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Media Create Sales: Week 15, 2017 (Apr 10 - Apr 16)

ZSaberLink

Media Create Maven
We know Taiko and Tales are coming, likely this year as weren't all games in that pic with the logos that showed them, plus Sonic Mania, Story of Seasons, etc, releasing this year?

A port of Berseria would've made a lot of sense, hell a Fate-style port with all DLC included (I'd have to imagine the DLC is plentiful and expensive) would've been smart I think.

As I've said, Bandai Namco are a bit behind on support. I mean even Marvelous got Fate ported and announced in a short period after launch, yet we don't even have info on Xenoverse 2 yet. We do have Namco Museum, but I would think that's a lower effort than porting a AA title like Fate/Extella. Even Koei Tecmo and Gust (who are usually absent on Nintendo hardware bar one or two occasions) have Nights of Azure 2 on the way, likely releasing at the same time as the PS4 and Vita versions.

Seems odd that Bandai Namco don't have something like this already announced and out soon. Xenoverse 2 is the only AA title they've announced with an actual title and that's a FAR later release than on PS4. I would hope also that the Switch version will come with all DLC up to that point.

The weird thing is that they had a playable demo of Xenoverse 2 back in January on the Switch for Japan. So you would think they were farther along in development, but instead we've heard nothing about it for 3 months.
 
People, Xenoblade 2 is developed by Monolith Soft, which isn't a Bandai Namco studio. The producer left Namco and his studio is now a first-party property of Nintendo.

---

I think Japanese third-party support for the Switch is decent so far. It's (hopefully) only the beginning. For now it's mostly a bunch of late ports, but at least it's something.
 

test_account

XP-39C²
Namco Museum, Seiken Densetsu Trilogy and the Senran Kagura tech demo thing all strike me as things the publishers are desperately throwing together when they've realised how successful Switch and how little software is actually being released.
Those titles were announced a few weeks after the Switch lauch. They've been planned for at least some months now. Theres even trailers for Namco Musem and Seiken Densetsu Trioligy. The game thats probably further away from developement is Senran Kagura, but i cant see this being recently (last 2-3 weeks) planned seeing how its featured in the Nintendo Direct episode.
 

ZSaberLink

Media Create Maven
I do wonder when we'll start seeing more of those third party projects being announced for Switch. I honestly think this is a Wii situation, where the vast majority of publishers (except Square Enix perhaps), were totally unprepared for this doing well after the Wii U debacle. Indies looked at the hardware and were like "heck yeh", and went full steam ahead instead.

We never got footage of that demo did we?

Yeh we haven't gotten any proper footage. But you could see people playing it in the background when they were interviewing folks after the Jan 12th presentation in Japan.
 

jj984jj

He's a pretty swell guy in my books anyway.
We know Taiko and Tales are coming, likely this year as weren't all games in that pic with the logos that showed them, plus Sonic Mania, Story of Seasons, etc, releasing this year?

When did they say that? I doubt most of those logos represent games releasing this year. Why would Marvelous show a logo for a game and then show completely different games in the Direct if it meant anything about a time frame?
 

Zedark

Member
When did they say that? I doubt most of those logos represent games releasing this year. Why would Marvelous show a logo for a game and then show completely different games in the Direct if it meant anything about a time frame?
You're right, they were in that general picture for TBA release dates, not at all confirmed (or likely) to come this year.
 

sphinx

the piano man
at what point will MC/Famitsu stop tracking PS3, WiiU and X1?

is there a historic precedent about when that happens?

PS3 for instance.... that's so damn old, why is it even in stores other than for retro collectors?
 
When was the last time we got numbers for the Vita in the west? It seems like Japan is the only area we've had confirmed sales for some time.

IIRC, Sony hasn't released official worldwide numbers beyond Q2 2012. Yes, 2012. After that point, all the numbers they provided were in their financial reports, where they were lumped in with PSP.

I don't follow sales as closely as I used to, so it's possible I missed something in the last couple years, though.
 

Principate

Saint Titanfall
Those titles were announced a few weeks after the Switch lauch. They've been planned for at least some months now. Theres even trailers for Namco Musem and Seiken Densetsu Trioligy. The game thats probably further away from developement is Senran Kagura, but i cant see this being recently (last 2-3 weeks) planned seeing how its featured in the Nintendo Direct episode.

