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Calm Mind
Member
(10-13-2017, 04:28 AM)
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Originally Posted by DragonKnight

Super Mario Odyssey |OT| LET THERE BE CAPS!!!

Last edited by Calm Mind; 10-13-2017 at 04:32 AM.
ridley182
aka Mister Chef
(10-13-2017, 04:28 AM)
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Just a 10? Not 20? Nintendo is losing their touch.
DJ Lushious
Member
(10-13-2017, 04:29 AM)
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Originally Posted by The Last One

Super Mario Odyssey |OT| My Best Friend's Wedding
Super Mario Odyssey |OT| Runaway Bride
Super Mario Odyssey |OT| Bridegroom Wars

I love that first one!

I’ve never been too keen on Amiibo, mostly related to money and space (I have the 2 Bayonetta ones, though, just ‘cause I love the franchise), but I preordered all 3 of the Mario Odyssey ones. I wonder what they’ll do with the game! Nintendo hasn’t said anything in detail yet, right?
CharlesDangus
Junior Member
(10-13-2017, 04:33 AM)
I read the review by doing a 1-month free trial for Edge Magazine on iOS. The review really has no major spoilers. I think Nintendo let them release it early on the condition that it skirted around most "spoilery" things. It doesn't reveal the final number of Kingdoms, and only vaguely gestures towards plot beats and some references that people have already speculated about.
Incitemaybe
Member
(10-13-2017, 04:35 AM)
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Originally Posted by Dracula's Nether Region

SUPER MARIO ODYSSEY |OT| NO PUNS HERE

I love this one
Belgian Dude
Member
(10-13-2017, 04:36 AM)
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Highlights from the Post-Script of the review, don't know if they've been talked about it here yet. A bunch of stuff we already knew, with some minor tidbits:

Why Odyssey is the reinvention of the sandbox platformer we've been waiting for since 2002

- The post-script talks a bit about Nintendo learning the 'wrong' lesson after Sunshine's comparatively lukewarm reception after 64. While Galaxy is far from a mistake, for all its ambition, it's a 'calculated retreat' from Sunshine's expansive environments to missions with linear paths.

"...warp stars that carried you directly to distant planetoids meant you weren't really finding your own way there so much as being given an aggressive, if beautiful, shove in the right direction."

- Odyssey, however, builds on Mario 64's foundation while adding its own creative spin to it. It throws out entrenched ideas of the franchise, such as the life system - and while losing 10 coins when you die might not feel like punishment enough, it quickly stacks up when you've been "saving up for the dozens of special outfits that shops begin to stock once you've earned enough moons".

- It mentions that purple coins offer you more tangible rewards this time around instead of being there for the sake of a single collectable, which might be meaning there's no Moon for collecting all the purple coins? It's not super clear.

"..some of the region-specific outfits you can buy with these coins offer you access to new areas; others are required to perk up NPCs, such as a glum businessman who inexplicably wants to see Mario in his faintly terrifying clown garb."

"And on occasion, there's a comedic pay-off: we heartily recommend wearing a thick winter coat in a sun-baked coastal setting, for instance."

- The game's more considerate of every type of player: there's a broad number of way to collect moons. The post-script mentions the leaderboard challenges for competitive people, some abstract side areas for more traditional Mario platforming, and more.

- There's a 'stronger narrative drive' too: every kingdom has its own journey before it's fully opened up, and they're transformed by your actions. To melt the ice in the Sand Kingdom you need to reach the inverted pyramid, then descend into the hole it was plugging once it's floated upward.

This quote is the one thing I'd consider a 'spoiler', btw:

"Later, you're offered the opportunity to revisit the game's boss fights separately, letting you enjoy some of Odyssey's standout moments without diminishing the sense of achievement in making these worlds a more pleasant place to be. And even before you rescued Peach, you'll notice tourists from other kingdoms popping up in new places."

If this is too much give me a warning and I'll cut out a bunch of it.
Last edited by Belgian Dude; 10-13-2017 at 04:38 AM.
jdstorm
Member
(10-13-2017, 04:37 AM)
Super Mario Odyssey |OT| Fly me to the moon and back
fastmower
Member
(10-13-2017, 04:38 AM)
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Originally Posted by Frankenstrat

You need it
ridley182
aka Mister Chef
(10-13-2017, 04:47 AM)
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Originally Posted by Belgian Dude

Highlights from the Post-Script of the review, don't know if they've been talked about it here yet. A bunch of stuff we already knew, with some minor tidbits:



- The post-script talks a bit about Nintendo learning the 'wrong' lesson after Sunshine's comparatively lukewarm reception after 64. While Galaxy is far from a mistake, for all its ambition, it's a 'calculated retreat' from Sunshine's expansive environments to missions with linear paths.


