So, PC gamers, how did you think the demo controls better? Did you prefer a xbox 360 wired gamepad or mouse + keyboard?
Pad all the way. Felt sort of weird to try and play with a mouse and keyboard.
So, PC gamers, how did you think the demo controls better? Did you prefer a xbox 360 wired gamepad or mouse + keyboard?
what do you get for playing the demo apart from the items when u load up ?
Thanks. I should probably try again with the gamepad. My first playthrough was a bit rushed and I was swamped with WoW Nostaliga (due to the gnome guy looking like the mage one of my best in-game guild mates played).
Really hope we get some early reviews and impressions of both console versions before this ships. I want to buy this for 360, but so far PS3 seems to be the better version.
PS3 and 360 versions seem about neck and neck to me, but I prefer playing with the DS3. Sticking with the PS3 version.
Maybe I need to go play both again, but when I played them, the 360 version seemed to look lower res.
It's really not a big deal which version I get, I just prefer this one on 360 since I have friends that will be buying it there, and nobody I know getting it on PS3. But if the quality is better on PS3, I would rather that version instead.
So, PC gamers, how did you think the demo controls better? Did you prefer a xbox 360 wired gamepad or mouse + keyboard?
Don't think you will go wrong either way. I have played the demo on the 360 and PS3 multiple times back to back for comparison and saw no difference other than I felt the camera was a bit more 'swingy' when playing with the 360 controller. Of course that was easily remedied by adjusting the sensitivity, but I think it is more to do with me just having a preference for the DS3 than anything.
I've played both a ton (too damn much to be honest), and the 360 version definitely has the appearance of being lower res, but the upside of that version is it runs at a consistently good framerate, outside and inside. The PS3 version looks better, but the framerate isn't capped, which leads to some really really terrible drops when indoors. Devs said they capped the final. I have no friends on PS3 to compare trophies/progress with, so I'm leaning towards 360 where I have at least 10 friends getting this.
I like the 360 controller more. The KBM isn't bad (and fixes problems with the camera), but I don't like the way you have to click two buttons to use a hotkey ability. You have to press "2" to highlight spell #2, and then hit RMB to actually use it.
If you could use it by just hitting the hotkey button, that would be far better. For that reason, I like the 360 controller more.
You have to do this on the pad too, though. Need RT to bring up the hotkey overlay, then a face button to cast. Is it just because they're on the same hand on the pad? I prefer the mouse version more since once a spell is selected, it stays on the hotkey indefinitely until I need to switch spells. Plus the movement/camera feels way better.
My only beef with the M/KB setup is the weapon switch button; I'd rather assign secondary weapon to RMB, then move spellcasting to M3 or something. Hopefully I can do this in the full version.
Me want now!
Except that I don't have to move my hand to touch the RT. I have to move my hand to hit the hotkey. Because I have to, I'd rather I don't have to hit yet another button once it's selected. I simply can't use hotkeys on the keyboard at the speed I can on a controller, especially when you just use the RT to modify buttons you're already pressing.
I'd rather have secondary weapon on RMB, and have hotkeys immediately execute upon button press.
That's what I figured about the same hand thing; I can see people that aren't as accustomed to using KB hotkeys not liking it as much. The typical duties that your hands are assigned to are different between pad and KB/M which is often where people initially get hung up trying to move between the two.
Really hope we get some early reviews and impressions of both console versions before this ships. I want to buy this for 360, but so far PS3 seems to be the better version.
That's what I figured about the same hand thing; I can see people that aren't as accustomed to using KB hotkeys not liking it as much. The typical duties that your hands are assigned to are different between pad and KB/M which is often where people initially get hung up trying to move between the two.
I've actually been playing PC games for most of my life. I'm just used to hotkeys actually doing things when I press them, instead of being a simple toggle. The PC hotkey bar holds more actions, but it's slower to activate than the controller. Battles are simply too fast to first think about which number I need to press, then hit RMB to activate it. Squeezing RT and hitting the same button I'm already hitting for my primary weapon is infinitely faster, no matter how used to KBM you are.