TBF though we're talking about literal ROMs on Carts probably the quickest turnaround you could have software wise. It's not inconceivable that they could announce port and ship in that period of several months if they had floated the idea for a bit and decided to green light.
 

jonno394

Member
I do wonder when we'll start seeing more of those third party projects being announced for Switch. I honestly think this is a Wii situation, where the vast majority of publishers (except Square Enix perhaps), were totally unprepared for this doing well after the Wii U debacle. Indies looked at the hardware and were like "heck yeh", and went full steam ahead instead.

Yeah, I don't have much confidence in big Japanese third party support for titles coming 2017, but 2018 could be great. I agree with you that a lot of companies will have done a wait and see and will now rush to get titles on the console. TGS will hopefully bring some announcements for next year!
 

cw_sasuke

If all DLC came tied to $13 figurines, I'd consider all DLC to be free
I do wonder when we'll start seeing more of those third party projects being announced for Switch. I honestly think this is a Wii situation, where the vast majority of publishers (except Square Enix perhaps), were totally unprepared for this doing well after the Wii U debacle. Indies looked at the hardware and were like "heck yeh", and went full steam ahead instead.
Not really a Wii situation... Since getting games that are planned for other system running on Switch is much less of an issue than it was from HD consoles to Wii.

But I agree that some Switch plans have probably been fasttracked based on those initial sales. You don't have to a magician to predict a strong Switch year based on first Party releases alone.

The fact that there aren't a lot of rushed port jobs happening like we got on Wii is good news to me... It's a signal that Switch will likely be part of the traditional development cycle instead and get main titles instead of stuff ala Soul Calibur Legends or Castlevania Judgement.

They can take their time with their Switch projects because Nintendo will sell the consoles with help of their first party strength alone until Fall if they need to.

I expect mayor Switch announcements by the Fall.
 

test_account

XP-39C²
TBF though we're talking about literal ROMs on Carts probably the quickest turnaround you could have software wise. It's not inconceivable that they could announce port and ship in that period of several months if they had floated the idea for a bit and decided to green light.
Sure, but things still require work and testing. Take Secret of Mana collection for example, announced ~2.5 weeks after Switch launch. Its hardly enough time to even look at the Switch sales numbers outside of the launch week, then make a trailer and announce a release date already (1. June). I cant imagine that they're able to process something like this so fast. Its not like the Switch launch was anything crazy either. Very good numbers, but not something very unusual.
 
People, Xenoblade 2 is developed by Monolith Soft, which isn't a Bandai Namco studio. The producer left Namco and his studio is now a first-party property of Nintendo.

---

I think Japanese third-party support for the Switch is decent so far. It's (hopefully) only the beginning. For now it's mostly a bunch of late ports, but at least it's something.
It's less then half of what wiiu got...
 

Principate

Saint Titanfall
Sure, but things require work and testing. Take Secret of Mana collection for example, announced ~2.5 weeks after Switch launch. Its hardly enough time to even look at the Switch sales numbers outside of the launch week, then make a trailer and announce a release date already (1. June). I cant imagine that they're able to process something like this so fast. Its not like the Switch launch was anything crazy either. Very good numbers, but not something very unusual.

I do agree it's unlikely these things appeared from relative thin air. Talking more in the case of fast tracking. Likely have been developed for a bit but may have been pushed for an earlier release.
 
It's less then half of what wiiu got...

The Wii U was more on par with PS3 and Xbox 360 than Switch is with PS4 and Xbox One. The result is good third-party support from western publishers, while Japanese support was almost zero at Wii U (except MH3G HD).

Since the Switch is too weak for demanding games anyway, I'm not really surprised about the western output announced so far (maybe something at E3?). I am surprised by the Japanese support so soon tho! The PS4 didn't get much support from Japan in whole 2014, yet Switch got some big things announced/released in only a couple of months.
 

Zedark

Member
Yeah you're likely right, I thought they were 2017 games.
You probably mean this image:
thirdparty.png
These titles aren't all 2017 titles, at least they were never announced as such. Plenty of these titles are in fact 2017, though, so it's not impossible that Tales will come in 2017 as well (here's hoping!).
 
