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ashecitism
Member
(07-15-2015, 09:41 PM)
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https://twitter.com/SteamDB/status/621412644344475648

http://steamcommunity.com/steamcontroller
Visualante2
Member
(07-15-2015, 09:49 PM)
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Applied, if any idiot can get it working with Unity then I will support it.
Nzyme32
Member
(07-15-2015, 09:53 PM)
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I was wondering if they would do something like this to get the ball rolling on native support implementations.
H3XAntiStyle
Member
(07-15-2015, 09:55 PM)
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I've already got one preordered, what's the dev edition?
Brannon
Ladies! On my signal,
unleash boobs.
(07-15-2015, 09:57 PM)
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Sooooooo....

When is Dudebro II scheduled to be out, more or less?

Because I one time volunteered an idea to the game project and it's all volunteer-based so technically I'm a developer. This will totally work!
Last edited by Brannon; 07-15-2015 at 10:04 PM. Reason: Okay yeah this isn't gonna work but I reached for the star!
ashecitism
Member
(07-15-2015, 09:58 PM)
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Originally Posted by H3XAntiStyle

I've already got one preordered, what's the dev edition?

It's just for devs.
Seanspeed
Banned
(07-15-2015, 09:59 PM)
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Isn't this supposed to be coming out soon? :/
Qassim
Member
(07-15-2015, 10:00 PM)
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Originally Posted by Seanspeed

Isn't this supposed to be coming out soon? :/

November is the official wide release, October is for the early pre-orders. I'd say that's a reasonable amount of time away.
RealityCheque
Member
(07-15-2015, 10:01 PM)
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giveittomenow.gif
H3XAntiStyle
Member
(07-15-2015, 10:01 PM)
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Originally Posted by ashecitism

It's just for devs.

I figure, but it seems odd to me that they'd send out a "dev edition" of a completed controller. I'm wondering if its the same as what everyone else is getting, or what.
TheSeks
Blinded by the luminous glory that is David Bowie's physical manifestation.
(07-15-2015, 10:12 PM)
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Originally Posted by H3XAntiStyle

I've already got one preordered, what's the dev edition?

It's for development teams to get one instead of having to buy one so they can make Steam controller support natively instead of having to patch it in/hack it in later. Also means the developers can make a control scheme for the "default" of the controller instead of relying on the community to do that legwork.

It's going to be the same as the retail controller, just with probably less restrictions/"locks" on it to allow the developers to debug/etc their stuff. You have to sign up as a developer house anyway, so this isn't meant for consumers.

Basically: If you're asking what it is, it isn't for you.
Nzyme32
Member
(07-15-2015, 10:20 PM)
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Originally Posted by H3XAntiStyle

I've already got one preordered, what's the dev edition?

Basically to include native support for upcoming games or to provide native support or their own bindings for current games. While bindings work very well and have lots of flexibility and customisation, native support can offer a whole bunch of bespoke ways to apply the controller - particularly for the trackpads.

Also the developer version is probably free
ashecitism
Member
(07-16-2015, 09:30 AM)
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Originally Posted by Seanspeed

Isn't this supposed to be coming out soon? :/

Heh, Valve certainly likes to take their time with these. First the Vive DKs starting to go out early summer, now this. Though for a controller it's probably not that bad. October/November is still a couple of months way. Though it depends on when they send them out. This is only sign-ups lol

Originally Posted by H3XAntiStyle

I figure, but it seems odd to me that they'd send out a "dev edition" of a completed controller. I'm wondering if its the same as what everyone else is getting, or what.

Oh, it's probably the same. Only free.
viveks86
Member
(07-16-2015, 05:32 PM)
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Do I have to be a dev to sign up for this? :3
_machine
Member
(07-16-2015, 05:33 PM)
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Signed up, would be nice to dev for it since I reckon our game fits it quite well (turn-based strategy) and we kinda missed the train on the orders.
ashecitism
Member
(07-16-2015, 05:37 PM)
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Originally Posted by viveks86

Do I have to be a dev to sign up for this? :3

The sign-up form ask for company name, project description, team size... so yes.
fade_
Member
(07-16-2015, 05:42 PM)
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Is it true the controller takes AA batteries or was that just the prototype?
ashecitism
Member
(07-16-2015, 05:43 PM)
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It's true, it's on its store page.