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Poster#1
Member
(09-13-2017, 07:22 PM)
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Compared to other Bungie's efforts, Is this like going from Halo:CE to Halo 2 or Destiny 1 to the Taken King expansion? I haven't played the game yet but curious about people's opinion so far.
Nosgotham
Junior Member
(09-13-2017, 07:22 PM)
it has similar art so its obviously an expansion pack

#splatoon logic
EloquentM
aka Mannny
(09-13-2017, 07:23 PM)
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Everyone’s watching the raid bruh
lt519
Member
(09-13-2017, 07:23 PM)
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Much meatier than an expansion pack but the reuse of assets, enemies, classes, and exotics make it feel more like an expansion than a true sequel.
WHOAguitarninja
Member
(09-13-2017, 07:23 PM)
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Very much feels like a sequel to me. It's a huge improvement in nearly every way.
Van Bur3n
Member
(09-13-2017, 07:24 PM)
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A sequel that plays it very safe. There is too much content in the game to call it just an expansion. It has four brand new planets (returning planet with no area) to explore, large campaign, tons of new weapons, many quests, five new strikes, whole new set of maps, whole new raid and so on.

It's enough content to warrant a whole new game. It just seems ignorant to call it just an expansion.
Afrocious
Member
(09-13-2017, 07:24 PM)
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as i progressed through the game i went from feeling it was an expansion to a sequel.

the major key is that the game cannot be held back by the ps3 and 360 and it shows
Jackstin
Member
(09-13-2017, 07:24 PM)
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Yes
Stoffinator
Member
(09-13-2017, 07:24 PM)
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For me it feels like an expansion pack. I think its a very good step up from D1. But it feels so much the same. Same enemies etc. And just one week into it I am already bored. Feels so much the same. Maybe my expectations were just to high. Even though I kept them low because I knew.
commish
Jason Kidd murdered my dog in cold blood!
(09-13-2017, 07:25 PM)
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Given the amount of new content, it's kinda weird to even suggest that it's more like an expansion. If they reused weapons. maps, planets, raids, etc., then I guess I could understand.
The Wart
Member
(09-13-2017, 07:25 PM)
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First they came for Splatoon, and I did not speak out...
JigglesBunny
Banned
(09-13-2017, 07:25 PM)
It feels like a reboot. It's everything Destiny 1 should have been in every regard and it's spectacular.
Dynomutt
Member
(09-13-2017, 07:25 PM)
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It is a sequel. In before full derailment...
Poster#1
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(09-13-2017, 07:25 PM)
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Originally Posted by lt519

Much meatier than an expansion pack but the reuse of assets, enemies, classes, and exotics make it feel more like an expansion than a true sequel.

Are there any new enemies? I only saw the Cabal.
Exploratory
Banned
(09-13-2017, 07:25 PM)
A sequel. I feel that way much more now that I'm playing it.
13ruce
Banned
(09-13-2017, 07:26 PM)
Are all those COD and Fifa games expansions?
Nope there is our awnser:P

People thought the same with Splatoon 2. Honstly in Destiny's case i kinda hoped they would follow that open world thing they first planned with doing. Well they can always keep that for Destiny 3 or 4 i guess. Anyway it's just a Sequel just like how Splatoon 2, all those Call of Duty games and Sports games are. Multiplayer games or games that work don't need innovation only when it really is needed. But if it ain't broke don't fix it:P
CookTrain
Member
(09-13-2017, 07:26 PM)
It's more much expansive than Taken King, but it's definitely short of the Halo > Halo 2 kind of leap. That kind of leap isn't the norm either.

Destiny 2 is, regardless of scope, for people who enjoyed Destiny and I feel like it's doing a pretty good job in that regard.

The big thing is, there isn't one killer feature that I've seen so far that makes it feel like a leap. Guided games are quite a good idea though.
iRAWRasaurus
Banned
(09-13-2017, 07:26 PM)
Destiny 1 was the alpha, destiny 2 is the beta. /s
Strakt
Member
(09-13-2017, 07:26 PM)
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Sequel; has the same old destiny feel with A LOT more new content and huge improvements to the original. If they changed it up completely, it would of removed the destiny feel.