You probably mean this image:

These titles aren't all 2017 titles, at least they were never announced as such. Plenty of these titles are in fact 2017, though, so it's not impossible that Tales will come in 2017 as well (here's hoping!).

Yeah that one.

To be fair, these are 2017 games in it:

NBA 2K18 (I would think)
FIFA (IIRC)
Sonic Mania
Dragon Quest X
Fire Emblem Warriors
Sonic Forces
Arcade Archives (well, it's a series :p)
Skyrim (IIRC)
Minecraft: Nintendo Switch Edition

So most of them.
 

Oregano

Member
Sure, but things still require work and testing. Take Secret of Mana collection for example, announced ~2.5 weeks after Switch launch. Its hardly enough time to even look at the Switch sales numbers outside of the launch week, then make a trailer and announce a release date already (1. June). I cant imagine that they're able to process something like this so fast. Its not like the Switch launch was anything crazy either. Very good numbers, but not something very unusual.

The trailer was literally a few clips from the original games and considering its M2 handling it they probably literally dumped ROMs in Gameboy and SNES emulators they had already developed.
 

wrowa

Member
This is OT, but talking about games that heven't been talked about since January: I wonder if we'll still see the Switch version of Steep. It bombed everywhere, Ubi isn't talking about it and a snowboarding game isn't really a great fit for the Summer months. Why even bother at this point.
 
This is OT, but talking about games that heven't been talked about since January: I wonder if we'll still see the Switch version of Steep. It bombed everywhere, Ubi isn't talking about it and a snowboarding game isn't really a great fit for the Summer months. Why even bother at this point.

So probably next Winter :p
 

test_account

XP-39C²
I do agree it's unlikely these things appeared from relative thin air. Talking more in the case of fast tracking. Likely have been developed for a bit but may have been pushed for an earlier release.
If they had a prototype already done, then i can see it, but i still dont think its enough time there to being a decision of cashing in the the Switch's success.


The trailer was literally a few clips from the original games and considering its M2 handling it they probably literally dumped ROMs in Gameboy and SNES emulators they had already developed.
Still, i cant see it being enough time to make something like this and release an announce date, all this after seeing Switch sales and trying to cash in on the success. Its simply not enough time to see that.
 

cw_sasuke

If all DLC came tied to $13 figurines, I'd consider all DLC to be free
Still, i cant see it being enough time to make something like this and release an announce date, all this after seeing Switch sales and trying to cash in on the success. Its simply not enough time to see that.
If small Indie devs can have their UE4 games running on Switch in less than week.. You don't think 2M would be able to port their SNES/GB emulators quite fast? Doesn't look like something that would take too much effort and time... Especially if they had the device kits for a while from SE.
 

jj984jj

He's a pretty swell guy in my books anyway.
Yeah that one.

To be fair, these are 2017 games in it:

NBA 2K18 (I would think)
FIFA (IIRC)
Sonic Mania
Dragon Quest X
Fire Emblem Warriors
Sonic Forces
Arcade Archives (well, it's a series :p)
Skyrim (IIRC)
Minecraft: Nintendo Switch Edition

So most of them.

I guess most of them are. Doesn't seem like Namco, Marvelous, Koei, and Arc Sys really had anything ready though so they gave generic titles as support. I'm sure Taiko and Story of Seasons will have something new in the works, but I don't think there's a chance the latter will come out this year.
 

test_account

XP-39C²
If small Indie devs can have their UE4 games running on Switch in less than week.. You don't think 2M would be able to port their SNES/GB emulators quite fast? Doesn't look like something that would take too much effort and time... Especially if they had the device kits for a while from SE.
Its surely techincal possible, but its not about that though, its about about making decision on cashing in on Switch's success. Its the whole process of greenlighting, planning, developing etc.. In that regards, i dont think its likely that someone announces something that fast with a trailer and release date. Not only that, Seiken Densetsu collection was featured in Famitsu Magazine the next week after the announcement if i'm not mistaken. Those things are planned in advance.

On this topic, have any indie devs announced that it took them only a couple of months of porting the game to release by the way? Or are the comments only about how long it took to get the game up and running?
 

