Betas like this are all about testing the game to me, not to carry over any progressGuess I'll barely touch this beta then. Games like this are all about character progression to me.
Hope the launch isn't too far away.
Betas like this are all about testing the game to me, not to carry over any progressGuess I'll barely touch this beta then. Games like this are all about character progression to me.
Hope the launch isn't too far away.
Guess I'll barely touch this beta then. Games like this are all about character progression to me.
Hope the launch isn't too far away.
Betas like this are all about testing the game to me, not to carry over any progress
People need to get local co-op out of their heads completely. If you want to compare it to another game/genre, it's rather WoW than D3.
Online only. You play on their servers. You can't edit your char to endless amount of items or dupe(disclaimer:this happened with rollbacking the server, guild stash and so on, I know.)
Besides that, it's technically not possible. What people are seeing when playing for the first time is not even close to what endgame looks like. People are very suspicious already how the xbox will be able to handle one client.
No work today, dayum
Can't wait to drop back in a few minutes
Guess you need to tell this to the devs then, they were the ones who said they want to put local coop
HelloI have a code, if anyone wants it, the first person to quote this, I will pm the code
Xbox one code
Yeah, I think it klnda sucks because I'm getting comfortable with my character lol, but I never expected the stuff to carry over since it's actually a beta.Betas like this are all about testing the game to me, not to carry over any progress
I have a code, if anyone wants it, the first person to quote this, I will pm the code
Xbox one code
Hello
Just use the beta to goof around and get used to the passives tree, people
Us first-timers are going to make a lot of mistakes
Also am i getting crazy or the map layouts change after a set number of minutes? Could swear ive entered mud flats for a quest and when i passed there later it was completely different
Just use the beta to goof around and get used to the passives tree, people
Us first-timers are going to make a lot of mistakes
Also am i getting crazy or the map layouts change after a set number of minutes? Could swear ive entered mud flats for a quest and when i passed there later it was completely different
Just use the beta to goof around and get used to the passives tree, people
Us first-timers are going to make a lot of mistakes
Also am i getting crazy or the map layouts change after a set number of minutes? Could swear ive entered mud flats for a quest and when i passed there later it was completely different
Pm sentHello
For those who've played lots of PoE.
1) Can you recommend a solid Necro build? I love playing these games with pets!
2) What other class other than class did you have a blast playing?
People need to get local co-op out of their heads completely. If you want to compare it to another game/genre, it's rather WoW than D3.
Online only. You play on their servers. You can't edit your char to endless amount of items or dupe(disclaimer:this happened with rollbacking the server, guild stash and so on, I know.)
Besides that, it's technically not possible. What people are seeing when playing for the first time is not even close to what endgame looks like. People are very suspicious already how the xbox will be able to handle one client.
For those who've played lots of PoE.
1) Can you recommend a solid Necro build? I love playing these games with pets!
2) What other class other than class did you have a blast playing?
is there even a necro on this game? the closest i remember was the witch
and if i heard right, every class can use every skill (but obviously some will be better tailored for specific classes due to the way the passive tree works)
For those who've played lots of PoE.
1) Can you recommend a solid Necro build? I love playing these games with pets!
2) What other class other than class did you have a blast playing?
Marvel Heroes Online offers local co-op dude. The developers have also stated on record that it's possible and want to implement it. You might want to check your facts.
You rock. Thank you!Pm sent
Marvel Heroes Online != PoE? Could please post a source?
Seriously? It's a similar game, though far more simplified. That aside, the developers have stated that local co-op is not only possible but expressed a desire to implement it.
For those who've played lots of PoE.
1) Can you recommend a solid Necro build? I love playing these games with pets!
2) What other class other than class did you have a blast playing?
pock3tmonster, you told me to "check my facts". So I'll ask again, could you please post a source. Can't be that hard.
Wow, really impressed with the controls. They completely nailed it, even the inventory management is awesome.
I put hundreds of hours into console D, and was just playing yesterday, so I had that fresh on my mind when I jumped in...and while it was fine, I personally wouldn't say they nailed it.
I haven't played the PC version, so I could be way off base here, but I've played plenty of similar games on PC, including years of D2, and to me it feels like the approach with PoE right now is let's take our PC game and map buttons to it. Whereas I felt like with D, Blizz really took the time to go through it and toss things out, implement new things, completely rework others, so that the console experience was as fluid as possible, and the game felt like it was made for console. I guess that's more of what I was hoping to see.
Since I don't think that's the route they wanna go I think they've done the best they can to shoehorn the PC game into a console + controller setting. I'll be thinking about ways to tweak things within their framework so I can provide some constructive feedback.
I looking for one code pls.
Anyone have an extra code?
Sitting here refreshing my inbox every few minutes since last night.
You're trying to compare a game that was indeed made with consoles in mind since day 01 with one that was ported three years later. It's hardly fair. I still think the game controls great, save for the slight slippery movement nubbe also mentioned
and since we're doing D3 comparisons, i find the inventory management/menu browsing in PoE vastly superior. it's miles more intuitive and less stressful
I mean...I initially put hundred of hours into the PC version of Diablo before the console version dropped a year after, and it's not like the game was a 1 to 1 smooth transition even if they had planned to port it all along. They had to change things quite a bit as far as UI, Skills, Movement, general mechanics...etc. I don't really think it's an unfair comparison.
As for the inventory management I personally think it's clunky and a pain. It's not a pleasant experience. I'm still early on though so I'm hoping with more time it gets smoother as I get more accustomed to it.
Movement with that weird momentum is wonky I agree, but that seems like a simple enough fix I think.
I feel like I sound super critical, but all this being said I'm still enjoying my time with the game, and I hope they do super well. I just think there might be better ways to approach some things, and that's what this beta is for. Feedback.
They had to change things, sure, but they already had a plan for it since the start. It's not the case from PoE which never envisioned a console release and had to start from scratch. And Blizzard is a company way bigger and more resourceful than GGG
I don't find inventory management clunky at all. It's way better than D3 imho, specially equipping and comparing stuff. It's so painfully dull on D3 while its barely noticeable (which is a plus) for PoE. Same for skills and checking quests and etcetera, everything feels more fluid and straightforward to me. I hate digging through several menus and button presses to do even the most basic stuff in D3
and of course you can be critical, don't let me disagreeing with you think i'm complaining about it or anything. the devs need all feedback they can and your opinion is very useful for them. i just don't agree (on a personal level) with some of your points, but who knows, i just started. those things might bother me in the future as well. as it is right now i'm having a blast
I think it's holding Y(on Xbox) in front of the instance door.There is a ~8-15min expiration time for the instance you are in. After that an empty instance is closed and when you enter area again, new randomly generated will be used instead.
On PC there is a way to force creation of a new instance if you don't want to wait that 8-15min (ctrl-mouse left click instance door), but not sure how you do it on Xbox. Or if you can.
I too would love a code if anyone has any extras. Never have luck with betas anymore, so any help wold be great!!
PM sent
is there even a necro on this game? the closest i remember was the witch
and if i heard right, every class can use every skill (but obviously some will be better tailored for specific classes due to the way the passive tree works)