I only got a chance to work with him on Uncharted 4. I vividly remember the night very close to submission date, we were working on tuning the difficulty of the final
fight. We wanted to get Crushing just perfect. We were trying all kinds of things - modifiers to speed, different combos that only appeared at that difficulty, etc.
I remember the next morning, I forget the exact words but I see an email, something along the lines of grabbed coffee this morning and played it on Crushing, took me a few tries but I did it and it felt amazing.
Working with him was always a pleasure. He was always willing to try stuff just to see what it would feel like. Hed sit with you to hash out ideas until we both either walked away exhausted or satisfied. Ill definitely miss him. His way of development will stick with me for a lifetime. Cant wait to see what hes cooking next.