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Have a fun! Enjoy!
(11-17-2006, 07:12 PM)
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Weird Sixaxis problem
#1
This is happening to me at least once per gaming session (happened in RR7, Resistance, Blast Factor and PlayStation Store too): direction input gets 'stuck' for a couple of seconds so that if you turn left in Resistance and release the stick, you still keep doing circles. In Blast Factor I went left, then I wanted to go right, but the ship was still going left (and I died). In the PlayStation Store, cursor simply went off the screen as it had something very important to do for a sec or two. Then he came back.
So, am I the only one experiencing this issue. I already tried another controller. |
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(11-17-2006, 07:14 PM)
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#2
Originally Posted by TTP:
I get that on my original DualShock 2. It's 5 years old though. The stick physically stays off centre on mine. Edit: Sounds like a different problem :) |
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Have a fun! Enjoy!
(11-17-2006, 07:18 PM)
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#4
Originally Posted by Graphics Horse:
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Member
(11-17-2006, 07:44 PM)
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#6
Hmmm, saw this in 1Up's RR7 review...
http://www.1up.com/do/reviewPage?cId=3155301
Quote:
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show 'em yer Jazz hands
(11-17-2006, 08:24 PM)
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#10
I've never liked bluetooth all that much with anything I have that uses it. It seems like typical temporary loss of communication for bluetooth.
Ah well, if it's a huge issue you can just leave the controller plugged in until some sort of fix is found. It would suck to lose a race due to this or something like that. |
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Member
(11-17-2006, 09:01 PM)
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#16
Originally Posted by Larry Bird:
For this assumed practice to matter at all for the PS3, they would have had to put the logic on the board in the controller to shut off bluetooth and transmit over USB... seemingly needlessly. Since it's in Sony's interest for the controller to work consistently (bad?) in both situations, I don't see why they would have invested in that capability. |
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Member
(11-17-2006, 09:03 PM)
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#17
Originally Posted by Juice:
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Member
(11-17-2006, 09:20 PM)
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#21
Quote:
edit: maybe this is what this poster meant, it's vague based on what was replied to. if so, I concur! |
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Member
(11-17-2006, 09:21 PM)
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#22
Originally Posted by Juice:
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Member
(11-17-2006, 09:23 PM)
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#23
Originally Posted by Juice:
so why would it do that if the ps3 didn't use it? |
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Junior Member
(11-17-2006, 09:56 PM)
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#27
Originally Posted by Battersea Power Station:
And apparently I REALLY want a Wii now. >_> |
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Favorite Poster on the Citadel
(11-18-2006, 01:17 AM)
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#30
I had this happen to me once while I was playing the Blast Factor demo, but not in anything else. Very peculiar.
If this is a hardware issue, a recall is practically required. If it's a bluetooth software thing, it needs to be patched ASAP. How could they not have caught something like this? Did they not test the controller? |
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Have a fun! Enjoy!
(11-18-2006, 01:18 AM)
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#31
Originally Posted by drohne:
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Favorite Poster on the Citadel
(11-18-2006, 01:20 AM)
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#33
Originally Posted by TTP:
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Have a fun! Enjoy!
(11-18-2006, 01:23 AM)
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#35
Originally Posted by Y2Kevbug11:
Oh, and they DID test it. With the controller plugged in via USB... |
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Banned
(11-18-2006, 01:28 AM)
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#36
If you bought one on ebay and it had this problem do you like complain to the seller? im wondering how that works cause if its a widespread issue people arent gonna be too happy about shelling out the big bucks and getting one with a defect. they have no 'return to store' recourse right :/
my money might stay in my wallet im not taking the chance. ah who am i kidding i'll attempt to get one anyways. |
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Member
(11-18-2006, 01:38 AM)
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#39
Originally Posted by Y2Kevbug11:
Quote:
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Favorite Poster on the Citadel
(11-18-2006, 01:39 AM)
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#40
Originally Posted by aku:jiki:
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360 ain't shit in Japan
(11-18-2006, 01:43 AM)
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#41
Originally Posted by TTP:
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they call me "Man Gravy".
(11-18-2006, 01:46 AM)
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#43
I've never been a fan of bluetooth, and I've been critical of Sony ever since they decided to use it. It seems most proprietary RF devices perform MUCH more consistently (360 and wavebird) than bluetooth does. I still don't get why they did it.
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Favorite Poster on the Citadel
(11-18-2006, 01:47 AM)
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#44
Originally Posted by TTP:
Maybe its the way resistance handles something or other...dunno. It's not regular bluetooth though, this is bluetooth HID. |
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(11-18-2006, 02:13 AM)
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#45
I've mentioned this in another thread, but this happened to me about 5/6 times on Ridge since launch (I only noticed those times because I was hitting a corner, it could have happened during straights too, I guess). It's really a potential game-breaker. On easy races, it doesn't mean much because you can go from 8th to 1st in one lap, but on later races, it would piss me off totally if I was in a position where I could win. If this is a fundamental problem with Bluetooth, Sony made a really bad decision here.
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Favorite Poster on the Citadel
(11-18-2006, 03:00 AM)
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#46
It doesn't seem to be system wide. I just played about an hour of Genji and Motorstorm and it didn't happen. I wonder what the nature of the problem is. It isn't a dropped signal because the PS3 actually will give you a warning that there is no controller detected. Seems to be like the signal jams up momentarily...but it's per game. I would think it's software implementation, but I'm no expert on this.
Obviously there is a very easy workaround (plug it in), but it needs an update. |
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Have a fun! Enjoy!
(11-18-2006, 03:18 AM)
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#47
Originally Posted by Y2Kevbug11:
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trying to mount a comeback
(11-19-2006, 12:00 AM)
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#50
Had this happen to me 3 times over about 4-5 hours of Resistance. I'd be running left and shooting and suddenly even though I let go of the pad the character keeps moving left and shooting for about 5-10 secs and no matter what I do I can't regain control. It's definitely annoying because you can be 10 mins from your last checkpoint and then suddenly you lose control and die and have to restart.
Wonder what the problem is. Whatever it is, it needs a fix ASAP. |