamichi Abe was at NST after Pikmin, and even Pikmin 2, I believe. The Mario Galaxy concept could have come from another Nintendo team, but just not Miyamoto.
Pretty much how I feel about it. SMG, even if the gravity idea had been taken from somewhere else (as if Gravity hasn't been done before -- SA2, R&C say hello), is still an extremely imaginative title. It's the absolute polish, endless creativity, beautiful art and perfect controls that make it what it is.Stumpokapow said:I'm sure they do prototypes. It may be the case that the overall basic idea for SMG was from a prototype.
I don't think that really means anything for the end product, since each level is so meticulously designed, and almost every mechanic they throw at you works, and it's beautiful, and the music is incredible, and the controls are tighter than they have any right to be.
I also think that their blabbering about Super Mario Bros 2 actually undermines their point. SMB2 wasn't an external game or idea. Moreover, given that Mario had exactly one platforming game, there wasn't a brand equity to "tarnish" by "shoehorning" an independent concept into it. Half of what SMB2 introduces to the Mario Universe is still in regular use today.
So really this is kind of a non-story to me, unless the small team that did the prototype is working on something else that I should care about.
Rhod said:Noooo, no no no no. My prototype was shelved! They gave us the idea, saw it realized, and politely moved along! Then a few years later they got EAD Tokyo to do it better
Rhod said:I was responsible for a (shelved) prototype for Nintendo about the idea of multiple copies of a character spawning behind you as you move around a 3D stage, and with which you mustn't collide. That obviously came to be in Mario Galaxy 2 with the shadow marios. Playing that was a weird day .
So yeah, they try things out for years and years, all over the place, internal and external.
So could 01nets source be assuming something? Could there be two different interpretations of the same event? Are Miyamoto stories about looking at nature be untrue?Shikamaru Ninja said:Both Pikmin and Super Mario Galaxy come from SEVERAL prototypes developed at EAD Technology Development Department. Which is a separate division from the EAD Software Development Department. The roots of the technology origins and development environments can be traced to the Mario 128 demo (tech was reused in Mario and Pikmin), Roll-O-Rama (tech was reused in Super Mario Galaxy), and Super Mario Sunshine (tech was reused in Super Mario Galaxy).
There is an absolute possibility that a programmer witnessed another technology and emulated to some degree. But that is impossible to prove.
Rhod said:As I said, having worked with Nintendo, nothing said here is at all out of character with how they let ideas gestate and grow across their internal and 2nd party studios.
He doesn't lie about being the person behind them though. He's the face of Apple, but it's not like he pretends he saw fridge and decided to make an iPhone or something.Xyphie said:I've seen Miyamoto as the Steve Jobs of Nintendo for years and years, i.e. he gets all the credit for good ideas of people lower on the corporate food chain than him.
Rhod said:Noooo, no no no no. My prototype was shelved! They gave us the idea, saw it realized, and politely moved along! Then a few years later they got EAD Tokyo to do it better
The myth that 3DS price was what it was because it had good consumer reaction is well.. a myth based on poor reading comprehension and paranoia. It was damage control for the stockholders, but to suggest that's why it was priced like it was is just silly.Fantastical said:Wait, didn't I just agree with you?
They are doing a 5 day blow out of Nintendo info from a supposedly reliable Nintendo source.Amir0x said:I agree. I'm just saying why 01net keeps popping up recently.
Miyamoto: the secret plumber.IchigoSharingan said:Nintendo: the secret Valve
I thought Michael Pachter said that.Boney said:The myth that 3DS price was what it was because it had good consumer reaction is well.. a myth based on poor reading comprehension and paranoia. It was damage control for the stockholders, but to suggest that's why it was priced like it was is just silly.
Osietra said:Miyamoto: the secret plumber.
StuBurns said:He doesn't lie about being the person behind them though. He's the face of Apple, but it's not like he pretends he saw fridge and decided to make an iPhone or something.
If this news is true, it won't stop some of Nintendo's games being awesome, but it would make me think less of the company.
Ah, okay.Boney said:The myth that 3DS price was what it was because it had good consumer reaction is well.. a myth based on poor reading comprehension and paranoia. It was damage control for the stockholders, but to suggest that's why it was priced like it was is just silly.
It doesn't make it untrue.BurntPork said:This source must REALLY hate Nintendo for some reason. A disgruntled former employee who was let go, perhaps?
