Looking back at what they said about getting the Star Wars rights for a decade, it's even more absurd that this would happen. They went on about how they were letting their top studios make a game in such an expansive universe as Star Wars, and that they'd each have their own unique story and gameplay seperate from the movies.
"Every developer dreams of creating games for the Star Wars universe," said Frank Gibeau, president of EA Labels, in a press release from EA. "Three of our top studios will fulfill that dream, crafting epic adventures for Star Wars fans. DICE and Visceral will produce new games, joining the BioWare team which continues to develop for the Star Wars franchise. The new experiences we create may borrow from films, but the games will be entirely original with all new stories and gameplay.
To have what seemed like such a promising, refereshing title scrapped because of what sounds like greed is just so disappointing. They've
really mistreated the Star Wars ip. Nearly 5 years in and we've had a bare-bones multiplayer FPS that lacked in pretty much every way, and we're about to get a sequel to that which has decided that shoving Pay-to-win microtransactions in is a good way forward, alongside what some consider other smaller problems like every hero being in every era.
If this had problems during development and it was all falling apart, maybe it would be understandable...but to have this pretty much cancelled because it was a linear story-based game is like a slap in the face to both those looking forward to it and worst of all the developer.
From saying Visceral were one of their top studios that are going to make a great story set in the Star Wars universe, to them being shut down and their game torn apart and reworked just to follow trends and focus testing....i think they've once again shown how they have no respect for anything.