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shinobi602
Daddy Goggles Groupô
Member in good standing
(04-07-2015, 11:24 PM)
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From this month's Game Informer issue. Sounds super sexy:

-Takes place in 2029, 2 years after Human Revolution
-Listed as single-player, no mention of multiplayer
-Jensen is part of a covert, goverment-sponsored task force called Task Force 29, a new bracnh of Interpol, to combat a new breed of terrorism
-Jensen doesn't full trust Task Force 29, also feeds intel to another covert organization called the Juggernaut Collective
-In true Deus Ex fashion, you often receive conflicting missions, neither can be fully trusted
-Boss encounters are designed in a way to allow players to approach any way they want (stealth, full combat, etc)
-Eidos won't comment on which ending it considers canon but is trying to string together different parts of each ending for the overall background of Mankind Divided
-Story is in many ways a story of redemption for Jensen
-The story they're telling is building to events that take place in the original Deus Ex
-With Mankind Divided, they're exploring the original game's past; "Is the depiction of past events from the original Deus Ex true? Will we discover stuff we never knew?"
-Added a lot of diversity to the environments
-Females are also now part of the regular enemies in the game
-One of Jensen's missions takes him to Utulek Station in Prague, now a ghetto for augmented individuals
-It is nicknamed "Golem City", based on the real life Kowloon Walled City
-Shops line the streets, temporary housing units stacked on one another reaching upwards toward the sky; claustrophobic atmosphere
-Mission to track down a leader of an aug group, but police have captured the informant
-Can choose to butter up the informant's wife for clues or cause a scene with the police
-Alternatively Jensen can bypass this area of the game altogether and find the leader's hideout on his own
-Mentions Jensen engaging in tense conversation with the leader, resulting in a diplomatic solution or violence
-Transhumans (augs) referred to as "clanks" by police
-"You can go full combat or full stealth throughout any part of the game"
-Side quests meant to be more meaningful; ex. players can choose to make deals with criminal organizations and its mob boss might call in a favor later interrupting main missions
-Doesn't want fetch quests, the team sees the extra quests as a way to explore the main themes of the game more deeply
-Features twice as many augmentations as Human Revolution
-Aug examples:
  • Tesla: little darts pop out of Jensen's knuckles allowing him to tag enemies and take them out quietly
  • Silent Run: Allows Jensen to move quickly across any floor without making a sound (can combine with cloaking)
  • C.A.S.I.E.: Allows Jensen to analyze the mental state of individuals, helping him to respond adequately in conversations
  • PEPS Gun: Non-lethal weapon that pops out of Jensen's bionic arm and fires a concussive blast allowing him to knock an enemy out, kill him or flee
-Augmentation features can be assigned on the d-pad for quick selection
-Augmentations consume a fixed amount of energy, when Jensen stops using them he regains a portion of it
-Can still refill his augs completely with bio cells, Eidos wants the recharge mechanic to encourage using augs more liberally
-New remote hack augmentation allows Jensen to activate shortcuts through areas to pass enemies
-No plan for Human Revolution saves to carry over, but Eidos is planning for a franchise now, want to expand further after HR's success
-No plans for a Deus Ex MMO
-Eidos noted fans who played stealthily enjoyed the game more so spent several years iterating on gunplay
-Mankind Divided's moment-to-moment action plays out like a series of set-piece moments, a 'remarkable feat' considering nothing is scripted
-Jensen can adjust his weapons at any point mid-battle, changing ammo type, firing pattern, scopes, etc
-Some enemies have external tech like exoskeletons and mechs to combat Jensen
-Variety of enemies have a diversity of weapons, augments, or other high-tech combat tools, some have high-jump abilities, etc
-Focused on making A.I. more aggressive, flanking, etc
-Certain elements of the environment now react to combat
Last edited by shinobi602; 04-08-2015 at 01:04 AM.
i-Lo
Member
(04-07-2015, 11:25 PM)
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Thanks mate.