Its also on PC now!
GalacticMouse
Member
(09-13-2017, 07:26 PM)
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Feels like a sequel to me. There's a sense of familiarity with some asset reuse and old subclasses, but everything I'm doing in the game feels new and fresh.
lt519
Member
(09-13-2017, 07:27 PM)
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Originally Posted by Poster#1

Is there any new enemies? I only saw the Cabal.

The only completely new enemies are Cabal like war dogs, incinerators, and the blade guys I think? Every other race is tweaked slightly to maybe have new movement or weapons but it doesn't really impact how you fight them at all.
Nephtes
Member
(09-13-2017, 07:27 PM)
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Neither.
It feels too large for an expansion...and too small for a sequel.
It occupies a comfortable space perfectly between the two.

Seqspansion?
Exquel?

It's a logical continuation of a game that began in Destiny 1 which has been made obsolete by Destiny 2.

I FIGURED IT OUT.
Destiny 2 is neither an expansion nor is it a sequel. It's a shiny replacement.
bosseye
Member
(09-13-2017, 07:27 PM)
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Sequel. Still feels like Destiny but nearly everything is vastly improved.
BashNasty
Member
(09-13-2017, 07:27 PM)
Definitely a sequel. There's a ton of great new stuff here. Felt the same way about Splatoon 2. It's been really weird lately how people on the internet seem to be on a "it's just more of the same, it's an expansion, not a sequel" kick. Where the hell did that come from?
Pinko Marx
Banned
(09-13-2017, 07:27 PM)
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It feels like the game Destiny 1 should have been. Whatever you want to call that.
LotusHD
Banned
(09-13-2017, 07:27 PM)
I find it interesting how both this and Splatoon 2 have struggled to shake off the label of not being a true sequel.
Poster#1
Member
(09-13-2017, 07:28 PM)
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Originally Posted by lt519

The only completely new enemies are the war dogs I think? Everything else is tweaked slightly to maybe have new movement or weapons but it doesn't really impact how you fight them at all.

I hoped for new enemies :/.

So far people consider it more of a sequel. That's good!
Van Bur3n
Member
(09-13-2017, 07:28 PM)
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Originally Posted by lt519

Much meatier than an expansion pack but the reuse of assets, enemies, classes, and exotics make it feel more like an expansion than a true sequel.

Man, those expansions to Halo:CE sure were large if that's the case.

Originally Posted by lt519

The only completely new enemies are Cabal like war dogs, incinerators, and the blade guys I think? Every other race is tweaked slightly to maybe have new movement or weapons but it doesn't really impact how you fight them at all.

There is a new Fallen called the Wretch with the spear. Can't think of anything else.
ExtinctionEvent
Banned
(09-13-2017, 07:28 PM)
It's a sequel...it's not that complicated.
Boke1879
Member
(09-13-2017, 07:28 PM)
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A definite sequel. Fully fleshed out story mode, tons of activities that add to the lore and overall experience.

Honestly there's just so much to do. And with the raid coming today. The real grind begins.
djplaeskool
Member
(09-13-2017, 07:28 PM)
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Sequel

Nearly everything is vastly improved. Tons of common sense QoL improvements. Despite the enemies being by and large similar, there are a lot of changes (both subtle and obvious) to their behavior and movements. The content flow is great. There's really just too much stuff here to dismiss it as just an expansion.
Stallion Dan
Member
(09-13-2017, 07:28 PM)
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90's/early 2000s style expansion pack.
Brazil
Living in the shadow of Amaz
(09-13-2017, 07:29 PM)
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Feels like The Frozen Throne.

