Boss Doggie
all my loli wolf companions are so moe
So the MH rumor is false then (with it going to 3DS)?
Ookami-kun said:So the MH rumor is false then (with it going to 3DS)?
everything so far indicates its likely true.Ookami-kun said:So the MH rumor is false then (with it going to 3DS)?
Incredibly old news? (The PS3, you mean?)Ookami-kun said:What was that HD port then?
HD port refers to the upscaled port of the PSP Game.Ookami-kun said:What was that HD port then?
What's this "everything" aside from the rumour itself?antonz said:everything so far indicates its likely true.
Nintendo is expected to announce "an extremely big title" in September, so it's obvious some people know exactly what's going on and stock price went up 10% that day.Alextended said:What's this "everything" aside from the rumour itself?
Alextended said:What's this "everything" aside from the rumour itself?
I think it's fair to expect that they will expand the multiplayer aspect for Dragon Quest X, after seeing how well-received DQIX was for that part of the game. But a full-blown MMO is probably not going to be the case.Cmagus said:Dragon Quest MMO? might as well skip TGS you win. Looking forward to TGS though really hope to see some console JRPG's that isn't final fantasy.
Eh... Anything that's a "big title" for Nintendo's standards (read: millions upon millions of sales) could potentially cause that... Pokemon, Mario, or even a new IP intended to have as widespread appeal as those, maybe with the new character Miyamoto was hinting... Or did they specify it's going to be a third party title at least?Sammy Samusu said:Nintendo is expected to announce "an extremely big title" in September, so it's obvious some people know exactly what's going on and stock price went up 10% that day.
Sammy Samusu said:Nintendo is expected to announce "an extremely big title" in September, so it's obvious some people know exactly what's going on and stock price went up 10% that day.
rpmurphy said:I think it's fair to expect that they will expand the multiplayer aspect for Dragon Quest X, after seeing how well-received DQIX was for that part of the game. But a full-blown MMO is probably not going to be the case.
DMeisterJ said:That's a hell of a stretch from "Big title to announce" to "MHP3G for 3DS" announced, especially from Capcom, and their record with the 3DS so far. Sounds more like wishful thinking to me.
There is no way that any other camera control method comes close to an analog stick, and it was the sole issue that most people had with MH on PSP. There is no way that it's not better with an analog stick, and I'm not sure anyone could argue that.
Aeana said:GAF is the first place I've seen people who consider themselves fans of the DQ series but find one entry or another to be "horrible" or "total garbage" or whatever. The general quality of each entry is fairly consistent, in my opinion, with only minor fluctuations. 9 caused the biggest fluctuation, but that's because it's so different from the other entries. But it's still a good game.
Sammy Samusu said:Nintendo is expected to announce "an extremely big title" in September, so it's obvious some people know exactly what's going on and stock price went up 10% that day.
Considering the original goal of the HD release, I can't say I'm not a little surprised as well the more I think about it...JudgeN said:I'm wondering this as well but I still think odd rumor is the HD port for the vita.
How the hell is that even marketable in japan? It has to have some new set of equipment/missions or no one going to buy it, there just no reason for them to release this on Vita if its a straight port.
The "Shining Blade" trademark was found on Aug 16th, and Sony released Vita's release schedule on Aug 4th. The checklist is from around Jul 20th.DMeisterJ said:That's a hell of a stretch from "Big title to announce" to "MHP3G for 3DS" announced, especially from Capcom, and their record with the 3DS so far. Sounds more like wishful thinking to me.
No.CinnabonJovii said:Was there any mention of it being a third party title or the such?
That just tells me you've barely played the games. It works fine with the d-pad on Wii, lots of people prefer that over the Classic Controller, not to mention even that doesn't offer actual analog camera control, just the standard steady rotation and a few different preset angles because that what you need in the game, you don't move around and aim and shoot like some FPS, you just keep a gigantic monster in view, not pixel perfect dead center, to properly react to its actions. Digital touch camera controls would work. It would not be quite as convenient as a nicely placed analog stick, but it wouldn't be problematic either, and so it's obviously not a reason for people to not want Monster Hunter on their given system of choice, with 3D, or whatever else they want to see in a potential 3DS version. Anyway, not that people who actually got into the series had a problem playing it on PSP which didn't even offer that. At least I've not seen anyone go all "oh, I love the games on PS2/Wii but just can't get into them on PSP" or something.DMeisterJ said:And concerning controls for Monster Hunter, digital touch screen camera control, it would 'work', but I can't even imagine a worse way to control the camera in the game, especially when the other choice for that would be an actual analog stick. There is no way that any other camera control method comes close to an analog stick, and it was the sole issue that most people had with MH on PSP. There is no way that it's not better with an analog stick, and I'm not sure anyone could argue that. Well, I'm sure people could argue that, but I'm not sure why anyone would want a legitimately worse controls scheme by choice.
Aeana said:[ ] Bayonetta 2 is in development and is planned for release at the same time as a theatrical Bayonetta CG movie.
Aeana said:Bayonetta 2 is in development and is planned for release at the same time as a
Jinfash said:Considering the original goal of the HD release, I can't say I'm not a little surprised as well the more I think about it...
What 3rd HD brings to the PS3:
- A monster hunter game, finally
- HD resolution
- Updated textures
- twin stick support
- Stereoscopic 3D
- cross compatible saves
What 3rd HD brings to the Vita that the recently released MHP3rd on PSN doesn't
- High res textures, and AA?
Because:
- Twin sticks support is possible through emulation
- Thanks to the 4x PSP resolution of Vita, PSP games should theoretically look good, if January's demonstration of MHP3rd was anything to go by.
- 3D isnt possible on the Vita.
- Saves should compatible considering it'll be running on BC.
