Mmm,I don't think I mentioned his proportions? But I guess something like this?Please give me an artist's explanation of how exactly his art is poor proportionally. I can't see it.
It's more that he is definitely a manga artist, where his style works out. Doing character art for a video game is a totally different ball game, and his work looks totally weak trying to do it, in my opinion.
Mmm,I don't think I mentioned his proportions? But I guess something like this?
http://ind5.ccio.co/y7/9D/DB/78618f3cb7b9f6c9fbe32cbb54ddf8c7.jpg
It's more that he is definitely a manga artist, where his style works out. Doing character art for a video game is a totally different ball game, and his work looks totally weak trying to do it, in my opinion.
Absolutely. If I don't like the way it looks..I won't play. Thats not me saying i need super hyper realistic graphics. I get artstyles but some I just dont like.
But thats me everywhere. I refuse to watch or read One Piece because its ugly af.
Yeah, if I don't like the art style I will not be able to enjoy a game since I won't find it visually pleasing, and it doesn't have to do with graphics quality.
For example I hate the Warcraft art styles, so I have never liked any of those games. This is also true for most Blizzard games.
There is something I find a bit silly yet it still seems to happen pretty frequently for me: if a game has an artstyle I dislike or at least find uninteresting, I'll very likely have no interest in playing it. A recent example is Witcher 3. I bought the GOTY edition for 20€ New and thought that this was a pretty good deal for an apparently genre-defining game. However I find the medieval artstyle completely dull and unoriginal. The thing is: i know that this is probably a great game and my SO is absolutely raving about it yet here I am forcing myself to stay interested.
Are you the same from time to time or is this just another level of ignorance?
Absolutely. I'm a huge Zelda fan but i'm not excited for BotW because of the art style. Too cartoony, too bright, too colorful. I want the dark, realistic and mature style of OoT, MM and TP back. I never got into Skyward Sword and the art style was one of the reasons.
I dismiss indie games with 8-bit retro-styled graphics because these games usually aren't worth playing.
A sizeable portion of gamers in the US reject games with color. When I was showing off Splatoon to a friend and his brother they had completely opposite reactions: one was enthralled by it, the other wanted to know if "we could play a "big kids" game".
If I think something looks really bland then I probably won't ever have much interest in playing it. This tends to be more down to setting and genre than the specific art style, but sometimes you get something like Days Gone, which is just the perfect storm of generic.
Bland character design, dime a dozen photorealistic graphics, boring American woodsy setting, yawn.
Also, smh at everyone ragging on Yasuda Suzuhito. I've always liked his art, it's very vibrant and stylish imo. His designs are hit and miss tho, like Devil Survivor 2 was a total mess of bland booby ladies.