Which I like more than most sequels.
Gorillaz
sober as a drunk judge
(09-13-2017, 07:30 PM)
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it feels like it was the original premise but finally fleshed out
MaximusPayne
Member
(09-13-2017, 07:30 PM)
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Sequel
The Wart
Member
(09-13-2017, 07:30 PM)
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A less shittposty response is that the games-as-service model intrinsically blurs the line between expansions, content updates, and sequels. This is just how it is. Sequels to service games can only change so radically before they risk alienating their existing audience, and technologically they can only change so much in the typical timeframe of a sequel.
Nameless
(09-13-2017, 07:31 PM)
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Much bigger worlds, more enemies on screen, more random/emergent fuckery in the open world, noticeable jump in visuals, plus 40-50 hours of single player/story content easy if you factor in Adventures & Quests which are basically campaign missions available on planets.

It's a sequel. As much or more than any Bungie game to date.
GinoFelino
Member
(09-13-2017, 07:31 PM)
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It's much more of a sequel than Splatoon 2 was

-runs away giggling-
theclosetfan
Member
(09-13-2017, 07:31 PM)
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Playing the first few campaign missions, I can understand the idea that it feels like an expansion.

Once you unlock the open world sections and see how much more content and depth has been added to pretty much everything, it feels like a true sequel.
The Wart
Member
(09-13-2017, 07:32 PM)
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Originally Posted by Nephtes

Neither.
It feels too large for an expansion...and too small for a sequel.
It occupies a comfortable space perfectly between the two.

Seqspansion?
Exquel?

It's a logical continuation of a game that began in Destiny 1 which has been made obsolete by Destiny 2.

I FIGURED IT OUT.
Destiny 2 is neither an expansion nor is it a sequel. It's a shiny replacement.

Actually I like this nomenclature. It's like a new model of a phone.
Crossing Eden
Hello, my name is Yves Guillemot, Vivendi S.A.'s Employee of the Month!
(09-13-2017, 07:32 PM)
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It's a sequel by every metric of what makes a game a sequel.
CookTrain
Member
(09-13-2017, 07:33 PM)

Originally Posted by The Wart

Actually I like this nomenclature. It's like a new model of a phone.

Destiny 2017
lt519
Member
(09-13-2017, 07:33 PM)
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Originally Posted by Van Bur3n

There is a new Fallen called the Wretch with the spear. Can't think of anything else.

Yeah, and they have the marauders as well, but they are basically just renamed invisible fallen that were already in D1. They just have a spear instead of swords now.

Originally Posted by Van Bur3n

Man, those expansions to Halo:CE sure were large if that's the case.

Yeah its a little bias in the expectations. Halo wasn't a loot/class based game. You expected more Halo but bigger and better. For 3 years in development for D2 I'm disappointed in the re-use of exotics and sub-classes. It is bigger and better. But again, biased expectations. The games as a service post above is mostly on point.
BouncyFrag
Member
(09-13-2017, 07:33 PM)
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Feels like a sequel. Lots of improvements, most notably the soundtrack which makes me happy.
Quonny
Member
(09-13-2017, 07:34 PM)
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Oh, it's a sequel. Maybe a disappointing one to some, but it's definitely a sequel.
NinjaCoachZ
Member
(09-13-2017, 07:34 PM)

Originally Posted by LotusHD

I find it interesting how both this and Splatoon 2 have struggled to shake off the label of not being a true sequel.

I feel like Splatoon 2 has managed to shake off the stigma a bit since it actually came out. They basically changed everything they could possibly change without fundamentally messing with the core gameplay. I haven't seen nearly as much unironic "lol it's a port" as there was pre-launch.
Camwi
Member
(09-13-2017, 07:34 PM)
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A sequel, and a great one at that.
Xer0
Member
(09-13-2017, 07:34 PM)
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I really like the game, but, I can't shake the "Destiny 1.5" feeling off. The gameplay loop is exactly the same, just with story justification and some fat being cut.

But, like, it's still real good.
Lord of Ostia
Member
(09-13-2017, 07:34 PM)
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It feels like a very iterative sequel to me. Improves a lot of small things, doesn't make any large changes, and not all of the changes are for the better. It's a better game overall, but if you didn't enjoy Destiny 1 when the Taken King rolled around, you won't enjoy Destiny 2.

It also needs Prison of Elders, badly.
jasminlovesyoux
Member
(09-13-2017, 07:35 PM)
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Feels like an expansion through and through.

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