There's a lot more in the interview: https://venturebeat.com/2017/09/21/the-switch-and-vr-represent-a-new-audience-for-bethesda/view-all/
Why they tried to make Switch ports:
Expectations:
The Future:
Why they tried to make Switch ports:
GamesBeat: Theres probably quite a bit of pent-up demand for something like this on a Nintendo platform.
Hines: We havent done anything on a Nintendo platform in forever. Breath of the Wild being the runaway colossal hit that it is, theres certainly some belief like, Hey, if you like open-world RPGs where you can explore and do what you want, Skyrim might be a good fit for you. I dont know what the exact size is, but some number of people who own Switches have never played Skyrim before. Its a new thing for them, and for folks who have played the game, the ability to take it on the roadyoure going on a trip or commuting to work, its a great time.
And Doom is a completely different kind of game from what everyone else is doing. Its a very visceral, violent, bloody, fun first-person shooter. Were excited. They both have their place in whats going on with that platform.
Expectations:
GamesBeat: With these games on these platforms, what are some of the expectations? Do you think these games can do just as well on Switch as the platforms theyre already launched on?
Hines: Certainly we think they can really well. What that means respective to the installed base or to other stuffwere not coming from the same place with Skyrim in terms of, Everyone on this platform already knows the Elder Scrolls series. Theres some amount ofthis is new to folks. We have to introduce it to them and explain what it is. Its the same with Doom. There is some crossover, but theres also a new audience that isnt sure what these games are. They havent played a Doom or a Skyrim. There is some education there as far as, Heres why these games are cool and fun.
The Future:
GamesBeat: Did you have any particular kind of conversation with Nintendo when you proposed this?
Hines: Honestly, its been a long series of them. They came out to see us before they unveiled the Switch to show us what the hardware was like, what they were doing with it. Weve been in constant conversation with them, and not just about the two games we have now, but about our whole approach to the platform going forward what we can do, best practices, what things are a good fit, what theyre excited about in what were doing. Were obviously excited about these two games, but its not as if were going to just do these two games and thats it. We want this to be the start of a relationship that we build with Nintendo and Nintendo fans.