Hero of Legend
Member
I like how clean the art is, it's not trying to look perfectly like a 16-bit game:
Also, I hope there's voice acting.
Also, I hope there's voice acting.
I really like the art in this, though it feels weird to have a sequel to Castle of Illusion without Sega's involvement.
Also not a big fan of having the worlds based on other Disney properties, but I guess that it makes seome sense as an Epic Mickey title.
I like how clean the art is, it's not trying to look perfectly like a 16-bit game:
Also, I hope there's voice acting.
I like how clean the art is, it's not trying to look perfectly like a 16-bit game:
Eh... I like the look of the screenshots, but those brief gameplay clips look really, really low-budget. Hopefully, it's just an early build and the E3 demo will be more impressive.
Well you'd expect so given that the 3DS can push 32,768 times the colours.
True. How many colors did the Saturn, PS1, and N64 push?
I like how clean the art is, it's not trying to look perfectly like a 16-bit game:
Also, I hope there's voice acting.
Haha I like the screenshot on the right a lot more than the one on the left, feels like it has more personality or something I can't even really explain it.
I like how clean the art is, it's not trying to look perfectly like a 16-bit game:
Also, I hope there's voice acting.
I think the deal is that we don't really know what a 2D 3DS game is supposed to look like yet.
I think the deal is that we don't really know what a 2D 3DS game is supposed to look like yet.
Sure we do, check out Mighty Switch Force. (Hint: It can be really cool if done right)
Rayman Origins is also 3DS-bound... eventually.
Mutant Mudds is not that good of an example at least graphically because it's sort of like an 8-bit looking game.
me too: contrast is better, lighting is much better, color tones are much more livelyHaha I like the screenshot on the right a lot more than the one on the left, feels like it has more personality or something I can't even really explain it.
Haha I like the screenshot on the right a lot more than the one on the left, feels like it has more personality or something I can't even really explain it.
Just realized something...
Mickey's buttons are yellow, aren't they usually white?
Google shows mostly white, but a few seem to be yellow.
The main design in the console versions (and the first game) use white buttons.
I actually like the yellow better for some reason.
I hope the difficulty isn't for babies. Or give hard stuff a la Mario 3D Land.
Fixed.Idea: When you beat the game, you should be able to play as Oswald.
I played like 30 minutes of the first game. Why am I even bothered by this? I mean, I was always excited about the concept, but... well, is there a reason to it or am I just insane?
Wait, has Disney finally started using the Kingdom Hearts idea? Looks great!
Oh man, Oswald ears?
I wish 3DS systems weren't region-locked D:
Argh, this looks wonderful. Although all this does is make me really want a Quack Attack sequel.
It's a pre-order bonus for the console game, too.