Chris1964

Sales-Age Genius
Nah. There's no writing on the wall. The system is a month and a half old. We won't even be able to accurately predict a LTD total 2 years in. Look at the Wii.

We do know that the Switch is not another Wii U or GameCube though.

It doesn't need 2 years, until December things will be very clear, especially in Japan.

Wii faced strong competition from DS, PSP and later from PS3.

What can compete Switch afterwards and slow it down like Wii if it has a strong first year, PS4?
 

guek

Banned
This must be the week illusions end for some.

Code:
+--+----------+----------+----------+----------+----------+
|  |  MCreate |  MCreate |  MCreate |  MCreate |  MCreate |
|  |    3DS   |    PSV   |    WIU   |    PS4   |    NSW   |
|Wk|2011.02.26|2011.12.17|2012.12.08|2014.02.22|2017.03.03|
|  |    to    |    to    |    to    |    to    |    to    |
|  |2012.02.19|2012.12.09|2013.12.01|2015.02.15|2018.02.25|
+--+----------+----------+----------+----------+----------+
| 1|   374.764|   324.859|   308.142|   309.154|   329.152|
| 2|   209.623|    72.479|   126.916|    65.685|    61.998|
| 3|    96.463|    42.648|   122.843|    35.294|    49.913|
| 4|    61.394|    42.915|    69.386|    29.677|    78.441|
| 5|    50.710|    18.361|    67.083|    30.201|    45.509|
| 6|    42.979|    15.219|    20.715|    23.327|    41.193|
| 7|    32.910|    18.942|    16.654|    13.401|    45.673|
| 8|    28.252|    17.141|    13.746|    13.034|          |
| 9|    23.038|    13.939|    12.959|    14.396|          |
|10|    28.413|    12.309|    12.185|    12.712|          |
|11|    29.149|    11.186|    10.744|    11.486|          |
|12|    18.324|    10.023|     9.633|     8.480|          |
|13|    17.240|    10.041|    10.021|     6.792|          |
|14|    24.283|    10.021|     9.454|     7.543|          |
|15|    27.357|    10.302|     9.539|     6.508|          |
|16|    24.649|    12.105|    11.398|     9.466|          |
|17|    40.649|     8.931|    22.829|     8.395|          |
|18|    27.905|     8.250|    14.783|     7.009|          |
|19|    30.233|     8.206|     9.984|     8.059|          |
|20|    22.943|    12.299|     8.798|     7.876|          |
|21|    46.637|    10.583|     8.262|     7.150|          |
|22|    31.826|     6.340|    13.173|     6.456|          |
|23|    16.415|     6.347|     7.974|     5.581|          |
|24|     4.132|     6.675|     6.037|     5.695|          |
|25|   196.077|     7.551|     5.648|     5.470|          |
|26|   105.639|    13.383|     6.680|     6.913|          |
|27|    60.781|    34.459|     6.330|     5.923|          |
|28|    54.744|    13.589|     5.983|     6.502|          |
|29|    49.076|    25.636|     5.329|     7.299|          |
|30|    58.837|    13.758|     7.060|    23.623|          |
|31|    70.159|    13.427|     8.251|     8.939|          |
|32|    58.504|    11.932|    22.199|     8.033|          |
|33|    53.540|    10.846|    14.280|     7.350|          |
|34|    55.025|     9.038|    11.373|    11.697|          |
|35|    73.933|     9.446|    10.038|     8.046|          |
|36|    65.041|    11.298|     9.950|     8.942|          |
|37|   145.271|    10.880|    12.047|     8.906|          |
|38|   103.962|    50.070|     7.030|    10.078|          |
|39|    96.219|    14.106|     6.741|    15.537|          |
|40|   120.920|    10.858|     5.702|    12.430|          |
|41|   205.962|     9.295|     5.003|    13.489|          |
|42|   350.321|    14.469|     5.824|    15.971|          |
|43|   367.691|     7.957|     5.909|    68.041|          |
|44|   482.200|     6.134|     4.001|    30.951|          |
|45|   197.952|     6.791|     3.276|    33.150|          |
|46|   240.819|     5.806|     2.999|    42.216|          |
|47|   100.668|     4.842|     2.598|    19.118|          |
|48|    80.960|     4.021|    38.802|    15.480|          |
|49|    84.789|    13.091|    17.737|    13.793|          |
|50|    75.018|     9.712|    15.906|    17.392|          |
|51|    67.558|    11.066|    21.002|    18.758|          |
|52|    94.667|    11.039|    28.518|    21.381|          |
+--+----------+----------+----------+----------+----------+
Really puts switch sales in perspective. How does it compare with Wii and ds though?
 