- Odyssey, however, builds on Mario 64's foundation while adding its own creative spin to it. It throws out entrenched ideas of the franchise, such as the life system - and while losing 10 coins when you die might not feel like punishment enough, it quickly stacks up when you've been "saving up for the dozens of special outfits that shops begin to stock once you've earned enough moons".

- It mentions that purple coins offer you more tangible rewards this time around instead of being there for the sake of a single collectable, which might be meaning there's no Moon for collecting all the purple coins? It's not super clear.


- The game's more considerate of every type of player: there's a broad number of way to collect moons. The post-script mentions the leaderboard challenges for competitive people, some abstract side areas for more traditional Mario platforming, and more.

- There's a 'stronger narrative drive' too: every kingdom has its own journey before it's fully opened up, and they're transformed by your actions. To melt the ice in the Sand Kingdom you need to reach the inverted pyramid, then descend into the hole it was plugging once it's floated upward.

This quote is the one thing I'd consider a 'spoiler', btw:


If this is too much give me a warning and I'll cut out a bunch of it.

Spman2099
Member
(10-13-2017, 04:49 AM)
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I'm sure it will be a solid Mario game. I am sure people will praise it like the second coming. We will have a better understanding of how good it is a few years from now.
fastmower
Member
(10-13-2017, 04:50 AM)
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Originally Posted by Spman2099

I'm sure it will be a solid Mario game. I am sure people will praise it like the second coming. We will have a better understanding of how good it is a few years from now.

Ok
hydragonwarrior
Member
(10-13-2017, 04:50 AM)
Super Mario Odyssey |OT| Cap > Cape
OrbitalBeard
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(10-13-2017, 04:51 AM)
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Originally Posted by Spman2099

I'm sure it will be a solid Mario game. I am sure people will praise it like the second coming. We will have a better understanding of how good it is a few years from now.

You really don't need that long to determine a game's lasting consensus in most cases. Six months to a year is plenty of time.
DragonKnight
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(10-13-2017, 04:51 AM)
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Originally Posted by hydragonwarrior

Super Mario Odyssey |OT| Cap > Cape

I fucking like this!
ScientificPizza
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(10-13-2017, 04:52 AM)
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Originally Posted by Spman2099

I'm sure it will be a solid Mario game. I am sure people will praise it like the second coming. We will have a better understanding of how good it is a few years from now.

there’s the excitenent this thread was lacking
silva1991
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(10-13-2017, 04:53 AM)
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Super Mario Odyssey |OT| Caps GOTY Lock

I'm so bad at those.
Jagsrock
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(10-13-2017, 04:54 AM)
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Originally Posted by Spman2099

I'm sure it will be a solid Mario game. I am sure people will praise it like the second coming. We will have a better understanding of how good it is a few years from now.

DecoReturns
Member
(10-13-2017, 04:55 AM)
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Why a few years?

I can decided within a few months.
ScientificPizza
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(10-13-2017, 04:55 AM)
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Originally Posted by The Last One

Super Mario Odyssey |OT| My Best Friend's Wedding

this should be it
Spman2099
Member
(10-13-2017, 04:56 AM)
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Originally Posted by ScientificPizza

there’s the excitenent this thread was lacking

What can I say; I'm a total sucker for hype.
Last edited by Spman2099; 10-13-2017 at 05:03 AM.
foxuzamaki
Doesn't read OPs, especially not his own
(10-13-2017, 04:57 AM)
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Originally Posted by Belgian Dude

Highlights from the Post-Script of the review, don't know if they've been talked about it here yet. A bunch of stuff we already knew, with some minor tidbits:



- The post-script talks a bit about Nintendo learning the 'wrong' lesson after Sunshine's comparatively lukewarm reception after 64. While Galaxy is far from a mistake, for all its ambition, it's a 'calculated retreat' from Sunshine's expansive environments to missions with linear paths.


- Odyssey, however, builds on Mario 64's foundation while adding its own creative spin to it. It throws out entrenched ideas of the franchise, such as the life system - and while losing 10 coins when you die might not feel like punishment enough, it quickly stacks up when you've been "saving up for the dozens of special outfits that shops begin to stock once you've earned enough moons".

- It mentions that purple coins offer you more tangible rewards this time around instead of being there for the sake of a single collectable, which might be meaning there's no Moon for collecting all the purple coins? It's not super clear.


- The game's more considerate of every type of player: there's a broad number of way to collect moons. The post-script mentions the leaderboard challenges for competitive people, some abstract side areas for more traditional Mario platforming, and more.

- There's a 'stronger narrative drive' too: every kingdom has its own journey before it's fully opened up, and they're transformed by your actions. To melt the ice in the Sand Kingdom you need to reach the inverted pyramid, then descend into the hole it was plugging once it's floated upward.

