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Member
(08-22-2006, 02:18 AM)
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Is Rayman 4 a party game ?
#1
In any case that's what Ubisoft, relayed by the French Nintendo Official Magazine, seems to think :
![]() ![]() They review some of the minigames : ![]() And here are descriptions and quotes from the interview from the same magazine (thanks to Zang for the quotes) : Original text Jing_Ke's translation gutter_trash's translation
Last edited by Stormbringer; 08-22-2006 at 05:55 AM.
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Member
(08-22-2006, 02:50 AM)
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#7
Originally Posted by Amir0x:
Last edited by Stormbringer; 08-22-2006 at 02:54 AM.
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Banned
(08-22-2006, 02:55 AM)
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#12
Originally Posted by Stormbringer:
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Member
(08-22-2006, 03:00 AM)
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#14
Originally Posted by Billy Rygar:
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Future Juri Player
(08-22-2006, 03:07 AM)
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#15
Originally Posted by Stormbringer:
The way of Wario Ware: Smooth moves, each mini game proposes a different control. On som, we us the Wiimote, on others we use the nunchucku. But each time, the control taking in hand is intuitive and immidiate. |
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Future Juri Player
(08-22-2006, 03:10 AM)
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#16
Originally Posted by gutter_trash:
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Member
(08-22-2006, 03:21 AM)
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#20
gutter_trash >>> If you're willing to translate, well, here are the original comments and the quotes from the interview in french :
http://www.gamekult.com/communaute/f...?foid=10679251
Last edited by Stormbringer; 08-22-2006 at 04:01 AM.
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Member
(08-22-2006, 03:56 AM)
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#24
Originally Posted by Stormbringer:
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Future Juri Player
(08-22-2006, 04:06 AM)
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#25
*bolded words I did not understand*
[translation] The game is composed of TWO main modes. First the story mode, wich is organised of FIFTEEN days (virtuals, duh). Each day, you start in your cell. At first, she woud verry glauque! Since you geôle, you can pass by the arena of rabbits, where you await the challenges. You will try FIVE mini games per day: FOUR challenges and one type of boss. The more and more you succeed, the more the rabbits will apreciate you and offer you objects of comfort for your cell (DON'T ASk!). You can unlock idiot bonuses like ringards costumes and disco music. When in the 2nd world, you are permitted to simply replay de mini-games freely, single of even better, multi-player! Next after that, the membres test a few mini-games that Nintendo wanted Ubisoft to show from their game. Then comes the interview with some snipits: -Nintendo Le Mag asks: But from the start, you planned on making a mini-game title? Adrien Lacey (game designer) answers: Nope, in the begining, we wanted to make a classic platformer. And then after we received the Wii dev kits, we brainstorm tons of ideas that we had to make a party game to exploit all of this! We had recourse to a box (sugestion box) where each of us dropped on their ideas. Then, we made a raffle and chose withc ones were more doable and wich wern't. -NLMO asks But these are not mini-games of a few secondes like WarioWare. AL answers: Not all. Sure there a few challenges that are shorter, douzen of secondes. But certainly, like the doom-like, the phases of combat where the runs last for quite a few minutes. On top of that, there is a scenario that links up everything together, a real progression. -NLMO asks: There will be mini games? AL answers: We were only the reveal you about a dozen, those Nintendo wanted us to show. But in the final version, there will be 70, spreaded out in different universes. [/translation] now commit suicide |
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Member
(08-22-2006, 04:10 AM)
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#26
Originally Posted by pitt_norton:
gutter >>> Thanks a lot for your translation. I'm adding that to the original post. [edit] Oh, and if you want to know : Geôle = Jail , ringards = old-fashioned, and glauque = creepy.
Last edited by Stormbringer; 08-22-2006 at 04:19 AM.
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Banned
(08-22-2006, 04:11 AM)
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#27
Originally Posted by gutter_trash:
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Member
(08-22-2006, 04:23 AM)
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#28
Originally Posted by castle007:
[edit] Just found : about 70-80 minigames. Sounds right to me.
Last edited by Stormbringer; 08-22-2006 at 04:31 AM.