Oregano

Member
Its surely techincal possible, but its not about that though, its about about making decision on cashing in on Switch's success. Its the whole process of greenlighting, planning, developing etc.. In that regards, i dont think its likely that someone announces something that fast with a trailer and release date. Not only that, Seiken Densetsu collection was featured in Famitsu Magazine the next week after the announcement if i'm not mistaken. Those things are planned in advance.

On this topic, have any indie devs announced that it took them only a couple of months of porting the game to release by the way? Or are the comments only about how long it took to get the game up and running?

You've also got to keep in mind that SE will have access to detailed market research, preorder and shipment information from Nintendo.

As to the indie game point Sumo were demoing the Switch version of Snake Pass just a month after they started demoing it and it looks pretty close to identical to the release version.
 

Aostia

El Capitan Todd
Its surely techincal possible, but its not about that though, its about about making decision on cashing in on Switch's success. Its the whole process of greenlighting, planning, developing etc.. In that regards, i dont think its likely that someone announces something that fast with a trailer and release date. Not only that, Seiken Densetsu collection was featured in Famitsu Magazine the next week after the announcement if i'm not mistaken. Those things are planned in advance.

On this topic, have any indie devs announced that it took them only a couple of months of porting the game to release by the way? Or are the comments only about how long it took to get the game up and running?


I don't get the reasoning.
I mean, if the port could be real quick as stated by some indie developer, what could the release/publishing struggle that would create issues for the developing of the switch version?
I think that the actual development would be the toughest part, wouldn't it?
So if we are talking about announcements, the planning decision would have already happened and if the development is pretty comparable to other platforms, there shouldn't be great issues in being able to hit the market

I am talking just hypothetically
 

Ōkami

Member
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18/00. Battlefield: Hardline (Electronic Arts) – {19/03/2015} (¥1.944)
19/14. Romance of the Three Kingdoms 13 with Power up Kit (Koei Tecmo) – {16/02/2017} (¥9.526)
20/00. Virtual Fighter 5: Final Showdown (SEGA) – {06/06/2012} (¥1.543)
 

test_account

XP-39C²
You've also got to keep in mind that SE will have access to detailed market research, preorder and shipment information from Nintendo.
If you were referring to pre-order numbers and such, then sure, its something different :) I was thinking about weekly sales and the continuing momentu, it has had so far. I still think its more a standard release in the launch window. The intial Switch shipment wasnt really big, so it was hard to read too much into the success level based on that.


Snake pass?

Dunno if they were one of them. I dont follow the indie scene much admittedly
As to the indie game point Sumo were demoing the Switch version of Snake Pass just a month after they started demoing it and it looks pretty close to identical to the release version.
I see. When did they demo it compared to release date?
 

Principate

Saint Titanfall
I don't get the reasoning.
I mean, if the port could be real quick as stated by some indie developer, what could the release/publishing struggle that would create issues for the developing of the switch version?
I think that the actual development would be the toughest part, wouldn't it?
So if we are talking about announcements, the planning decision would have already happened and if the development is pretty comparable to other platforms, there shouldn't be great issues in being able to hit the market

I am talking just hypothetically

I mean the turnaround is certainly quick but this is Japan only, being a rom port there's nothing extra to do beyond testing and manufacturing and utilising the usual marketing Channels. Certification would be the slowest part of all this.
 

test_account

XP-39C²
I don't get the reasoning.
I mean, if the port could be real quick as stated by some indie developer, what could the release/publishing struggle that would create issues for the developing of the switch version?
I think that the actual development would be the toughest part, wouldn't it?
So if we are talking about announcements, the planning decision would have already happened and if the development is pretty comparable to other platforms, there shouldn't be great issues in being able to hit the market

I am talking just hypothetically
Its not about struggling to develope, its about to put something together that fast. Not just actual developing, but everything around it, planning, coming up with a release date etc. etc.. I was going by the notion that when he said "cashin in on the Switch success" that we was talking about actual sales numbers.
 