This quote is the one thing I'd consider a 'spoiler', btw:


If this is too much give me a warning and I'll cut out a bunch of it.

Fuck
Poimandres
Member
(10-13-2017, 04:57 AM)
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Originally Posted by Spman2099

I'm sure it will be a solid Mario game. I am sure people will praise it like the second coming. We will have a better understanding of how good it is a few years from now.

3D World copped plenty of flack almost immediately.
Darkrider
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(10-13-2017, 04:59 AM)
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Originally Posted by Poimandres

3D World copped plenty of flack almost immediately.

And with hindsight we can realize that it was a top tier Mario game... like top 3.
phanphare
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(10-13-2017, 04:59 AM)
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Originally Posted by Spman2099

I'm sure it will be a solid Mario game. I am sure people will praise it like the second coming. We will have a better understanding of how good it is a few years from now.

you're not wrong

additionally we'll also have a better understanding of how good it is a few weeks from now
Lilo_D
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(10-13-2017, 04:59 AM)
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Originally Posted by Spman2099

I'm sure it will be a solid Mario game. I am sure people will praise it like the second coming. We will have a better understanding of how good it is a few years from now.

You play a game and wait a few years to determine if the game is actually good from other people's opinion?
Spman2099
Member
(10-13-2017, 05:00 AM)
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Originally Posted by OrbitalBeard

You really don't need that long to determine a game's lasting consensus in most cases. Six months to a year is plenty of time.

I think people need a little time for the excitement to die down and actually reflect on how good an incredibly hyped game truly is. I think six months is a solid amount of time for discussion to start, but it will take a while before people will be able to look at things in a more objective manner. Especially when you are dealing with something as beloved, and untainted, as a premier, mainline Nintendo series entry.

Originally Posted by Lilo_D

You play a game and wait a few years to determine if the game is actually good from other people's opinion?

I am relatively certain that I didn't say that.
Honorio
Member
(10-13-2017, 05:01 AM)
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15 years is the minimum amount
Dark Cloud
Member
(10-13-2017, 05:02 AM)

Originally Posted by Spman2099

I'm sure it will be a solid Mario game. I am sure people will praise it like the second coming. We will have a better understanding of how good it is a few years from now.

No. We'll have a better understanding of how amazing it is day 1.
jrDev
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(10-13-2017, 05:05 AM)
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Originally Posted by TheDinoman

Technically it's a follow up to Mario 64/Sunshine, in Nintendo's eyes. If anything, 3D Land and World were the sucessors to the Galaxy duology. As told by The Chart™.

Interesting that the colors chosen for each letter in MARIO is both for 64 and Galaxy and the rest are different...
OrbitalBeard
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(10-13-2017, 05:06 AM)
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Originally Posted by Spman2099

I think people need a little time for the excitement to die down and actually reflect on how good an incredibly hyped game truly is. I think six months is a solid amount of time for discussion to start, but it will take a while before people will be able to look at things in a more objective manner. Especially when you are dealing with something as beloved, and untainted, as a premier, mainline Nintendo series entry.

I would agree in some cases, (not all) players may need some time away from a game before he or she can give a truly definitive take on it. I don't think you need three years or more though. Not even close, really, though I also think this can vary from person to person. Not everyone is fueled by the hype cycle.
Last edited by OrbitalBeard; 10-13-2017 at 05:08 AM.
k41m
Junior Member
(10-13-2017, 05:06 AM)
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Originally Posted by NikuNashi

Super Mario Odyssey |OT| Cappier than 64

I love this since most of the time i read crappy instead of cappy, lol.
Last edited by k41m; 10-13-2017 at 05:12 AM.
TheGreatMightyPoo
(10-13-2017, 05:08 AM)
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Originally Posted by Darkrider

And with hindsight we can realize that it was a top tier Mario game... like top 3.

No.
Lilo_D
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(10-13-2017, 05:09 AM)
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Originally Posted by Spman2099

I think people need a little time for the excitement to die down and actually reflect on how good an incredibly hyped game truly is. I think six months is a solid amount of time for discussion to start, but it will take a while before people will be able to look at things in a more objective manner. Especially when you are dealing with something as beloved, and untainted, as a premier, mainline Nintendo series entry.



I am relatively certain that I didn't say that.

i mean good or bad is subjective, when you finish the game by yourself you already know it is good or bad, no need for a few year or others opinion
lvl99 Pixel
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(10-13-2017, 05:09 AM)
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how "open world" is this turning out to be? the Zelda tower scouting and korok seed comparison sound worrying to someone that wasnt big on BOTW style of meandering navigation
RagnarokX
(10-13-2017, 05:10 AM)
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Originally Posted by Poimandres

3D World copped plenty of flack almost immediately.

