Game has massive problems holding the 30fps when inside buildings, cages or whatever you have a load time when you get in.
Here is a short video I recorded. (No Spoilers)
I uploaded the raw video http://www4.zippyshare.com/v/YvZYwBxi/file.html 37mb
This get's way worse when people shoot at you or throw molotow cocktails.
I am no technical expert, but I think this game might be locking itself like The Witcher 3 did. Firefights in buildings feel exactly like fights in The Witcher 3 in the swamp when it's raining.
In the open world the game has hiccups too, but not as bad as in buildings.
This just isn't fun, when you can't even aim properly because of the frame rate :(
Sorry, Day One, or Patch 1.01 is installed.
I want to add, that in firefights in buildings it affected my aiming and character movement. You may not see it perfectly fine in this video, which has also no firefight in it, but I could definitely feel it. Also, the part where I want to go through the hole in the wall, I couldn't move my character properly.
here's a video, i've recorder earlier today.
i just uploaded it, so youtube is still converting it, i think.
the framerate war fine until i used the scope, then it dropped significantly, making it hard to get a good shot.
new link of the scope video https://vid.me/JLcx
I did a walkthrough in the same building without any fights.
You can see the fps go low when I am turning left or right, and sometimes when sprinting. FPS get's really bad at the end.
So I made a video of the loading times in->out and out->in
Last video for today.
Fast traveling can take up to one minute.
Could you add chubigans video to the OP?
Its an hour of PS4 footage if I'm not mistaken.
Made a thread in bethesda forum asking if this would be patched got instadeleted and i am permabanned xD