Oregano

Member
If you were referring to pre-order numbers and such, then sure, its something different :) I was thinking about weekly sales and the continuing momentu, it has had so far. I still think its more a standard release in the launch window. The intial Switch shipment wasnt really big, so it was hard to read too much into the success level based on that.




I see. When did they demo it compared to release date?

9th of Feb so a month and a half before release.

EDIT:
Its not about struggling to develope, its about to put something together that fast. Not just actual developing, but everything around it, planning, coming up with a release date etc. etc.. I was going by the notion that when he said "cashin in on the Switch success" that we was talking about actual sales numbers.

Considering the nature of the product(three ROMs on a cart) having a release date isn't especially difficult. They could probably have a much closer release date if it was an eShop release.
 

Aostia

El Capitan Todd
I mean the turnaround is certainly quick but this is Japan only, being a rom port there's nothing extra to do beyond testing and manufacturing and utilising the usual marketing Channels. Certification would be the slowest part of all this.


Oh I agree
I wasn't criticise the release schedule comments to nut wondering get about the actual timings to port some kind of games ONCE the commercial decision is taken
 
I'd say of all developers, Capcom has been rather quiet about Switch. They have had a fairly good relationship with Nintendo throughout the years. They were one of the 3DS' biggest supporters with Resident Evil: Mercenaries, Revelations, SSFIV 3D, and MH3G all within the first year and a half of launch along with the promise of MH4. The only thing they've anounced so far is USFII releasing in May. I'd say if it's approaching the first year and a half and developers aren't even bothering with porting over some of their major 3DS/PS4 titles then there should be concern. I could see Capcom announcing some fall switch 2017 titles like MH XXX and RE0 and REmake Remastered HD. I also think Square Enix might do a KH 2.8 port to Switch.
 

Datschge

Member
This must be the week illusions end for some.

Code:
+--+----------+----------+----------+----------+----------+
|  |  MCreate |  MCreate |  MCreate |  MCreate |  MCreate |
|  |    3DS   |    PSV   |    WIU   |    PS4   |    NSW   |
|Wk|2011.02.26|2011.12.17|2012.12.08|2014.02.22|2017.03.03|
|  |    to    |    to    |    to    |    to    |    to    |
|  |2012.02.19|2012.12.09|2013.12.01|2015.02.15|2018.02.25|
+--+----------+----------+----------+----------+----------+
| 1|   374.764|   324.859|   308.142|   309.154|   329.152|
| 2|   209.623|    72.479|   126.916|    65.685|    61.998|
| 3|    96.463|    42.648|   122.843|    35.294|    49.913|
| 4|    61.394|    42.915|    69.386|    29.677|    78.441|
| 5|    50.710|    18.361|    67.083|    30.201|    45.509|
| 6|    42.979|    15.219|    20.715|    23.327|    41.193|
| 7|    32.910|    18.942|    16.654|    13.401|    45.673|
| 8|    28.252|    17.141|    13.746|    13.034|          |
+--+----------+----------+----------+----------+----------+
Thanks! Any chance you can continue this comparison but replace PSV, WIU and PS4 with or add systems that hold up beyond the current point (maybe GBA, PS2, DS, Wii)?
 

Chris1964

Sales-Age Genius
Thanks! Any chance you can continue this comparison but replace PSV, WIU and PS4 with or add systems that hold up beyond the current point (maybe GBA, PS2, DS, Wii)?

