Mihael Mello Keehl
Banned
The game was way too hard and took skill. I dont blame the journos.
It's a lazy sequel, in a genre that's way oversaturated atm. If you've played DKC Returns or the port just a little earlier, this game offers nothing new. Level gimmicks are mostly the same, progression and unlockables are identical, graphics aren't really outstanding, despite being a 2D rehash, making certain areas look like the Wii game running on Dolphin. Rayman Legends was more creative as a sequel and you didn't need a new machine for it. Calling it ,,best 2D platformer'' is completely irrelevant, since it's barely a slightly improved rehash of something you've already played. The props need to go to the Wii game, if anything. Same goes for these embarrassing New Mario map packs. Improving upon Super Mario World decades later isn't an astonishing feat and the ,,best 2D Mario'' comments are completely nullified because of the sheer laziness of these projects. Not to mention, with indies and all that jazz, you've got so many high quality 2D platformers atm, it's turning even further into a meaningless feat. Should have either been 3D Donkey Kong, or the second Retro Studios project after something new first. This title is one of the better representations of why the Wii U failed: No ambition. Instead, quickly phoned-in and rehashed concepts, which only exist because the original Wii audience allegedly was into more simple minigames and 2D titles. Glad this didn't work out for Nintendo and didn't sent them the wrong signals. Too bad for Wise.
Because its not as good of a game as Nintendo fans think? This tends to happen with a lot of exclusives especially on the Wii U.
Spieler Eins said:Not to mention, with indies and all that jazz, you've got so many high quality 2D platformers atm, it's turning even further into a meaningless feat.
Because GAF overhypes it.
The game was way too hard and took skill. I dont blame the journos.
It's a lazy sequel, in a genre that's way oversaturated atm. If you've played DKC Returns or the port just a little earlier, this game offers nothing new. Level gimmicks are mostly the same, progression and unlockables are identical, graphics aren't really outstanding, despite being a 2D rehash, making certain areas look like the Wii game running on Dolphin. Rayman Legends was more creative as a sequel and you didn't need a new machine for it. Calling it ,,best 2D platformer'' is completely irrelevant, since it's barely a slightly improved rehash of something you've already played just recently on old-gen hardware in near identical form. The props need to go to the Wii game, if anything. Same goes for these embarrassing New Mario map packs. Improving upon Super Mario World decades later isn't an astonishing feat and the ,,best 2D Mario'' comments are completely nullified because of the sheer laziness of these projects. Not to mention, with indies and all that jazz, you've got so many high quality 2D platformers atm, it's turning even further into a meaningless feat. Should have either been 3D Donkey Kong, or the second Retro Studios project after something new first. This title is one of the better representations of why the Wii U failed: No ambition. Instead, quickly phoned-in and rehashed concepts, which only exist because the original Wii audience allegedly was into more simple minigames and 2D titles. Glad this didn't work out for Nintendo and didn't sent them the wrong signals. Too bad for Wise.
Platformers are boring. No one cares. Deal with it
Because its not as good of a game as Nintendo fans think? This tends to happen with a lot of exclusives especially on the Wii U.
It's a lazy sequel, in a genre that's way oversaturated atm. If you've played DKC Returns or the port just a little earlier, this game offers nothing new. Level gimmicks are mostly the same, progression and unlockables are identical, graphics aren't really outstanding, despite being a 2D rehash, making certain areas look like the Wii game running on Dolphin. Rayman Legends was more creative as a sequel and you didn't need a new machine for it. Calling it ,,best 2D platformer'' is completely irrelevant, since it's barely a slightly improved rehash of something you've already played just recently on old-gen hardware in near identical form. The props need to go to the Wii game, if anything. Same goes for these embarrassing New Mario map packs. Improving upon Super Mario World decades later isn't an astonishing feat and the ,,best 2D Mario'' comments are completely nullified because of the sheer laziness of these projects. Not to mention, with indies and all that jazz, you've got so many high quality 2D platformers atm, it's turning even further into a meaningless feat. Should have either been 3D Donkey Kong, or the second Retro Studios project after something new first. This title is one of the better representations of why the Wii U failed: No ambition. Instead, quickly phoned-in and rehashed concepts, which only exist because the original Wii audience allegedly was into more simple minigames and 2D titles. Glad this didn't work out for Nintendo and didn't sent them the wrong signals. Too bad for Wise.
Platformers are boring. No one cares. Deal with it
well rayman is a lot more accessible so that explains that
Because GAF overhypes it.
*puts on flame shield*
Isn't Rayman one of the most notoriously difficult 2d platformers ever released?
I haven't played any DKC game past Returns, but I can honestly say I feel Returns is superior to the classics.That's a pretty bold claim, personally I haven't played the game but if it is anything like the older DKCs that would seem to be an exaggeration.
Can't believe what I reading here. Have you seen more than a couple of minutes of this game?It wasn't a hardcore game that so many had hoped Retro were making, everyone wanted Prime 4 or a new IP.
It was also yet another 2D platformer, and honestly to me those are too frequent and with hardly any 3D platformers to go with them. I think at the very least if TF was a 3D platformer that would've grabbed a lot of attention only because of that, and since it would be DK's first since DK64 14 years prior.
And to top it off? It was kinda ugly.
The fur is very well done... that's really about it, and the colors did pop when I saw it in person, but yeah it leaves a lot to be desired in a visual front.
One big issue is shadows. They are as barebones as you can get AND the characters all have circle shadows, in an HD game, by Retro Studios, the studio that made state of the art-looking games like the Metroid Prime series. Even today Prime 1 is a BEAUT.
Tropical Freeze didn't warrant over 3 years of dev time after Returns. Honestly it should've been a cross-gen release on Wii and Wii U at launch. And by now we'd be seeing something huge from Retro on Wii U coming up.
Not to mention art-wise it also is lacking. I mean Rare had atmosphere out the wazoo. I think not getting Kevin Bayliss to be the Art Director was a horrible mistake. He was very available and if they went to the trouble to get David Wise back, they should've done the same with him.
The game looks like Madagascar, and not even as good with what they can use on Wii U, as like I said shadows are really bad in the game, and even with the extra lighting they added just prior to release, it's still not that good looking. Nintendoland was a launch title and it's leaps and bounds prettier, especially with the lighting and shadowing in the plaza area.
That's my view. *puts on flame shield*
Rayman Legends was more creative as a sequel and you didn't need a new machine for it.
Let me lighten you up mine was actually sarcasm lolWow. This thread makes me sad as fuck.
...........no?
Those saying a 83 Metacritic score is good have to understand lesser games like Rayman Legends (92) scored higher and it is a vastly inferior game. Tropical Freeze is literally one of the best 2D platformers ever made, just like the original DKCR. The game is underrated and was indeed snubbed.
The original Rayman, sure. Origins a little bit, but Legends was really easy overall
It's Spieler Eins
Not sure how anyone can say this with a straight face.
Pretty much. I bought the game because of the hype here and was wicked disappointed.
Isn't Rayman one of the most notoriously difficult 2d platformers ever released?
I bet those 90+ metacritics be killing youBecause its not as good of a game as Nintendo fans think? This tends to happen with a lot of exclusives especially on the Wii U.
yeah I was talking Legends
I don't follow gaming journalism much, but I do remember Geoff Keighley literally not allowing the Mega64 guys to talk about it during that E3. That was pretty shit.
Platformers are boring. No one cares. Deal with it
I was disappointed by how short it was but overall I knew what I was getting into. It's a 2D platformer that held closely to what was established by Returns, which is a good thing. But nothing overly ambitious in terms of pushing the series forward.