Originally Posted by BattleMonkey;248856761D1
The reusing of the same enemies would have been fine, if they had gone and added in new enemy types for each of the races, but alot of the game just feels recycled.
The...they did add new enemy types. Every race except maybe the Hive has a new enemy type. Cabal, being the focus of the expansion, have numerous additions. And most old enemy types have at least one new trick (Psions are essentially an entirely new unit now) Frankly with the new AI, old enemy types are acting completely differently anyways.
Before the AI was pretty brain-dead and easy to predict. Now they do some wacky stuff. Captains teleporting around all the time, and Vandals crawling along the ground to get to you faster. They've gotten good at taking cover or hiding from the enemy when they need to. An enemy behind a round obstacle will actually do a lot to avoid you.
I'd say the enemies are improved in every way. Much more fun to fight them now.