AgentOtaku
Member
Dammit!
Now I want to play through the entire series again (>___<)
Now I want to play through the entire series again (>___<)
As someone who knows very little about Killzone and has never played one of the games, this sounds fascinating.
When I first heard about this game, it sounded like the Helghast were aliens, but then, looking at this timeline and seeing the words "Helghan Corporation", I immediately knew what was going to happen. In the original Killzone, is this some kind of big reveal, or does the player know from the beginning that the Helghast were originally human?
The intro to the first game lays it out pretty clearly:As someone who knows very little about Killzone and has never played one of the games, this sounds fascinating.
When I first heard about this game, it sounded like the Helghast were aliens, but then, looking at this timeline and seeing the words "Helghan Corporation", I immediately knew what was going to happen. In the original Killzone, is this some kind of big reveal, or does the player know from the beginning that the Helghast were originally human?
People have been bitching about the franchise's story since Killzone 2. It seems Guerrilla is either incompetent or doesn't give a fuck about what fans want.
Somehow they were all ears when COD fans asked them to ruin multiplayer (which they happily did).
No, they resettled due to the crackdowns the ISA were enforcing on the local Helghan populations, under the guise of terrorism and whatnot. Not only that, but their economy was completely under UCN control at that point, and no longer Helghan's.Decent lore. Although quite a bit of suspension of disbelief is required. The original Helghans willingly move to the planet Helghan after the first war. And for what? Loyalty to a corporation? I understand the war created a sense of solidarity among them but I still find it difficult to believe they'd trade high living conditions on Vekta for the miserable conditions of Helghan and then continue to endure those miserable living conditions for decades.
Yes! I remember him on the GG forums back in the KZ2 days, I was trying to remember the name of the writer I knew had a part in this backstory, but couldn't put my finger on it. Thanks.Perhaps off topic, but serious props should be given to Ian Howe (who is also a poster at GAF!) for helping create such a ridiculously awesome backstory. Didn't see him mentioned so far, so just thought i'd appreciate his efforts. The deliciously ambivalent history amply provides many points for defenders of ISA, Helghan and UCN to hang their hats on.
I still don't buy it. If anything they'd diaspora to other colonies instead of moving to a hellhole planet.No, they resettled due to the crackdowns the ISA were enforcing on the local Helghan populations, under the guise of terrorism and whatnot. Not only that, but their economy was completely under UCN control at that point, and no longer Helghan's.
Combine those important facts with the whole 'oppression' angle and how they were probably already living in the slums of Vekta anyway (similar to in SF), it's not a surprising move at all, in my opinion.
Keep in mind there are probably still some original Helghan settlers who never left Vekta, but they're a small minority at that point, if they exist.
It can absolutely be told in game, just not with the BANG CRASH ZOOM style of game design they're using now. They've had 3 mainline games to flesh all this out and simply haven't. They'd rather chase CoD than do something unique.
So well said.
I truly believe that for the lore to be told well, they need lengthy cutscenes or a heavy dedication to in-game explanations. I would LOVE for the whole lore to be explained through one long opening cut-scene, those are REALLY well done and can sell the game when you watch it in stores and stuff. Then, sprinkle the game with intel, NPC's talking about the war, etc. I feel the city of Vekta already establishes a feeling of lore, they just need to really bring these elements together.
I think that they are too afraid of taking an FPS game that route, where the story takes precedence through cut-scenes or through other, slower paced sections. Killzone 2, as great as it is, didn't let go of that adrenaline, in-your-face action, and I think they fear the casual crowd not putting up with having that taken away from them.
I would love a Killzone RPG. They have everything at their fingertips for a spin-off that could do their world justice, I hope they consider it. I know they have a new RPG in the makings, but a part of me selfishly wishes it was a Killzone RPG, as much as most people want a new IP. At least they would have covered two of the three requirements: Killzone game, RPG game, let's hope one day they put the two together
It is also a question of time. For them to bring out the lore they need to make it more in the vein of a Deus Ex instead of a pure FPS. They would need huge resources for that because you must remember unlike most RPG's these guys have to design for the multiplayer crowd as well. That will take a significant portion of the budget as well. It's unfortunately either have 7-8 hours of pure FPS with multiplayer in KZ universe or pure single player 20-25 hour Deus Ex like RPG in KZ universe. You cannot have both.
Yeah, Downfall was actually pretty good. They kind of stretched the definition of "animation" though!Must read later. Sony should do an animated movie like the Dead Space one.
we don't need an rpg, we need a well implemented story. and i think we can achieve that without changing the genre of the games.
We def can have a story better than what GG has done with KZ2/3 but I still believe as a pure FPS it cannot absolutely do justice to all this lore.