Code:
+--+----------+----------+----------+----------+----------+----------+----------+
|  |  Famitsu |  Famitsu |  Famitsu |  Famitsu |  Famitsu |  Famitsu |  Famitsu |
|  |    GBA   |    PS2   |    PSP   |    NDS   |    WII   |    3DS   |    NSW   |
|Wk|2001.03.21|2000.03.04|2004.12.12|2004.12.02|2006.12.02|2011.02.26|2017.03.03|
|  |    to    |    to    |    to    |    to    |    to    |    to    |    to    |
|  |2002.03.17|2001.02.25|2005.12.04|2005.11.27|2007.11.25|2012.02.19|2018.02.25|
+--+----------+----------+----------+----------+----------+----------+----------+
| 1|   611.504|   630.552|   166.074|   441.485|   371.936|   371.326|   330.637|
| 2|   323.686|   154.245|    81.355|   181.231|   109.068|   206.087|    63.420|
| 3|   197.421|    71.780|    92.515|   220.295|   101.956|   104.412|    50.821|
| 4|   139.499|   112.620|   111.194|   252.919|   284.648|    64.942|    79.493|
| 5|    95.324|   165.685|    55.358|   173.915|   121.510|    54.656|    32.262|
| 6|   141.090|   119.430|    57.383|   132.117|   146.553|    43.178|    45.271|
| 7|   141.091|    75.704|    66.601|    58.988|    96.975|    32.759|    42.700|
| 8|    88.872|    74.350|    71.200|    47.291|    80.514|    25.320|          |
| 9|    70.875|    77.762|    51.883|    42.255|    81.381|    21.275|          |
|10|    71.334|    53.956|    52.644|    35.451|    75.173|    25.331|          |
|11|    58.187|    61.022|    42.077|    30.791|    68.978|    26.107|          |
|12|    51.363|    77.928|    48.883|    25.557|    63.849|    16.379|          |
|13|    52.998|   125.940|    55.014|    30.177|    88.338|    16.465|          |
|14|    93.821|   117.376|    50.646|    28.280|    61.359|    25.096|          |
|15|    91.094|   111.150|    45.386|    25.275|    49.750|    27.868|          |
|16|    94.380|    95.967|    51.556|    22.772|    63.941|    24.226|          |
|17|    73.315|    93.939|    43.617|    60.507|    87.704|    41.086|          |
|18|    95.618|   112.157|    36.637|    43.806|    40.798|    27.378|          |
|19|    85.209|   127.102|    30.310|    26.752|    44.520|    31.545|          |
|20|    85.225|   111.320|    31.154|    22.678|    62.361|    23.219|          |
|21|    94.412|    84.448|    36.503|    72.767|    65.093|    45.949|          |
|22|    94.413|    79.038|    40.546|    54.145|    74.950|    32.381|          |
|23|    78.328|    83.777|    25.114|    69.594|    77.077|    15.819|          |
|24|    64.827|    83.779|    25.388|    25.301|    55.724|     3.701|          |
|25|    57.405|    77.202|    21.232|    28.379|    57.654|   214.821|          |
|26|    50.440|    68.593|    22.232|    43.845|    61.339|   107.462|          |
|27|    68.770|    64.758|    22.154|    35.019|    70.222|    57.927|          |
|28|    61.566|    67.404|    20.988|    31.915|    64.039|    55.264|          |
|29|    44.922|    44.216|    21.897|    32.206|    70.356|    49.191|          |
|30|    39.363|    44.279|    23.059|    36.485|    66.357|    62.245|          |
|31|    37.057|    40.517|    20.330|    38.142|    75.010|    68.386|          |
|32|    44.413|    37.171|    21.554|    42.581|    70.798|    55.853|          |
|33|    36.074|    31.303|    20.109|    39.672|   104.897|    50.916|          |
|34|    33.146|    28.203|    21.614|    45.012|    75.681|    54.460|          |
|35|    28.096|    25.822|    21.014|    44.272|    70.366|    75.386|          |
|36|    31.083|    30.538|    22.815|    52.523|    62.798|    67.854|          |
|37|    43.908|    26.159|    25.522|    90.882|    63.238|   128.287|          |
|38|    38.887|    18.749|    22.988|    84.648|    69.404|    89.938|          |
|39|   120.711|    11.390|    23.668|    65.035|    50.213|    88.225|          |
|40|   264.849|     4.628|    23.950|    55.034|    47.639|   110.088|          |
|41|   215.740|    34.860|    55.828|    62.641|    38.472|   216.350|          |
|42|   286.481|    58.367|    41.827|    62.772|    30.222|   378.114|          |
|43|    88.366|    66.536|    39.039|    64.655|    27.059|   387.838|          |
|44|    56.426|    66.538|    29.948|    41.412|    24.828|   510.629|          |
|45|    44.037|   110.648|    27.272|    46.609|    21.178|   203.605|          |
|46|    44.118|    40.361|    28.103|    48.724|    23.695|   257.377|          |
|47|    34.432|    33.552|    28.867|    48.348|    30.776|   101.697|          |
|48|    39.002|    61.904|    28.931|    46.246|    34.766|    77.519|          |
|49|    35.306|    71.091|    29.007|    53.948|    40.836|    81.699|          |
|50|    29.034|    65.608|    55.136|    56.098|    34.820|    69.180|          |
|51|    30.946|    56.378|    53.771|    67.232|    36.413|    60.231|          |
|52|    28.382|    54.482|    78.635|   162.398|    47.124|    88.909|          |
+--+----------+----------+----------+----------+----------+----------+----------+
 