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(08-22-2006, 04:38 AM)
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#29
Quote:
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Banned
(08-22-2006, 04:40 AM)
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#30
Originally Posted by BigBoss:
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Member
(08-22-2006, 04:48 AM)
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#31
Originally Posted by BigBoss:
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Member
(08-22-2006, 04:55 AM)
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#33
Originally Posted by BigBoss:
![]() ![]() ![]() ![]() ![]()
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Member
(08-22-2006, 05:44 AM)
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#35
Here's a slightly more complete translation if you're still interested.
The game is comprised of two pricipal modes. First the story mode, which is organised into fifteen days (virtual, evidently). Each day, you begin in your cell. At the start things are very sinister! From your slammer, you can enter the Rabbit Arena, where you wait for the events. You can attempt five mini-games each day - four events and one boss encounter. Depending on your rate of success, the rabbits will congratulate you and offer objects of comfort for your cell (I'm guessing you will get to design your cell or something?). You can unlock amusing bonuses such as tacky costumes and disco music! When in the second mode you can replay the mini-games freely, either playing by yourself, or multiplayer! After that, the dev team demonstrated some mini-games that Nintendo wished for Ubisoft to show of its game. Next came the interview of which here are some quotes: Nintendo Magazine asks: But from the start, you proposed to make a mini-games title? Adrien Lacey (game designer) replies: No, at the start, we wanted to make a classical platformer. And then when we received the development kits for the Wii, we saw what was possible to produce. We had too many great ideas for a party game that would take advantage of all that (Wii controls I assume)! We resorted to a box into which everyone slid an idea. Next, we separated those ideas that were feasable and those that were not... NM asks: But these are not like the mini-games in WarioWare that only last a few seconds... AL replies: No, and rightly so. Rest assured, there are some events that are very short, around ten seconds or so. But in certain events, like the Doom-style event, the combat portions or courses last several minutes! In addition there is a scenario in which events are linked together, in order or succession (a progression). NL asks: Are there a lot of mini-games? AL replies: Here we have shown maybe around ten events or so, those which Nintendo thought would be good for demonstrative purposes. But the final version will have around seventy, spread out in different worlds. |
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demodded, not denutted
(08-22-2006, 06:00 AM)
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#37
Originally Posted by Stormbringer:
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Member
(08-22-2006, 06:22 AM)
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#39
Sounds like there's going to be some sort of hub system or something, where there will technically be platforming (if you count walking and possibly jumping from your cell to the arena), but for the most part just mini-games that implement the Wiimote somehow.
I suppose it is possible that there will be platforming elements within some of the mini-games though. Still, I kind of wish this were a real Rayman platformer... P.S. I hope you can play as Globox, Ly, Murfy et al. somehow |
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Member
(08-22-2006, 06:42 AM)
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#40
Originally Posted by Jing_Ke:
... and if you look at the trailer that came out during E3 this year, there's a short clip of Rayman "jumping" over a body of water. That looks like platforming to me. |
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Member
(08-22-2006, 06:42 AM)
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#41
Amir0x >>> Yes, I think this game is definitely not for you at all.
And I can totally understand that if from the start, you don't adhere to the concept of the Wiimote ,which seems to be the case, correct me if I'm wrong, you won't like a game which will use the controller to a certain extent. That's obvious. DyersEve >>> *What Jing_Ke said*
Last edited by Stormbringer; 08-22-2006 at 06:48 AM.
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demodded, not denutted
(08-22-2006, 07:15 AM)
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#42
Originally Posted by Stormbringer:
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Member
(08-22-2006, 09:11 AM)
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#48
okay, conker with less emphasis on the platforming and more emphasis on the crazy context sensitive events and flying around as a bat, rolling a stone, riding a board across lava in a racer, fighting a war against teddiez, riding in a tank, controlling a dinosaur in a colosseum battle, going Matrix on a bunch of enemies, and controlling a robot.
There, happy? :P edit: Oh, and fighting a bunch of hay on a pitchfork thingy. |
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has an official NeoGAF
license to hit you on the head with a skillet (08-22-2006, 09:27 AM)
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#50
Originally Posted by Amir0x:
Originally Posted by Amir0x:
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