But even if that were the case (sabotage), you can't suddenly kick the Helghan Corporation populations out of Alpha Centauri. They have established a successful footing, profitable, economically stable, etc. By that point, it had already been nearly 50 years since the Omen, right?
The biggest mistake was by the UCN when the allowed the Helghan Corporation to purchase Alpha Centauri outright, giving them full control over everything in the system. That was the first step toward invasion by force, as they enabled HGC to essentially control the local star system by forcing fees and rough inspections of anyone traveling to further systems (which they made fortunes off of, and thus the broke-UCN got jealous of).
SO, by now Helghast people are on Helghan and some on Vekta, a bit in the shadows/slums/etc, and ISA/UCN are on Vekta (the planet which Helghast first populated).
With the end of KZ3, Helghan is basically done for, so the Helghast are returning to Vekta. We don't know exactly what happened over the 30 years, but my bet is civilian survivors of the radiation blast the ISA hit the entire planet of Helghan with, fled back to Vekta.
That's where SF begins, with Helghast now living on Vekta (their old home, technically) but heavily segregated from the ISA/UCN population. Now they want vengeance for their world being destroyed.
Sure, but they intentionally went after him into the planet even though he would have crashed anyway. Rico just HAD to blow him up/kill him, and in doing so set off the payload that caused the chain reaction. It was the ISA's fault
IMO, the main mistake Guerrilla is making with how they approach their campaigns is that they're still stuck in the PS2 days. They want the SP campaign to give the players their 'FPS fix'. Newsflash: gamers who really want that shooter galore will jump straight into MP, these days. The SP can still be a great shooter, obviously, but that doesn't need to be the focus. The priority should be the story, rather than the shoot em ups.We def can have a story better than what GG has done with KZ2/3 but I still believe as a pure FPS it cannot absolutely do justice to all this lore.
How's that unrealistic? 8 decades is a long, long time. Compare our progress from 1930 to now, for example. Also keep in mind they travelled to the Alpha Centauri with the sole imperative of colonization, so it's not like they weren't ready and don't know what they're doing/have goals etc.Had a glance at the OP, timeline seems too compressed. Seems like it took under 80 years to go from new colony on uninhabited planet to sprawling industrial centers, war fleet manufacturing and so on.
Traveling at 99% the speed of light it would only be a 4 year trip. Their ships aren't that close to the speed of light apparently, so it took them about 10 years to get to Alpha Centauri.Just how many people are supposed to be living in these places anyawy? Is everybody having 15 child families or did the extremely difficult/slow interstellar journeys become cheap and easy to pull fresh waves of migrants from Earth? Nearlight spacecraft take near unfathomable energies to accelerate. It's not like Earthers can book a pleasure cruise to Alpha Centauri, right? I didn't see any mentions of magical FTL drives anywhere. Did they get invented but not mentioned in the timeline?
Not realistic enough. Sharp knees. Would not bang. 0/10
How's that unrealistic? 8 decades is a long, long time. Compare our progress from 1930 to now, for example. Also keep in mind they travelled to the Alpha Centauri with the sole imperative of colonization, so it's not like they weren't ready and don't know what they're doing/have goals etc.
I'm talking about population growth / density, rate of industrialization etc. It took several hundred years for the colonies on Earth to go from first settlement to world powers, and these were in places that already had large native populations and were relatively easy to get access to (journeys measured in months, not years, with regular transit to and from). They make it seem very difficult to reach the AC system, which is good, but the implication of the timeline is that absolutely staggeringly large migration must have taken place. This is complicated by the total lack of infrastructure, biosphere, or general habitability on the target planets. The timeline also talks about all these problems, failed colonizations and what not.
Something doesn't add up. These are the kinds of problems that would have gone away if the writers had a sense of scale and slapped on an extra 150 years, or said "oh and then they built the magic space bridge to Earth" or something. It's just numbers, right? There was no compelling reason it had to take place in 2200 or whatever?
Note that I'm not really getting upset here, nor suggesting you should all stop liking it. Just pointing some stuff out.
Good point, but it doesn't alleviate the fact that the Helghast were the first on Vekta and were the ones to establish a world there with some dozen colonies.
When the ISA/UCN invaded and eventually situated, and the native Helghan population (who had now been there for generations) were slowly 'kicked out' thorough pressure to resettle to Helghan (via crack downs etc), what foundation were they (UCN) using? The ISA and any others who settled thereafter weren't colonizing a world for the first time, the infrastructure of the world was all already in place, they simply moved in.
That's what I mean by 'not their home', despite that yes post-HGC Vektans were born there and thus it makes sense to say it's their home to defend, as well.