If I knock out a person will he/she stay like that forever?
Fandangox
Member
(04-07-2015, 11:27 PM)
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Soon.
malfcn
Junior Member
(04-07-2015, 11:27 PM)
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Please no yellow filter.
FunkyPajamas
Member
(04-07-2015, 11:27 PM)
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Oh, man. Loving that. Thanks for sharing.

I love that the augs mentioned are all non-lethal or dialog-oriented vs just guns and killing.

Originally Posted by i-Lo

If I knock out a person will he/she stay like that forever?

I'd like to know this too. And to be honest I'm ambivalent on what I would prefer.

1. Guards waking up after being knocked and being all "huh. I feel asleep." sucks.
2. Guards waking up after the effect of a tranquilizer wears off and then sounding the alarm would make things a lot harder (i.e. true stealth) but I don't know if it would make the game more fun.
3. Guards staying knocked out regardless of mission duration is pretty unrealistic.
Last edited by FunkyPajamas; 04-07-2015 at 11:30 PM.
injurai
Banned
(04-07-2015, 11:27 PM)

-Side quests meant to be more meaningful; ex. players can choose to make deals with criminal organizations and its mob boss might call in a favor later interrupting main missions
-Doesn't want fetch quests, the team sees the extra quests as a way to explore the main themes of the game more deeply

good, very good
Lakitu
st5fu
(04-07-2015, 11:27 PM)
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Sounds great :) Thanks!
Boke1879
Member
(04-07-2015, 11:28 PM)
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I can't fucking wait!!
Gaz_RB
Member
(04-07-2015, 11:28 PM)
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Sounds like more Human Revolution, which is great news.
Hot Coldman
Sonic's brother and sister are NOT canon
(04-07-2015, 11:29 PM)
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Stealth options for bosses, thank fuck for that. (That might have been in Director's Cut but I never played it)
Baroquemantic
Member
(04-07-2015, 11:29 PM)
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Sounds great. I need to play Human Revolution still.
Jotamide
Guest
(04-07-2015, 11:29 PM)
My body is ready for another stealth run.
toddhunter
Member
(04-07-2015, 11:29 PM)
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Ah that happy little period where a game sounds all new and exciting.

I look forward to reading later about which augs are preorder dlc and how you need to find 100 soda cans in each area to progress.
Bomber Bob
Banned
(04-07-2015, 11:29 PM)
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C.A.S.I.E is useless lol
Gen X
Trust no one. Eat steaks.
(04-07-2015, 11:30 PM)
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Sounds very good. Let's hope their vision can be implemented into another quality Deus Ex game.
EmCeeGramr
Dr. Biggers' Huckleberry Cordial
(04-07-2015, 11:30 PM)
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-In true Deus Ex fashion, you often receive conflicting missions, neither can be fully trusted

I trust they'll do this way better than Invisible War's "You've destroyed our plans and betrayed us, Alex D!!!! Oh well, return to the base for briefing on your next assignment."
Evolved1
make sure the pudding isn't too soggy but that just ruins everything
(04-07-2015, 11:31 PM)

Originally Posted by shinobi602

-Eidos noted fans who played stealthily enjoyed the game more so spent several years iterating on gunplay

This is quite funny to me. I mean, I get it. But it's still funny.
TheSinkingKnight
Member
(04-07-2015, 11:31 PM)
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This sounds amazing. I cannot wait until this game is out. I am so glad that this series is successful and I hope to play Deus Ex for years to come.
Sn4ke_911
If I ever post something in Japanese which I don't understand, please BAN me.
(04-07-2015, 11:31 PM)
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Thanks, how do the screens look and what is shown?
Hot Coldman
Sonic's brother and sister are NOT canon
(04-07-2015, 11:31 PM)
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Originally Posted by EmCeeGramr

I trust they'll do this way better than Invisible War's "You've destroyed our plans and betrayed us, Alex D!!!! Oh well, return to the base for briefing on your next assignment."

