mr stroke
Member
I do not think it was the headsets that are limited in technology. They could have put higher res screens in them. The issue is the graphics card tech cant push that many pixels. When we have VR games that the just released 1080 cant push max AA in VR without stuttering, what would better screens get us? just a more expensive headset....
As for me, I still play my vive everyday and 100% of my VG playing time is in VR. I just wish I could buy a GPU that can run Elite Dangerous with SSx2 and max HMD quality at 90 fps, or a GPU that can run Pcars with DS9 AA at 90 fps.
Uh what? Exactly what in the display tech do you think they could not have improved? Are you saying that 4k phone displays don't exist? Are you saying they could not have used these in the HMD's? Are you saying there is a GPU that can push two 4k screens with AA and all the lighting effects of modern engines at 90+ fps?
On the Lenses, they seem perfectly fine to me. If I take off the foam on my vive, my FOV is huge as well as my sweet spot for focus. What is not ok when I do this is the display res, its even more noticable.
source?