Jawmuncher
Member
I know I'm going to get a lot of snark with this title but oh well. Having recently just beat the game I have to say it wasn't as bad as I was lead to believe. Sure it isn't the most polished game out there but the groundwork is set, and the gameplay is a lot of fun. The combination of sword and gunplay offers a lot of variety for the 7-8 hour campaign. While the story was pretty nonsensical it still had its moments and Ivan turned out to be a pretty cool character. Had this released as say something closer to when the 360 & PS3 launch I don't think it would have been received quite as harshly. Though I understand the criticism. It's 2016 so a game that's basically from another era as a new title isn't going to appeal to many people. Especially those who can't look past the rough parts. Would have been interesting if this game would have had more of abudget and wasn't something saved from the brink of death. Really makes me wonder what was going on with the game during it THQ days.
But referring to my title, I really do feel like this is the kind of stuff Nintendo needs more of. Much like bayonetta it caters to not a common demographic for the system. Which while it is a gamble, can also pay off. Nintendo has slowly been keeping at diversifying its exclusives I have noticed though. So hopefully for NX they stick with doing Games that cater to other interests. Since to me that has always been what I felt Nintendos biggest lack was. We need more stuff like Devils Third, Bayonetta, and Fatal Frame going forward. While it sounds like this might just be referring to M rated games, I'm referring more to just not common Themes and Genres for them. Not saying they need to drop Mario or anything. Just that sprinkling titles such as these goes a long way I feel. Hell stuff like ZombiU, Bayonetta, and Xenoblade Chronicles X were tipping points in me getting the system rather than the usual fare people would go for on a Nintendo console.
Also yes I know this isn't exactly a new thing for Nintendo. While I don't recall their NES and SNES presence. Rare supplied a lot of what Nintendo wasn't doing for N64, and on the GameCube they had Eternal Darkness & the Resident Evil exclusivity deal off the top of my head. With the Wii being what I recall their first foray into other unique jRPGs that all added a lot of nice variety to the system (wish we would have gotten disaster day of crisis though).
So more or less I hope Nintendo can keep adding diversity to its game portfolio to cater to an audience that isn't common for their system. That will hopefully pay off at some point for them. Since I know I greatly appreciate when they do.