DAMN IT, AUDUAM, WHAT THA HEEELLL

anyway talk to Pritchard
Altazor
Member
(04-07-2015, 11:31 PM)
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All that sounds great to me :D
stryke
Member
(04-07-2015, 11:31 PM)
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Thank god it's not an MMO.
Slowdive
Member
(04-07-2015, 11:31 PM)
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Sounds great.
Miles Quaritch
lemme stick dat Red Ring
(04-07-2015, 11:31 PM)
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No DX MMO is good news.

The rest sounds pretty damn good too. Loving how branching the missions sound with things changing in a hot second with potential mob boss interference.

And clanks...I like it.
Rex Griswold
Member
(04-07-2015, 11:32 PM)
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Originally Posted by Hot Coldman

Stealth options for bosses, thank fuck for that. (That might have been in Director's Cut but I never played it)

They were, but they kind of felt tacked in. They should have been there from the very beginning.

Also: good to hear an improvement on recharging your energy cells, one of the few weaknesses in HR was needing to be conservative with your abilities.
Asd202
Member
(04-07-2015, 11:32 PM)
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Hyped Human Revolution was amazing.
Lakitu
st5fu
(04-07-2015, 11:32 PM)
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Any new screens besides the ones we've seen already?
Jigorath
Member
(04-07-2015, 11:33 PM)
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-Doesn't want fetch quests, the team sees the extra quests as a way to explore the main themes of the game more deeply

You'd best be taking notes Bioware.
Dictator93
Member
(04-07-2015, 11:33 PM)
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-Jensen can adjust his weapons at any point mid-battle, changing ammo type, firing pattern, scopes, etc

It is nice to see other shooters taking some things from Crysis now that those games will never exist ever again.
kurahador
Member
(04-07-2015, 11:34 PM)
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Wow...it actually happening and won't be f2p online only like the new Sleeping Dogs.

Everyone better buy this game now.
d00d3n
Member
(04-07-2015, 11:34 PM)
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Glad to hear that Deus Ex MMO is not a thing.
kamineko
Member
(04-07-2015, 11:34 PM)
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Good info! Eager to see how this title turns out.
shinobi602
Daddy Goggles Groupô
Member in good standing
(04-07-2015, 11:35 PM)
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Yea, definitely some new screens in the issue. Looks really dang good. I'll try to describe in a bit, or if anyone else is reading the issue can chime in too.
Lakitu
st5fu
(04-07-2015, 11:35 PM)
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Originally Posted by shinobi602

Yea, definitely some new screens in the issue. Looks really dang good. I'll try to describe in a bit, or if anyone else is reading the issue can chime in too.

You are doing God's work.
injurai
Banned
(04-07-2015, 11:36 PM)

Originally Posted by d00d3n

Glad to hear that Deus Ex MMO is not a thing.

I think it's just a separate project and always was. But who knows if that is still alive. Though I imagine it would still be.
Hot Coldman
Sonic's brother and sister are NOT canon
(04-07-2015, 11:36 PM)
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Originally Posted by shinobi602

Yea, definitely some new screens in the issue. Looks really dang good. I'll try to describe in a bit, or if anyone else is reading the issue can chime in too.

Black/gold ratios?
threelights
Member
(04-07-2015, 11:37 PM)
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Oh man, the most exciting points were about the sidequests and the no plans for MMO imo.

Specially since the only thing related to any form of multiplayer is a denial of it.

Based Square-Eidos =X

Can't wait for the trailer tomorrow.
Fury451
Member
(04-07-2015, 11:37 PM)
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I am not seeing a single thing that I don't like. It sounds like all of the strengths that Human Revolution had, but refining what didn't work and adding more goodness. The amount of details they are providing in terms of gameplay additions and tweaking is quite impressive.

