Moz La Punk
Member
That's basically a summary of the review, so yeah.
Ah, that's nice to know. :') My issue isn't in yet, so I haven't read it, but I'm glad that I'm able to predict reviews myself. :lolMoz La Punk said:That's basically a summary of the review, so yeah.
That's dumb.Kawaii said:Animations before the megastrikes are to long and non-skippable
Have you played Sega Soccer Slam? It's basically the same with Mario characters. If you like action sports games you'll definetly enjoy this.Blue Geezer said:hmm considering i never played the first should i enjoy this then?
Eh? They only said they didn't get to play the online part of the game. Multiplayer was working fine, if I'm reading this right. So this isn't a review of the singleplayer part of the game, it's everything except the online part. Now unless the game plays entirely different when online, I don't know how reviewing this part of the game could be idiotic. The only thing the online mode adds is being able to play with friends that aren't sitting next to you. The core gameplay should still be exactly the same.Phife Dawg said:Brilliant, some magazine no one outside of the Netherlands ever heard of reviews a game and out come the trolls.
Remember, the very important netjak gave FFXII a 7.2. That game is mediocre!
Like others have pointed out not reviewing the online part is just idiotic because it's more or less the whole purpose of the Wii game. This is a direct sequel to the GC game with the big feature being online and not waggle.
The GC game is pure multiplayer fun and I'm pretty sure this will be no different. Hating on the single player experience shows that they pretty much missed the whole point of the game. Another indicator is that they are criticizing the mega strikes. If you just aim for mega strikes you'll get owned by any decent player. It takes time to build the strike up and you can be tackled during that time. It's a big risk, big reward move.
Have you played Sega Soccer Slam? It's basically the same with Mario characters. If you like action sports games you'll definetly enjoy this.
Visualante said:I really wish they would stop using the GameCube as a de facto benchmark. Everyone has their own opinions of what the GameCube did and did not. From Rogue Squadron to Metroid Prime.
Such a lazy *** stock answer. I wish they would actually talk about the art style, the consistency and the performance of the game engine to compliment the 'it's a GameCube game'
Moz La Punk said:Wow, sounds very unprofessional! Right? Right?
Wrong.
maxmars said:I don't know, as someone who loved the original (still play it), it does sound a bit whiny and off the mark, even without having played the new game.
Those who, like me, liked the first game, always pointed out as flaws merely the amount of content and the lack of an online mode -- the core game was already solid.
Now they've added a lot of stuff, e.g. seven new stadiums with unique stuff going on in each (like wind), new abilities for captains, possibility to mix and match sidekicks, new sidekicks, abilities for sidekicks, new play modes; that alone means the game offers quite a bit more content from the original and certainly doesn't deserve such negative comments. Expecially since they don't seem to have a problem with what was added, but only with the fact that toolittle new stuff is there wrt the original.
I don't know what different new content they were expecting from a sport game whose core gameplay already worked well -- minigames? That NLG added a baseball implementation? Perhaps games with yearly updates like FIFA or Madden should get negative points then?
The only thing that could break the deal is the controls, honestly.
Moz La Punk said:Translation of the last piece of text in the review:
"It seemed so easy: Wii-gamers crave for a new great game if it says 'Mario' on the box it's done. Unfortunately this is not the case, as Mario Strikers is more of the same and offers, to be frank, nothing new. Next to that, luck is the important factor in the game and apart from the online options there is not enough meat for your money. A few tournaments are nice, playing against some friends in multiplayer is always better than against the computer and the Striker Challenges offer some variety. But the game doesn't feel 'finished' and it does not offer the fun we are used from Nintendo games. This shot in front of open goal (because let's be honest: a football game with Mario should score) has to be qualified as a miss.
Mario Strikers does not add anything new to the previous installment, does not use the new options of the Wiimote in an inventive way and it does not ooze with overall quality. Will the online mode offer a saviour?"
6.5
And this too:
"Graphics: The term 'GameCube Plus' is in place here. The game looks about as good as the GameCube version, with a few added graphical touches.
Sound: Unvaried, predictable and boring. We have heard only three songs in the game and all of average quality. Where are the classic Mario tunes?
Gameplay: The Wiimote and Nunchuck combination works OK, but they should've gotten more out of it. Waving the Wiimote around to make a tackle? C'mon...
Lasting appeal: The online gameplay offers an endless array of rivals, but on your own you're through the game in a short amount of time. With just a few cups and a few challenges, the lone gamer isn't offered anything grant."
And this:
"Before we get angry emails: we should tell you something about this review. We have played a full, finished version of Mario Strikers for this review, but in this version there was no option to play online. At the one hand because the software wasnt included and the other hand because we didnt had anyone to play against at the moment of writing. The Versus mode however is a good example of how the online version will play out, which is why we think we have a pretty good idea of the options. We will, however, come back about this in the next issue, so keep that in mind!"
Wow, sounds very unprofessional! Right? Right?
Wrong.
No.1 said:Who cares? Soccer sucks.
