What's the point having a dedicated PC build if you're just going to limit it because of consoles to be "fair".
I don't even have a gaming PC, and shit like this is why I see no point in building one.
This is what PC gaming is for. I'd much rather an equal playing field (no difference in input lag across the board on console). And the Devs just optimize the shit out of the game best they can to give everyone the best their system get manage.. instead of making us pick and choose.. ill be in the damn menus for hours fiddling around too!
I agree, just built a beast so i could play games with all the bells and whistles. Have both consoles but a game being held back to keep in line with consoles does suck.What's the point having a dedicated PC build if you're just going to limit it because of consoles to be "fair".
I don't even have a gaming PC, and shit like this is why I see no point in building one.
I don't even have a gaming PC, and shit like this is why I see no point in building one.
This is what PC gaming is for. I'd much rather an equal playing field (no difference in input lag across the board on console). And the Devs just optimize the shit out of the game best they can to give everyone the best their system get manage.. instead of making us pick and choose.. ill be in the damn menus for hours fiddling around too!
The thing is, a lot of this is preference. What is 'most optimised' for one dev, is not the 'most optimised' for another. You're just accepting what each dev determines is the most optimial balance between visual fidelity and performance either way.
Developers offering options to deviate from this wouldnt change that. There would still be the optimised default. Just options if people didn't agree with the developer to, for example, reduce the quality of some effects in exchange for a better framerate. There is absolutely no need for optimised defaults to be any different than the current situation. I mean, I wouldn't ever suggest adding full PC like settings to console games, that'd be silly. But having a setting here and there to turn up or down the quality of certain things (e.g. shadow resolution, lighting, etc) should do no harm to console games, it should be a net positive. There would be nothing forcing you to even look at those settings if you didn't want to, just do what you always did before, accept what you were given.
I don't see why if you're willing to accept what you're given now, why wouldn't you be willing to accept what you were given then? When there more options available? The default would be the exact same as what you would have had before, except now some people who disagree with that default can now change it. If you're happy with what you get now, then why would you even consider changing those options?
Hmmmm, what's all this input lag people are talking about. I didn't notice it at all during the x1 beta and I can be pretty sensitive to those things.
But I thought the Division was almost rock solid 30fps.
The beta was at least. It means the final version will have optional better lighting ?
What the fuck is this? And people wonder why there's arguments of parity all the time.
Also, it is an RPG, not a twich shooter.
I wonder if all that means is, is that it's a super stable 30fps. Considering how much they are leaning into dynamic frame rates it can't see it going above 30fps unless it's just labeled "high fps mode" and makes the game look like butt.
I remember the console version of Two Worlds 2 let you access the dev console and mess around with a bunch of settings, it was pretty cool.
Yeah, I think I used it turn off motion blur and depth of field as wellI had to turn off bloom every time I loaded it up.And maybe couple of other things.
It was a pain but made it look much better.
They did?Wouldn't surprise me. Ubisoft gave us the option to unlock the frame rate in Rainbow Six.
Won't this give people an advantage in PVP who opt for lower graphics?
Nice option, but I don't think it will be worth it for another 10 fps or so. Unless it bumps it to 60 I'm fine with a solid 30 which is what it seems to be.
I'm glad to have more options but if it means shitty performance with the stressfull situation, fuck off. I pretend a good average fps all the time, not this cheap solution.I think it's more in those eventual stressful situations (we usually see in endgame) where the framerate can drop way below 30.
I'm glad to have more options but if it means shitty performance with the normal setting, fuck that.
I also hope so.I wonder if Ubisoft has a means of tracking the amount of players who use the option, it could lead to some interesting conclusions.
I think it's more in those eventual stressful situations (we usually see in endgame) where the framerate can drop way below 30.
Are people in this thread really complaining about having options you don't have to touch? If you don't want to bother with the options, just don't mess with them. For those who do, the option is nice.
I will never understand this mentality. You can still put the disc in and just play the game. Ignore the graphics menu. Nothing changes. You get the default experience. For others who might want to sacrifice some graphical features to get higher framerates, they can.
Many games like? I know just a bunch. Still I preferred more optimization than such solutions, if it's the only reason to have it.Well, many console games already have shitty performance in endgame without any option to improve it.
I also hope so.
Are people in this thread really complaining about having options you don't have to touch? If you don't want to bother with the options, just don't mess with them. For those who do, the option is nice.
I will never understand this mentality. You can still put the disc in and just play the game. Ignore the graphics menu. Nothing changes. You get the default experience. For others who might want to sacrifice some graphical features to get higher framerates, they can.
Many games like? I know just a bunch. Still I preferred more optimization than such solutions, if it's the only reason to have it.
Not really a fan of this, switching off CA is fine but this is going a bit far, make the best game.
something i really hated about the beta was the input lag it had so i hope it's what it is i think it is