It being a strong story focused single player game is really something to be grateful for. Gracias Square-Enix.
Altazor
Member
(04-07-2015, 11:37 PM)
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BTW, I hope Pritchard and Malik are back. I need that passive-aggresive bickering between spurned lovers that was Jensen/Pritchard. He's a bro. A very tsundere bro, but a bro anyway.
StrikeFirst117
Member
(04-07-2015, 11:39 PM)
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Nice info, looking forward to seeing gameplay, his informant is with the police eh? So that guy on the cant kill progress stream.
Megasoum
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(04-07-2015, 11:39 PM)
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Originally Posted by injurai

I think it's just a separate project and always was. But who knows if that is still alive. Though I imagine it would still be.

It's just people who assumed that the whole "Deus Ex: Universe" thing was a MMO when it fact EM said on multiple occasion that it was just a name given to the whole Deus Ex ecosystem (games, books, etc etc). AFAIK they never talked or even hinted at any point that there would be a Deus EX MMO.
The Shogun
Banned
(04-07-2015, 11:39 PM)
All of this, in my veins, right nao
Jawmuncher
(04-07-2015, 11:39 PM)
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-"You can go full combat or full stealth throughout any part of the game"

We'll see eidos, we'll see, You told me this last time and forgot to mention that full combat was basically frowned upon in the game. Hope they do a comparison video of one small mission before release.

-Eidos noted fans who played stealthily enjoyed the game more so spent several years iterating on gunplay

This is good info for action playthroughs though.
Furyous
each post is Pure Fuckery
(04-07-2015, 11:39 PM)
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I'm buying this game as long as they keep the hacking trick. I'm talking about the cheat that allowed you to break the game by getting all the augs early. It was so much fun using this trick.

Any word on a sequel to The Fall?
Lucreto
Member
(04-07-2015, 11:40 PM)
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-Augmentations consumed a fixed amount of energy, when Jensen stops using them he regains a portion of it
-Can still refill his augs completely with bio cells, Eidos wants the recharge mechanic to encourage using augs more liberally

I like this. I rarely used my augmented abilities in the last game because I was afraid to use them as I may needed them in the future. Half the time I didn't have to save this so it was a wasted opportunity.
Kalor
Member
(04-07-2015, 11:41 PM)
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They are saying all the right things about this. The ability to use augmentations easier is great since I always felt limited in Human Revolution and rarely used the active ones.
Kinsei
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(04-07-2015, 11:41 PM)
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It's a shame HR data won't carry over.

-Mankind Divided's moment-to-moment action plays out like a series of set-piece moments, a 'remarkable feat' considering nothing is scripted

How the hell is that going work when it comes to stealth and traversal? That's a big claim I can't see them living up to.
lumi7890
Member
(04-07-2015, 11:42 PM)
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Originally Posted by shinobi602

Yea, definitely some new screens in the issue. Looks really dang good. I'll try to describe in a bit, or if anyone else is reading the issue can chime in too.

so far, the game looks great, they definitely updated the graphics in full force.
ANuclearError
Member
(04-07-2015, 11:42 PM)
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Originally Posted by Jawmuncher

We'll see eidos, we'll see, You told me this last time and forgot to mention that full combat was basically frowned upon in the game. Hope they do a comparison video of one small mission before release.


This is good info for action playthroughs though.

Would it be a good idea to just straight up not award any XP for combat at all? Award XP for doing missions, finding areas and such, but not for actual combat whether it be lethal or non-lethal.
Pyramidbread
Junior Member
(04-07-2015, 11:42 PM)
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Originally Posted by Megasoum

It's just people who assumed that the whole "Deus Ex: Universe" thing was a MMO when it fact EM said on multiple occasion that it was just a name given to the whole Deus Ex ecosystem (games, books, etc etc). AFAIK they never talked or even hinted at any point that there would be a Deus EX MMO.

They even said there was no Deus Ex MMO in December, lol
http://uk.ign.com/articles/2014/12/0...-is-not-an-mmo

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