test_account

XP-39C²
9th of Feb so a month and a half before release.
Ok, i see. Thats pretty quick, if they only started developement around at the begining of Februrary, and not having the game up and running for months before that.


Considering the nature of the product(three ROMs on a cart) having a release date isn't especially difficult. They could probably have a much closer release date if it was an eShop release.
Thats true. Still dont think that they could have worked it out that fast if we're going by looking at actual sales numbers though, but setting a release date like that in general is probably not that hard, i agree.
 

Aostia

El Capitan Todd
I'd say of all developers, Capcom has been rather quiet about Switch. They have had a fairly good relationship with Nintendo throughout the years. They were one of the 3DS' biggest supporters with Resident Evil: Mercenaries, Revelations, SSFIV 3D, and MH3G all within the first year and a half of launch along with the promise of MH4. The only thing they've anounced so far is USFII releasing in May. I'd say if it's approaching the first year and a half and developers aren't even bothering with porting over some of their major 3DS/PS4 titles then there should be concern. I could see Capcom announcing some fall switch 2017 titles like MH XXX and RE0 and REmake Remastered HD. I also think Square Enix might do a KH 2.8 port to Switch.


The lack of Japanese third party support is exactly the reason why I still am doubtful about actual success potential of this product

It positively surprised me with its debut and clearly Nintendo is shoping that they can make their hw interesting primarily/ oyou with their games but if timings of third party...switching of internal resources doesn't align with Nintendo own output planning guidance this could hurt the console perception after the initial market honeymoon

But I admit that at least Nintendo seems to be able to strategically plan their own output for the first half ofull the year and if they will confirm the games announced with the right scheduling plus a couple of e3 surprises they could at least close he year with enough market share to be able to wait for third parties "second coming"
 

Unknown?

Member
A strong PS4 and Switch in all markets is what I want to see. Glad Switch has started out well, let's hope it doesn't fizzle.
 

Oregano

Member
Ok, i see. Thats pretty quick, if they only started developement around at the begining of Februrary, and not having the game up and running for months before that.



Thats true. Still dont think that they could have worked it out that fast if we're going by looking at actual sales numbers though, but setting a release date like that in general is probably not that hard.

IIRC when they were showing it on the stream they said it had been in development for a about a month so it looked pretty completely a month in and released two to three months after first beginning development.

In regards to Seiken Densetsu specifically I'd say it's equally about Square Enix(Switch's biggest supporter) seeing that no one else is really releasing anything. That would have been obvious back in January.
 

Salvadora

Member
Capcom's lack of Switch support is certainly conspicuous, especially so when compared to 3DS, but I imagine there's something going on behind the scenes.

You don't convince Nintendo to increase system RAM for nothing.
 

jonno394

Member
Capcom's lack of Switch support is certainly conspicuous, especially so when compared to 3DS, but I imagine there's something going on behind the scenes.

You don't convince Nintendo to increase system RAM for nothing.

Capcom rep 1: "Nintendo just came round to show us the Switch, looks neat, but how do we tell Nintendo we've signed a contract with sony for monster Hunter 5?"

Rep 2: "we don't, let's just tell them the hardware isn't acceptable and we need more RAM, they'll never listen to us and then we can use that as an excuse to move out support away".

*Later*

Rep 1: "About that RAM idea..."
 
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