I know what you mean, but you're kind of proving my original point. You said "the ISA were just trying to defend their home" and my point was that it wasn't their home to begin with at that point (when UCA stepped in, literally).
The ISA is under the UCN, but there is a history there of bitterness, so the relationship isn't exactly squeaky clean. There's definitely a build up with them being disjointed and unassisted by the UCN before the point of the UCA's full blown attack.
It was their decision, but if the ISA did indeed down the orbital structure, which I think is heavily hinted at, then the 'trigger' for the full war between Helghan and UCN was actually ISA's "decision".
Sure, but they intentionally went after him into the planet even though he would have crashed anyway. Rico just HAD to blow him up/kill him, and in doing so set off the payload that caused the chain reaction. It was the ISA's fault
I'm talking about population growth / density, rate of industrialization etc. It took several hundred years for the colonies on Earth to go from first settlement to world powers, and these were in places that already had large native populations and were relatively easy to get access to (journeys measured in months, not years, with regular transit to and from). They make it seem very difficult to reach the AC system, which is good, but the implication of the timeline is that absolutely staggeringly large migration must have taken place. This is complicated by the total lack of infrastructure, biosphere, or general habitability on the target planets. The timeline also talks about all these problems, failed colonizations and what not.
Something doesn't add up. These are the kinds of problems that would have gone away if the writers had a sense of scale and slapped on an extra 150 years, or said "oh and then they built the magic space bridge to Earth" or something. It's just numbers, right? There was no compelling reason it had to take place in 2200 or whatever?
Note that I'm not really getting upset here, nor suggesting you should all stop liking it. Just pointing some stuff out.
"Helghan extremists begin a terrorist campaign in an attempt to make the occupation of Vekta too expensive for the ISA. Although the majority of Vektan Helghan simply want to live out their lives peacefully, sufficient numbers of the local populace assist the guerrilla movement to enable it to flourish. Bombings, ambushes and shootings against the UCN minority become more common - Vekta is no longer an innocent paradise."I still don't buy it. If anything they'd diaspora to other colonies instead of moving to a hellhole planet.
He also has the orator skills to get even some people here to like him, despite being a brutal murderer of innocent people.Visari's rise to power mirros Hitler's. Feeds the resentment caused because they were defeated in the previous war, embargoed, millions of unemployed.
There is no indication at all that the HGC reported back to earth, as they were basically self sustaining at that point. Whether or not they were a civil administration doesn't really matter as they were still a population. Yes there were ISA on Vekta but the ISA aren't "a people" in the same degree. They were not "helghast" yet, either, but they were still natives in the sense that they came with the Helghan Coprporation fleet. The ISA situated there were very small and weren't a society or established population in the same way, at all. And thus the UCN invasion was just that, where they took over what the HGC had already established there, which eventually led to many native Helghans leaving.Lol I take it you are really against the ISA/UCN. There is something you are missing here. The Helghan Corporation was just a business. Not a race or a society yet. The Helgahn Corp most likely still answered back home to earth. The ISA were formed in 2133. So that could have included people from every planet including Vekta. Helghan corp did "NOT" become a civil administration until 2152 and the purchase happened in 2155. By this time there was most likely ISA on Vekta as well. Then the finally secede in 2199.
Again, at a certain point they were still considered Helghans and had basically cut ties with the UCN anyway, as they were more or less self sustaining as a society and whatnot (not 'UCN's people').So you are kinda looking at this wrong because you seem to support the Helgahn as a people when originally Helghan was the name of the corp that footed the bill and the people that lived and worked there were still considered part of the UCN.
Doesn't matter, Sthal trying to nuke earth doesn't somehow justify them destroying Helghan, does it? Go back and watch that bit, he was going to go and land the destroyed ship on Helghan to which Rico/Sev said something like 'hell no he isn't' and they wanted him to pay. They did that by destroying the ship outright, with a rocket.Sure if you start there. But Sthal was trying to decimate earth. If they let him get way he most likely would have tried again. The difference is intention. Jorhan tried to kill a planet. The few members of the ISA (going against orders mind you) didn't intend to wipe out a planet.
There is no indication at all that the HGC reported back to earth, as they were basically self sustaining at that point. Whether or not they were a civil administration doesn't really matter as they were still a population. Yes there were ISA on Vekta but the ISA aren't "a people" in the same degree. They were not "helghast" yet, either, but they were still natives in the sense that they came with the Helghan Coprporation fleet. The ISA situated there were very small and weren't a society or established population in the same way, at all. And thus the UCN invasion was just that, where they took over what the HGC had already established there, which eventually led to many native Helghans leaving.
