well, see... that's the thing though isn't it. how many games did you buy that had content on the disc you couldn't get to or play with? pretend hot coffee was never discovered for a minute. you bought that game and it had that content on the disc but you couldn't play it.sp0rsk said:What the hell are you talking about? "If you paid for it, how come you can't use it?" Well that is indeed a good question. Why are publishers allowed to get away with selling us content they already sold us? Not putting any sort of language on the box that says "You must purchase additional codes to unlock full game" is flat out misleading the consumer.
When I pay 60 dollars I'm paying for all the content on the disc. If I'm not, it should be written on the box or stated somewhere that I have to pay money to unlock the full version. These companies are just lying to consumers. When (even though I don't) spend money on new content for a game I bought, it better be new content that they made seperate from the disc I paid 60 dollars for. If what we're buying is shareware, then they should state it on the box. That's the problem.
i'm one of the people that says if no one buys it, AND if people voice their concerns loud enough, then they'll be heard. i'm also going to keep advising people not to deny themselves any game or content that they feel is worth the money, while advising them not to buy any microtransaction that they feel is over priced.Haunted_One said:Where are the people that said 'If no one buys it, it will go away.. don't worry, only EA will do it etc. etc."
This shit is quickly getting out of hand - we need more outrage and more boycotts.
Scoot, say something!
Couldn't agree morealkaline black said:You forgot the biggest offender.
This applies to the PS2 and PC versions as well, of course.
ChrisAllenFiz said:It makes me laugh that people would rather developers held stuff back off the disc so that they could feel better about downloading it instead. Because that`s all that would happen.
Buy things based on the value they offer, not based on the delivery mechanism or some perceived slight against gamers.
Segata Sanshiro said:Coming soon...
john2kx said:if people stop buying microtransactions, they'll eventually take them out of games.. It's that simple.
Phoenix said:Yeah, and if people stopped paying high prices for gas, it would eventually go down in price too right? No, downloadable content is a business model to get more money out of gamers and its not going anywhere. The whole Xbox live business plan revolves around making you pay for stuff that used to be free - because well, shit you have no other way to get it
DLC and many of the components of 'requred to pay' from Live were always bad for gamers - but because the newness of it was there people bought into it. Because its simple, people will KEEP buying into it. There is too much money to be made from it so I can guaran-damn-tee you that the developers will not stop putting them in games - ever.
ChrisAllenFiz said:It makes me laugh that people would rather developers held stuff back off the disc so that they could feel better about downloading it instead. Because that`s all that would happen.
Buy things based on the value they offer, not based on the delivery mechanism or some perceived slight against gamers.
Parch said:Last gen when a dev created a game you got 100% of it for the purchase price. This gen not only is the purchase price more, but a dev only releases ~80% of what they created.
Nerevar said:this topic is now on the front page of digg. Prepare for the overload.
I love your post.{Mike} said:
Wario64 said:Congratulations a Master Ninja, you're famous!
http://news.teamxbox.com/xbox/12491/Unlocking-Keys-Disguised-as-Downloadable-Content/
sp0rsk said:Admit yourself to a mental ward?
Wario64 said:Congratulations a Master Ninja, you're famous!
http://news.teamxbox.com/xbox/12491/Unlocking-Keys-Disguised-as-Downloadable-Content/
Javaman said:MS pulled this same $hit with Return to Castle Wolfenstein for the original Xbox. Map downloads were extremely small, like several "k"ish. I guess microtransactions means the filesize.
Diablohead said:One reason for keys instead of content is that if you play online with someone who unlocked the pay to play with character models there won't be a problem, otherwise it's like downloading a map or something you do not own each time you play a game online.
A bit of a shame but sometimes it works out better.
ChrisAllenFiz said:It makes me laugh that people would rather developers held stuff back off the disc so that they could feel better about downloading it instead. Because that`s all that would happen.
Buy things based on the value they offer, not based on the delivery mechanism or some perceived slight against gamers.
FirstInHell said:I have bought a bunch of content off of the marketplace and I am happy to do so. If you guys don't like it, don't buy it. However this type of thing is not going to go away because the people who are outraged by it are in the minority.
Is that accessory pack preventing you from enjoying Viva Pinata? Is that extra car completely ruining Need For Speed? I am sure your gaming experience will survive if you just don't bother purchasing it.
Nerevar said:this topic is now on the front page of digg. Prepare for the overload.
sp0rsk said:You are paying for something you already paid for. It's content that's already on the disc, that is why you are crazy. It's not DLC.
a Master Ninja said:I just found this, so forgive me for not posting this over a week ago.
http://blog.wired.com/games/2006/12/the_microtransa.html
^WIRED write-up by Chris Kohler. Thank you, good sir.
http://www.digg.com/gaming_news/Microsoft_Charging_People_for_What_They_Already_Own
^ 108 digg comments on 108kb download keys:lol
joaomgcd said:Microsoft got back at you for this, didn't they? :O You got famous for this, and your 360 just broke... Coincidence?
Liu Kang Baking A Pie said:This was already happening 10 years ago with Quake 1. Buy the shareware CD for $1 or so, unlock the full game already on the disc for $40.
EmSeta said:I'm getting sick of the microtransactions thing. I mean charging for full expansions is one thing, but for things like ****ing gamerpics? It just makes it all feel so cheap. Whatever happened to customer service and goodwill? Sure, the prices on most things are low, but I have something against paying for an avatar that is essentially a marketing ploy for some game. (like a pic of Master Chief or Marcus Fenix)
Sjoerd said:Yes that is the same thing...
Paying for additional stuff is already quite annoying, paying for stuff on the disc is just insane.