John Kowalski
Banned
did that thing just do a uturn at five thousand kilometers per hour
did that thing just do a uturn at five thousand kilometers per hour
did that thing just do a uturn at five thousand kilometers per hour
Impressive Demo, Although have to wait a lot longer for the End product. Really intrested to see how this shapes Up.
also there's a very strong possibility that Vivendi will cancel this in about 2 seconds so i'm not even allow myself to get hyped for it.
So are they building a world or a videogame?
The risk with fleshing out entire ecosystems is that your teams have less focus on making day to day gameplay into a finely tuned experience.
The speed and ability to stack ships is extremely promising. Its cool that the camera system is coming back as well. They have some really good starting ideas for gameplay but their ambition to make a fully realized world makes me worried we're looking at a GTA/Star Citizen project but with half the budget and man hours put in.
For what it's worth, I would be very surprised if this engine doesn't get used elsewhere (imagine Far Cry with this kind of scale!) so it's a worthwhile investment either way, surely.
The important part is that it is being made at all. Star Citizen and this are showing what can be done now. You think EA is going to sit on it's ass and let the open-galaxy genre pass them right by? They are probably rebooting Wing Commander right now, and MS is probably spooling up Freelancer 2.
The technology and scale of it all are really impressive and Ancel has the talent.
That said, this feels nothing like Beyond Good & Evil from what we've seen, more like Ancel wanted to do a space game. Which is okay, and I can see potential in what he's showing, it's just not BG&E so far.
Now, what I really hope happens, but won't happen as this thread is already showing, is that people keep ther expectations in check. Why?
1. Wild and the original BG&E2 pitch: nothing has come of those, Ancel has been a great designer in the past and has a great track record with small scale platformers, but you can tell that lately he's meddling a lot with tech and seems to get swamped in it by trying to design huge worlds.
2. What he has pitched so far reeks of No Man's Sky meets Molyneux: I don't doubt for a second that Ancel's telling the truth and that he's genuine about his plans (unlike other devs...), but at this point they seem to be just a lot of concepts he wants in the game, detached from the reality of what can and will be in the game.
3. Vast galaxy to explore: why? Devs stop it please. No matter how big your worlds are if you can't do jack shit in them. I was wowed by the seamless change of scale of the game, from a little monkey to huge planets, but what's the point of having enormous planets to explore? The devs can't possibly fill those planets with content, not even a little fraction of them, and you're telling me we'll have several planets (dozens??) to visit? Seems nice on paper, then you end up with No Man's Sky "everything is samey" and "there's nothing to do" problems or other open world games "everything is a fetch quest", "glitches everywhere", or "do the same stuff over and over" situations.
4. It's literally years away. Who knows on what machines it will release. Vivendi could easily nuke it from orbit.
As much as the tech is impressive, I'd like to know more about the plot, the nitty gritty of the gameplay and I wish he just concentrated on making a more focused game with less futile distractions, a steady pace and an amazing plot.
It's basically Star Citizen with a less fucked development.
It's not an MMO. It's a single player game where if you wish, you can be assisted by online friends.
People need to stop spreading this kind of misinformation.
Looks like what should have been No Man's Sky in the first place.
Exactly. Also..
Why would you doubt a guy like that?
That feel when Wild is probably vaporware
Based on certain reliable posters, the game is most likely targeting 2020+, so it's possible it might not even be on PS4/XB1, hence the platform cageyness.
This can be the best game ever or the new No Man's Sky
So Ancel really really really wished he had made No Man's Sky. You can play BGE music in the background all you want, that doesn't make this BGE.
We've mentioned it in other threads, but this is actually things they wished they could have done in the first game, and this time they have the tech.What the hell....why is this game overly ambitious? Seriously WHY?????