PS. You quoted my reply to someone else. ;p
Again, at a certain point they were still considered Helghans and had basically cut ties with the UCN anyway, as they were more or less self sustaining as a society and whatnot (not 'UCN's people').
Doesn't matter, Sthal trying to nuke earth doesn't somehow justify them destroying Helghan, does it? Go back and watch that bit, he was going to go and land the destroyed ship on Helghan to which Rico/Sev said something like 'hell no he isn't' and they wanted him to pay. They did that by destroying the ship outright, with a rocket.
Either way the ship was destroyed and he wasn't going anywhere, but like in KZ2, they let their personal vengeance get to them and that eventually has a price. The ISA seem to be very unprofessional in that sense, unlike their special forces or the UCA.
Main thing you're right about is it isn't the whole of ISA, they were basically marooned anywhere so their actions can't exactly reflect on the UCN/ISA, either.
Exactly, well said. There's nothing about them resettling that is hard to believe, imo."Helghan extremists begin a terrorist campaign in an attempt to make the occupation of Vekta too expensive for the ISA. Although the majority of Vektan Helghan simply want to live out their lives peacefully, sufficient numbers of the local populace assist the guerrilla movement to enable it to flourish. Bombings, ambushes and shootings against the UCN minority become more common - Vekta is no longer an innocent paradise."
While sure most Helghans wanted nothing to do with it, a significant amount of Helghans were leading terrorists attacks. The ISA (who were really more like a police force) had no choice but to clamp down on the Helghans because Vekta was turning into a very unsafe place. So all the Helghans who were doing nothing had to pay the consequences for the actions of the few. At this point they weren't living in their lush Eden anymore, and this is why they made the decision that they'd be better off on Helghan. Important to note it was their choice.
And they couldn't really just move to other non-occupied areas of Vekta because the ISA were widespread and staying on the same planet would make it too easy for those terrorists groups to keep attacking and bring trouble back to them. They felt by going to Helghan they could escape this.
Yeah I understand...but what I was saying was... he probably became aware of it because I sent the thread to Seb Downie hehe.
See here:
https://twitter.com/SchradeBOFH/status/307245243684773889
Yeah I remember reading this years ago, shame it got taken down. Truly some great lore, hope its referenced in Shadow Fall.
This screen/art leads me to believe we might play as the helghast equivalent of special forces isa in Shadow Fall as well:
Doesn't matter, Sthal trying to nuke earth doesn't somehow justify them destroying Helghan, does it? Go back and watch that bit, he was going to go and land the destroyed ship on Helghan to which Rico/Sev said something like 'hell no he isn't' and they wanted him to pay. They did that by destroying the ship outright, with a rocket.
Either way the ship was destroyed and he wasn't going anywhere, but like in KZ2, they let their personal vengeance get to them and that eventually has a price. The ISA seem to be very unprofessional in that sense, unlike their special forces or the UCA.
I actually found a flaw with your argument here, and that is you are assuming the ISA that the timeline mentions during the First Extrasolar War is the same ISA we play as in the Killzone games. This is not the case. At the beginning of Killzone 3 it states, "At the end of the First Extrasolar War, Earth's ISA forces had crushed the rogue colony of Helghan."I know what you mean, but you're kind of proving my original point. You said "the ISA were just trying to defend their home" and my point was that it wasn't their home to begin with at that point (when UCA stepped in, literally).
Decent lore. Although quite a bit of suspension of disbelief is required. The original Helghans willingly move to the planet Helghan after the first war. And for what? Loyalty to a corporation? I understand the war created a sense of solidarity among them but I still find it difficult to believe they'd trade high living conditions on Vekta for the miserable conditions of Helghan and then continue to endure those miserable living conditions for decades.
I think Zen has convinced me that Rico isn't the big douchebag I always thought he was. His points in regards to Garza's death and the Helghan irradiation are very good.
Still, there's not much you can say about how he shot Visari. The ISA could of gotten a lot of information out of him, but Rico was too hot tempered.
The "terrorists" didn't want to leave Vekta, they didn't want to accept that they lost it in the first war so were trying to make it too difficult and expensive for the UCN to continue to occupy it in hopes that they just leave.Not all of them left.
The 'terrorists' wanted their own independence without the involvement of the ISA. Helghan was their ticket to that.
Interesting read. I'm usually fascinated by the end of the world stories. So in the Killzone franchise I take it the UCN nations were the only nations to make it out of earth alive. And I assume those UCN nations were only the Americas and Europeans? I guess that explains why I've never seen a single asian, south asian, arab, african, or latin character in any of their games (haven't played KZ3 yet though).