Stumpokapow said:Well even if you only had a little bit of influence on the final thing and your prototype was totally remade, the idea is still really cool.
Exactly. Who knows what involvement Miyamoto had with projects but he could've seen the RTS concept and said "hey lets have a garden aesthetic to the game and base it around that".Stumpokapow said:I'm not sure how this news, if true, would put Miyamoto in the position of having "lied". If a developer says "I came up with the idea for Fruit Ninja when I was shopping in the supermarket and saw an evil looking kiwi", it doesn't mean that nothing else ever came to be a part of the idea during the germination.
Let's say they had an unfinished RTS game sitting around and revamped it to make Pikmin. That's totally compatible with Miyamoto sitting in his garden and saying "Hey I want little radish head dudes that you can control and have work together. Oh, some of the stuff from that Bones of Blood: The 10000 Year War prototype would be go with this. And I really like the whole Commander Keen kid-pretending-to-be-a-space-captain thing, so let's incorporate that into the main character's design." Ta-da. Circle squared.
I think there's a big difference between sort of aggregating or simplifying things to give reasonable answers to questions, versus explicitly stealing credit, and even the article in the OP doesn't propose that Nintendo did the latter.
StuBurns said:He doesn't lie about being the person behind them though. He's the face of Apple, but it's not like he pretends he saw fridge and decided to make an iPhone or something.
If this news is true, it won't stop some of Nintendo's games being awesome, but it would make me think less of the company.
JABEE said:It doesn't make it untrue.
So Nintendo can add Mario, tweak a thing or two and turn a prototype into one of the best games ever developed? Pretty impressive of them if you ask me.added Mario and its friends, tweaked a thing or two, and... Here was Mario Galaxy
When did Nintendo extensively talk about the development of Super Mario Galaxy? It seems like Nintendo is pretty tight-lipped about the behind the scenes stuff until more recently with Iwata Asks and stuff like that.saichi said:Can the source confirm that Wii Music was actually NOT Miyamoto's idea?
Also, Nintendo can admit that they like the Feel Good yarn based game and turned it into a Kirby game but they have to hide the same thing for Mario?
Must of been one hell of a prototype.walking fiend said:So Nintendo can add Mario, tweak a thing or two and turn a prototype into one of the best games ever developed? Pretty impressive of them if you ask me.
It's a lie of omission. To use the Apple analogy, if Steve Jobs got up and said, "check out the Apple OS, featuring a UI I saw in a dream" (or whatever), and didn't credit the idea to Xerox at all. It's misleading, and to me it seems like simplifying for the express purpose to mislead.Stumpokapow said:I'm not sure how this news, if true, would put Miyamoto in the position of having "lied". If a developer says "I came up with the idea for Fruit Ninja when I was shopping in the supermarket and saw an evil looking kiwi", it doesn't mean that nothing else ever came to be a part of the idea during the germination.
Let's say they had an unfinished RTS game sitting around and revamped it to make Pikmin. That's totally compatible with Miyamoto sitting in his garden and saying "Hey I want little radish head dudes that you can control and have work together. Oh, some of the stuff from that Bones of Blood: The 10000 Year War prototype would be go with this. And I really like the whole Commander Keen kid-pretending-to-be-a-space-captain thing, so let's incorporate that into the main character's design." Ta-da. Circle squared.
I think there's a big difference between sort of aggregating or simplifying things to give reasonable answers to questions, versus explicitly stealing credit, and even the article in the OP doesn't propose that Nintendo did the latter.
Trojita said:Search your feelings, you know it to be true.
Probably isn't true, but I wouldn't doubt it completely.
So do these failed prototype makers get compensated at all?
StuBurns said:It's a lie of omission. To use the Apple analogy, if Steve Jobs got up and said, "check out the Apple OS, featuring a UI I saw in a dream" (or whatever), and didn't credit the idea to Xerox at all. It's misleading, and to me it seems like simplifying for the express purpose to mislead.
BurntPork said:This source must REALLY hate Nintendo for some reason. A disgruntled former employee who was let go, perhaps?
Yes. Nintendo BOUGHT THEIR PROTOTYPESTrojita said:Search your feelings, you know it to be true.
Probably isn't true, but I wouldn't doubt it completely.
So do these failed prototype makers get compensated at all?