I'm used to it and I still prefer the 360 controller. It just feels better and smoother for the game and I don't really have much else to add besides that. Just kind of a preference thing here.
It's a toggle in both versions. I don't understand why you think you can hit two buttons with one hand infinitely faster than you can hit two buttons with both hands.
Only a week and a half left
Because moving two fingers on a stationary hand is faster than moving two fingers one on stationary hand and one moving hand. The moving alone requires time that the stationary hand on the controller does not need.
RT only toggles as long as it's pressed. It doesn't switch. That alone shaves time. If it was a toggle, I'd have to look down at the GUI to see whether or not spells were currently active. As long as RT is not pressed, spells aren't active. I have no reason to look at the GUI.
This seems like a wash at best to me; the distance I have to move a finger from A to say 1 is definitely longer than the travel of RT, but then my activation is always on RMB which never requires me to change position, unlike the thumb on the face buttons which is the one responsible for the switching on the pad. Beyond that, once a spell is selected on PC it remains on RMB; I have to keep switching between pressing and releasing RT whenever I need my face buttons back to perform attacks, even if I am not actually changing spells.
Just seems interesting that they function in such a similar way but they are perceived very differently. I definitely still feel like it's the result of an expectation bias rather than an actual mechanical issue.
Kingdoms of Amalur will be competing with The Witcher 2 for the best Western RPG on consoles in 2012. I'm curious as to who console gamers will pick as the top game. Amalur's ambitious DLC plans give it a bit of an edge IMO.
As excited as I am for both those games, I'd be shocked if Mass Effect 3 and Borderlands 2 didn't beat them out by a landslide in terms of sales and popularity.Kingdoms of Amalur will be competing with The Witcher 2 for the best Western RPG on consoles in 2012. I'm curious as to who console gamers will pick as the top game. Amalur's ambitious DLC plans give it a bit of an edge IMO.
He said "consoles", for what it's worth. But yeah, helluva year for WRPGs.Its going to be more than a 2 horse race. Diablo, Torchlight, Mass Effect, as well as a new Risen game and other stuff. Skyrim probably won't get a goty edition until 2013, but there will be DLC. Its gonna be a good year for wrpgs.
Its going to be more than a 2 horse race. Diablo, Torchlight, Mass Effect, as well as a new Risen game and other stuff. Skyrim probably won't get a goty edition until 2013, but there will be DLC. Its gonna be a good year for wrpgs.
it's totally expectation-based. My issues with the KBM controls are based upon my expectations after playing any number of MMOs with a hotkey spell bar.
He said "consoles", for what it's worth. But yeah, helluva year for WRPGs.
Its going to be more than a 2 horse race. Diablo, Torchlight, Mass Effect, as well as a new Risen game and other stuff. Skyrim probably won't get a goty edition until 2013, but there will be DLC. Its gonna be a good year for wrpgs.
So they capped the frame rate on the PS3 final version? That makes things more interesting. Any word on if they will get the game to 720p on 360??
We wont know until the Lens of Truth or Digital Foundry get us info on the final builds of the game. IGN should have part 3 of its rolling review up today. They are playing only on the PS3 build with it though. I believe they stated they will also play on the 360 and PC for final review.
Makes you wonder what the reasoning is on their end; I mean there is also the standardization of secondary weaponry being assigned to RMB, which got pushed out in favor of this system to something that I think is much less intuitive (and one of the reasons I might play this on pad if it isn't adjustable in the retail version). If they had just followed a more standardized setup (press button, receive bacon spell activation and RMB secondary weapon) it seems like you dodge it all and have a more functional control setup. I don't see any upside in the current KB/M configuration except to give it more functional parity to a controller - which is a control option PC already has.
downloading the demo when i get home tonight.
So, PC gamers, how did you think the demo controls better? Did you prefer a xbox 360 wired gamepad or mouse + keyboard?