Wasn't ONM that magazine that had one of the first Red Steel reviews and gave the game 91%? Not meaning to bash, but all this is getting ridiculous. Magazines have reviews of games way before it's released all the time. I don't want to be the guy defending [N]Gamer, but some of you guys are overreacting. If they played a version of the game that had everything except online, and they said it clearly in the review, they're being very fair and open about it. It's not like they pulled the review code out of their ass, it was probably given by Nintendo or Next Level themselves. And they wouldn't have given it if it was okay for reviewing, right?Twilight Rockstar said:The fact that it didn't have online working speaks volumes about the state of the code and the circumstances in which they reviewed it.
ONM has a proper review based on the final code and WORKING ONLINE MULTIPLAYER, on sale next Friday
Thomper said:It's not like they pulled the review code out of their ass, it was probably given by Nintendo or Next Level themselves. And they wouldn't have given it if it was okay for reviewing, right?
"Unfortunately this is not the case, as Mario Strikers is more of the same and offers, to be frank, nothing new."
Farmboy said:As I understand it (I didn't work on this particular issue much), the reviewer got to play the game for several days in a row at the offices of Nintendo Netherlands. I guess Nintendo felt the code he had access to accurately reflected the quality of the final product.
Of course, should ONM now proclaim Strikers Charged to be a masterpiece of Red Steel-like proportions, fanboys the world over will label that review as being more accurate, regardless of whether or not they tested a significantly different build of the game than [N]Gamer. I am again reminded of the late Johnnie Cochran's response to the outcome of the OJ Simpson Civil Trial: those who feel he's innocent will look to the criminal verdict, those who feel he's guilty will look to the civil verdict.Then again, I'm also quite confident that most reviews will fall in line with [N]Gamer's opinion -- as happened with Red Steel.
I guess its Niels, he's the only freelancer I think...Moz La Punk said:Hey, can you tell me which of the writers from [N]Gamer you are? Just curious, you can PM it to me if you want that. If you're PM-ing me anyway, can you tell me the situation with work experience over there? I'm still looking for a good videogame-related work experience place.
Take a guess - which of the writers has something with Farms in their last name? Exactly, that's him.Moz La Punk said:Hey, can you tell me which of the writers from [N]Gamer you are? Just curious, you can PM it to me if you want that. If you're PM-ing me anyway, can you tell me the situation with work experience over there? I'm still looking for a good videogame-related work experience place.
Thomper said:Take a guess - which of the writers has something with Farms in their last name? Exactly, that's him.
[Nintex] said:I guess its Niels, he's the only freelancer I think...
[Nintex] said:No I'm not I used to buy their magazines untill a certain farmboy showed up on GAF, saying something like:
Hey I'm dutch and I work for a N only magazine!
Thomper said:Take a guess - which of the writers has something with Farms in their last name? Exactly, that's him.
I didn't say reviewing that part is idiotic but criticizing the game for a short single player experience is. The game is geared towards multiplayer, the single player is just to egt you into the game. It's just like criticizing Quake 3 for having a short single player experience. Just doesn't make a whole lot of sense.Thomper said:Eh? They only said they didn't get to play the online part of the game. Multiplayer was working fine, if I'm reading this right. So this isn't a review of the singleplayer part of the game, it's everything except the online part. Now unless the game plays entirely different when online, I don't know how reviewing this part of the game could be idiotic. The only thing the online mode adds is being able to play with friends that aren't sitting next to you. The core gameplay should still be exactly the same.
Single player is short, with just a few cups and a few challenges, the lone gamer isn't in for a treat.
In the one german review available they mentioned that you can indeed play intercontinentaly but only if you have the friend codes.Visualante said:No official thread yet so posting here.
http://img105.imageshack.us/img105/711/screenshot168li9.jpg
Nintendo Europe PR messed up? Last report that WiFi was locked to your continent in an attempt to halt server strain and game lag.
They demoed Lan play at last GC iirc. Doesn't mean they'll leave it in though.MasterMFauli said:Online is sweet and all but....no local area network gaming, again?
Ok, you have no splitscreen when playing a football-game, but it´d be uber-sweet, nonetheless.
I really hope Battalion Wars 2 has lan-support.
Dalauz said:Mario Striker is more realistic than FIFA
Taker666 said:I wish more mags/websites reviewed both the single player and multiplayer seperately. It gives a much clearer picture of the title you're buying.
You know you could have just made an LTTP threadblizeH said:Super LTTP, but this must be without a doubt the most unsatisfying football game I've ever played. You can knock it about and create some awesome scoring chances, but just through regular play you don't stand a chance. You can take it past someone, get it to the edge of the box, square it someone in loads of space, shoot and 9/10 the keeper will save it.
By contrast you can just stand there, not really bothering too much, create a tiny amount of space and just hold down the shoot button before scoring a guaranteed goal, or maybe 5 or even 6 if you're lucky. From one shot. WTF?
(edit) Agreed with Roi really. I was hoping this would be Sega Soccer Slam with Mario characters. But it really isn't.