So basically, I'm left wondering why would anyone pick it over the PSN release.Then again, I dont think Capcom is above repackaging games and selling them for full price.
I'm aware of that, but I wonder if the public will see much value in that. Maybe if it had a greatest hits price tag.Callibretto said:the whole psp remaster program is initiated by Sony, Sony shows capcom some tools that make easy porting to ps3, if Vita get MHP3rd HD, I assume it is made by the same tools, so I expect native psvita resolution, proper analog support, upgraded textures to be in the Vita version too.
Alextended said:That just tells me you've barely played the games. It works fine with the d-pad on Wii, lots of people prefer that over the Classic Controller, not to mention even that doesn't offer actual analog camera control, just the standard steady rotation and a few different preset angles because that what you need in the game, you don't move around and aim and shoot like some FPS, you just keep a gigantic monster in view, not pixel perfect dead center, to properly react to its actions. Digital touch camera controls would work. It would not be quite as convenient as a nicely placed analog stick, but it wouldn't be problematic either, and so it's obviously not a reason for people to not want Monster Hunter on their given system of choice, with 3D, or whatever else they want to see in a potential 3DS version. Anyway, not that people who actually got into the series had a problem playing it on PSP which didn't even offer that. At least I've not seen anyone go all "oh, I love the games on PS2/Wii but just can't get into them on PSP" or something.
tl;dr, regardless of the rumour, claiming analog controls are the only good method for Monster Hunter's camera is at the very least ignorant.
As is the claim that the lack of a second stick on the PSP was the "sole issue" people had with the series. It didn't exactly explode on the systems without that issue.
We'll find out soon enough anyway. I wonder if DQX is going to be a repeat of this scenario: http://www.youtube.com/watch?v=0smdaQL6Mlg#t=1m0s (the gameplay portion)Cmagus said:An online expanded version of something like DQ9 would work well as an mmo.Although I think your right that it wont be a full blown MMO but you never know.Could alsway have the console DQ an MMO and release single player based games on hand held.
Oh well, you bave a lot to learn still then. Keep playing it on various platforms and maybe some day you'll figure out it works great with or without analog camera control and that your given personal preferences don't make the inferiority you seem to perceive in digital camera controls an actual fact.DMeisterJ said:Wrong. I've played MH extensively
I think you were reading a different post than mine because what I proved by citing people's opinions of Monster Hunter Tri was that a d-pad, ie digital camera controls, has been preferred by many before, veterans and newbies alike, even when they could have had access to an analog stick instead, completely disproving your position that anything less than an analog stick objectively sucks, even if it "works" and thus showing it's all about personal preference rather than gameplay shortcomings and disadvantages which digital camera controls absolutely do not introduce (and can introduce advantages of their own with the touch screen as a whole such as the item shortcuts suggested). Trying to imply you didn't put down how well digital camera controls can function in MH by adopting the extremely minor issue I mention, that you didn't even imply, and has nothing to do with the digital aspect of the controls which you emphasised and everything to do with the less than ideal positioning of it in the case of 3DS (but not Wii) is a pretty silly backpedal.And you just proved exactly what I said when I said that an analog stick would be better and more convenient than digital camera controls.
Yes, there are plenty issues people have with the series, including its controls. Have you even been in any MH threads? People don't get or don't like tons of things about the series, hence why it hasn't been very succesful in the West so far. Either way, worldwide, it didn't explode on platforrms without the "huge issue" you mention, it exploded when it landed on a platform with even more of an issue since it didn't even have the according to you so very inferior substitute 3DS can offer. So much for this "huge" issue.And when I said 'sole issue' with the game, it was in a sentence about the controls, so it was self-explanatory that it was about controls, and the lack of a second stick being a huge issue.
PounchEnvy said:Moving underwater without camera control sounds terrible. I really hope Capcom uses the triggers for camera control and the menu stuff on the touch screen. Well even this control style sort of sucks. Since it would only control the horizontal axis.
L/R are used for dashing, blocking, specials and things, not just the item menu, and since no handheld has 2 pairs of shoulder buttons they will need to do that on both Vita and 3DS when/if they get MH games. But L/R would only give you horizontal control anyway, you tend to need vertical as well for swimming or flying or just really huge monsters so you'd still have to map camera control elsewhere too. Anyway, I don't see the benefit in moving the camera around while attacking. I move the camera around to keep a monster in view, when I want to attack I make sure I'm perfectly lined up and perfectly timed - by focusing on my character's and camera control - because if I'm not it can cost me with the way the game works, especially with the slower weapons. I guess it could be another neat option to have on a home console's extra shoulder buttons, just as you could still use the d-pad to control the camera claw style on Wii or whatever, but I doubt I'd personally use it much or that it would affect my playing if I did.Sammy Samusu said:http://i54.tinypic.com/krxnn.jpg
That's probably the only setup you can control the camera and use attack buttons at the same time, including CCPRO and Wiimote.
Yeah that too.Alextended said:And some weapon specials I edited
Mpl90 said:8-4 say in their podcast that MH3DS will not be the announcement of pre-TGS conference if I understand correctly...
So, if it is still happening... specific Capcom conference?
I think they got it all confused with 01net rumors, the 8-4 guy says he's the source, right? And the checklist is coming, apparently, from a magazine.Mpl90 said:8-4 say in their podcast that MH3DS will not be the announcement of pre-TGS conference if I understand correctly...
So, if it is still happening... specific Capcom conference?
Erethian said:They didn't cover these specific rumours on the 8-4 podcast.
Mpl90 said:They said something like "supersilly rumors" and then they talked about Vitality Sensor,MH 3DS and Smash Bros...
... Now I remember when they claimed the exsistence of MH 3DS, and that time all started on Gaf... and nothing happened :lol