I'm pretty sure piracy on Wii was enabled through Homebrew.
No, it wasn't. It was enabled before that through modchips and the Wii itself was ridiculous in terms of signing. That's what caused piracy to open.
I'm pretty sure piracy on Wii was enabled through Homebrew.
I'm pretty sure piracy on Wii was enabled through Homebrew.
Question here. What is wrong with powersaves? They have codes for event stuff. Or if you're Japanese Cyber Gadget is actually a fully fledged save editor.For me the most important homebrew program will be a pokemon save editor, for all the event exclusive stuff.
Modchips existed (around launch since the security was the same as the Gamecube bar the drive access password having its case changed) before homebrew much like flashcarts currently exist for the 3DS.I'm pretty sure piracy on Wii was enabled through Homebrew.
For all you know, this could lead to another exploit being discovered in a week like on the Wii. Then you would be fucked.
Question here. What is wrong with powersaves? They have codes for event stuff. Or if you're Japanese Cyber Gadget is actually a fully fledged save editor.
I own this game sealed. Huh.
if you post this kind of stuff you could basically sell shit tons of a crap game and reveal afterwards that the bug isnt working as it shoudl.
I wouldn't risk messing with my Pokemon saves, seems too risky. Besides, I wouldn't want my Nintendo ID to get banned from the online features (if it ever happens, of course).For me the most important homebrew program will be a pokemon save editor, for all the event exclusive stuff.
Running illegal copies on Wii required modifying a bunch of system files, as your link shows. As long as the system itself isn't vulnerable, installing the Homebrew Channel doesn't help in any way to run pirate games (as far as I understand, and I could be mistaken).I'm pretty sure piracy on Wii was enabled through Homebrew Channel.
EDIT: Yep. http://gwht.wikidot.com/usb-loader
Well, basically you're right, but it's quite complex:Running illegal copies on Wii required modifying a bunch of system files, as your link shows. As long as the system itself isn't vulnerable, installing the Homebrew Channel doesn't help in any way to run pirate games (as far as I understand, and I could be mistaken).
*throws Dead or Alive into a dumpster*
But it's a good game
Will buy through PayPal if anyone has a NA copy.
Though the set itself is legit, all the digital games come from the the US (after NNID) and Brazil (before NNID) as my country has no eshop. Which obviously is against T&C.
Thus, I am rather hesitant to buy anything digitally that can be bought by retail. It would be great if you can ask CN about it.
PM'd.How much? Mine is sealed
Wow, the game now has a purpose. That is funny.
I am worried about this leading to piracy though.. Can the 3DS Homebrew Chanel enable piracy?
It's already up to insane prices on Amazon UK I see, and out of stock at GAME. Are there any other obscure UK game stores that might have it?