I did not know this had co-op with the gamepad. I think I'm going to get this now
lol
I did not know this had co-op with the gamepad. I think I'm going to get this now
Yes. It means every movement of the Gamepad will cause the aiming cursor to move. The alternative is Motion Only On When Pressing ZR - meaning the cursor only moves when you are shooting or charging a shot.Saw this on Miiverse... what's the deal? "Motion Controls Always On"?
I know the feeling. I forgot to cancel my pre order from Best Buy and it'll be here tomorrow, and I honestly thought about just keeping it and trying to adjust to the controls, but I've hated every single instance of motion controls I've ever tried, so I just don't see it changing with this. I've loved Star Fox since I was a kid during the days of the SNES, so it's so disappointing to have to pass on one after waiting for so long.Man this is such a shame. I had held out holding onto my WiiU as I knew a brand new Star Fox was coming. The controls just sound so awful.
For anyone who's already played it-is it worth buying at this point? I've played pretty much all the Fox games from the Snes all the way up. I'd hate to miss this one but man the control situation does not sound good to me at all.
Man this is such a shame. I had held out holding onto my WiiU as I knew a brand new Star Fox was coming. The controls just sound so awful.
For anyone who's already played it-is it worth buying at this point? I've played pretty much all the Fox games from the Snes all the way up. I'd hate to miss this one but man the control situation does not sound good to me at all.
The Arwing controls are okay...
The Walker controls however... >_> <_<
I'm sure fans of Mega Man Legends will feel right at home with them.
I'm weirdly looking forward to this BECAUSE the controls sound batshit crazy
Like, I'm getting Steel Diver vibes from this, where the meta-challenge is just controlling the fucking thing
That kind of excites me, but in an era where most people couldn't figure out RE6 had sliding, this game is doomed
DOOOOOOOOOMED!
This is my stance. Im actually geeked ! lolAfter Kid Icarus Uprising and Wonderful 101, I AM READY!
The controls...feel antiquated/old. Not necessarily bad, but I feel like they could've been designed like any third person shooter out there. At least for the Walker.
The All-Range mode stuff...I am like o_o O_O o_o Not quite clicking with me. I set it to limited motion controls, but it still feels off.
I get that 'oh, the cockpit view gives you more of a viewing angle' but I'm not quite grasping it. I feel like if this was on a globe TV where you were in the middle in suspended animation the controls would be perfect, but as is...not...getting it.
For the Free Aim stuff, I wish I had a Wii Remote.
The stupid thing is that every vehicle has different controls, making it very frustrating to adapt everytime. But again, every time you replay a stage you'll feel better.It definitely has a a learning curve. After trying story mode I went back to the training stages and practiced until I could comfortably beat them. Once I was able to do that, the controls kind of clicked. At least for the walker and the tank. The gyrowing on the other hand...still confused.
Yes. It means every movement of the Gamepad will cause the aiming cursor to move. The alternative is Motion Only On When Pressing ZR - meaning the cursor only moves when you are shooting or charging a shot.
How does one change this after doing the tutorial?
How does one change this after doing the tutorial?
How does one change this after doing the tutorial?
Sorry to whine. These are just my initial impressions and they may be due to my ignorance about how SFZ works or can be configured to work.
I despise vehicle view. The reticle is calibrated for the craft, not the player controlling the craft from behind. The reticle in Splatoon was calibrated for the player, not the player's avatar.
So to get a useful reticle on the TV I have to switch to cockpit view with the "-" button. Using the GamePad screen for action is ludicrous. I won't do it. I'm playing a game on a TV console. I'm not going to play action on a tiny screen on the controller. The way that games like Splatoon, Xeno Chron X, and Mario Kart 8 use the GamePad screen is absolutely fine and very beneficial.
The reticle seems to drift out of calibration very easily. I never had a problem with that in Splatoon but maybe that was because I was routinely using the stick to make large changes and the gyro to make small adjustments. So I was basically constantly recalibrating without realizing it. I found the Splatoon gyro control extremely intuitive.
Again, sorry for whining. I'm obviously a n00b.
Does anyone know if a classic controller can be used instead of a pro controller in co-op?