Well, that's the opposite. That was antihype with screams of "not a real 3D Mario!" because it wasn't open world; which was completely unwarranted since it was the most Mario 3D Mario. It ended up being the best 3D Mario yet. That's harder to change opinions on since if you don't play it or give up after a few levels it's kinda hard to form a more informed opinion.
Demoskinos
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(10-13-2017, 05:10 AM)
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14 Days.... 14 long long days.
Anth0ny
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(10-13-2017, 05:11 AM)
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Originally Posted by Altairax15

how "open world" is this turning out to be? the Zelda tower scouting and korok seed comparison sound worrying to someone that wasnt big on BOTW style of meandering navigation

as open world as mario 64 or sunshine
ridley182
aka Mister Chef
(10-13-2017, 05:12 AM)
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Originally Posted by Demoskinos

14 Days.... 14 long long days.

Won't make it. Might as well give up.
RagnarokX
(10-13-2017, 05:13 AM)
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Originally Posted by jrDev

Interesting that the colors chosen for each letter in MARIO is both for 64 and Galaxy and the rest are different...

3D World's choices are pretty good because each color represents Mario, Luigi, Toad, and Peach and the 5th color represents the cat powerup.
Raiden
prruuwuu
(10-13-2017, 05:14 AM)
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Super Mario Oddysey |OT| You hat me at hello
silpheed-mcd
Member
(10-13-2017, 05:15 AM)
I love this one :)




and I hope that nintendo will give us artworks like those in the Nintendo Company Book 2017





Last edited by silpheed-mcd; 10-13-2017 at 05:25 AM.
jrDev
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(10-13-2017, 05:15 AM)
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Originally Posted by JazzmanZ

SUPER MARIO ODYSSEY |OT| ALL CAPS

.
Dark Cloud
Member
(10-13-2017, 05:18 AM)
People keep asking for playable Luigi. I want a playable Wario. Wario would be so cool and different from Luigi. Give me Super Wario Odyssey!
lvl99 Pixel
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(10-13-2017, 05:18 AM)
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Originally Posted by Anth0ny

as open world as mario 64 or sunshine

Mario 64 is a favourite but the hub world isnt huge or complicated, and there are 15 stages while this one has 6 or 7(?) which are apparently large enough that you have to plan your journey from a tower? Im probably catastrophizing this because of some of the screenshots showing gigantic open areas
TheSpaceBetween
MyGoddamnEars
(10-13-2017, 05:19 AM)
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Originally Posted by TheGreatMightyPoo

No.

I don't find it to be that inconceivable... For me it's probably around #5 or so behind 64, 3, World, and Galaxy 1.
Poimandres
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(10-13-2017, 05:21 AM)
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Originally Posted by RagnarokX

Well, that's the opposite. That was antihype with screams of "not a real 3D Mario!" because it wasn't open world; which was completely unwarranted since it was the most Mario 3D Mario. It ended up being the best 3D Mario yet. That's harder to change opinions on since if you don't play it or give up after a few levels it's kinda hard to form a more informed opinion.

I strongly disagree that it's the best 3D Mario. I did only play single player though... but the same is true for the other 3D Mario games so...

Anyway, I actually think there might be a group of people who prefer pure platforming Mario that will be disappointed with Odyssey. Maybe. It will certainly be impressive if it manages to be everything to everyone!
petran79
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(10-13-2017, 05:24 AM)
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I thought Edge wasnt a good magazine.
ridley182
aka Mister Chef
(10-13-2017, 05:24 AM)
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Originally Posted by silpheed-mcd

I love this one :)

That is one of the most beautiful and inspiring Mario-related images I've ever seen. Reminds me of UP in a way.
Lusankya
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(10-13-2017, 05:26 AM)
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Originally Posted by Altairax15

how "open world" is this turning out to be? the Zelda tower scouting and korok seed comparison sound worrying to someone that wasnt big on BOTW style of meandering navigation

Have you seen gameplay videos? Then you should know the answer already.
If you haven't seen anything then I can only say that it doesn't look like an "open world" game. It's a semi open world as you can get a lot of moons (in a specific kingdom) in any order you want without being bound to play "episodes", however you need to unlock the other kingdoms first and there are many story moons you need to get in order.
EndlessSky
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(10-13-2017, 05:27 AM)
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Originally Posted by Altairax15

Mario 64 is a favourite but the hub world isnt huge or complicated, and there are 15 stages while this one has 6 or 7(?) which are apparently large enough that you have to plan your journey from a tower? Im probably catastrophizing this because of some of the screenshots showing gigantic open areas

I believe we've seen between 9 ad 11 different worlds so far, and there will definitely be at least couple more we have't see yet. And it does seem like the worlds will be quite big if there are going to to be nearly 900 moons.

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