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View Poll Results: Which Ubisoft trend from this generation do you enjoy the most?
Less storytelling
22 7.59%
Vastly larger focus on online
13 4.48%
Moving their entire line-up to service games
12 4.14%
Implementation of long term monetization like microtransactions
22 7.59%
Posting BG&E2 concept art on Twitter: "It's really coming, I swear!"
107 36.90%
Complaining about Vivendi's impending takeover
114 39.31%
Voters: 290. You may not vote on this poll


Iceternal
Member
(11-16-2016, 08:10 AM)
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In an interview for the French journal "Le Monde" , Serge HascoŽt, creative director at Ubisoft for 16 years, said that they want less storytelling in their games and want to let players experience "their own story".

Kind of like emergent story telling.

They said games like Far Cry or Assassin's Creed had a lot of storytelling but that was "the usual way, the easy way" of making games and they want to end it.


http://www.lemonde.fr/pixels/article...0_4408996.html


I personally think it's BS and will make it easier for me to ignore their games.

Also they should look at what CD Projekt Red does and question their choices.
Richie
Member
(11-16-2016, 08:12 AM)
If this means more games like Rayman Legends, hit me with 'em!

Interesting sentiment on their part though, actively against the trends of most if the industry.
wazoo
Member
(11-16-2016, 08:12 AM)
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Story telling are tied to solo campaign, which are known to eat most of the budget for AAA games.
hughesta
Banned
(11-16-2016, 08:13 AM)
Sounds good to me. I wanna play a game and have fun, the more time spent in unskippable cutscenes or slowly walking and talking, the better.
EBE
Member
(11-16-2016, 08:14 AM)
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what does cd projekt red do?
kagamin
Member
(11-16-2016, 08:14 AM)
Maybe I would care more if they made better stories in the first place, not to discount how much fun I've had with their games that I've played though.
Caipirinha
Member
(11-16-2016, 08:14 AM)
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I would consider this a great loss if Ubisoft games actually had stories or writing worth paying attention to.

Games like Far Cry have all the plot development and dialogue of a 14 year old school English project so I'all probably survive without it.
zsynqx
Member
(11-16-2016, 08:14 AM)
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Booooo
TacticalHotdog
Member
(11-16-2016, 08:15 AM)
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Judging by the average quality of stories in Ubisoft games, I'm fine with them moving away from trying to do big AAA cinematic stories.
Charles Foster Kane
Rosebud
(11-16-2016, 08:15 AM)
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It's not like vg storytelling is very good to begin with anyways.
DeaconKnowledge
Member
(11-16-2016, 08:15 AM)
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As long as it's through gameplay and not just an endless stream of multiplayer gun shooting games then rock on.
Hesemonni
Junior Member
(11-16-2016, 08:16 AM)
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Less stories. More pussies. Rite?
kittoo
Cretinously credulous
(11-16-2016, 08:16 AM)
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I think the whole truth is that they simply dont want to invest in single player games at all.
Morfeo
The Chuck Norris of Peace
(11-16-2016, 08:16 AM)
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Less focus on story and more on gameplay please!
Yabberwocky
Member
(11-16-2016, 08:16 AM)
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Oh, jeez. I really enjoyed Syndicate, but one of its problems is that it had a fantastic cast (plus some great villains), but had a pretty sparse story overall. I was hoping Ubisoft wasn't going to double-down on this.
Falk
that puzzling face
(11-16-2016, 08:16 AM)
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I'm glad Ezio's arc was completely wrapped up.

:(
StrongBlackVine
Banned
(11-16-2016, 08:16 AM)
Well just more reason for me to ignore their new shitty games as a service model. I welcome Vivendi.
SporeCrawler
Member
(11-16-2016, 08:17 AM)

Originally Posted by TacticalHotdog

Judging by the average quality of stories in Ubisoft games, I'm fine with them moving away from trying to do big AAA cinematic stories.

Average yes but they sometimes have great stories (like the original pop)
Silvard
Member
(11-16-2016, 08:17 AM)
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There's nothing inherently wrong with that.
Ritzboof
Member
(11-16-2016, 08:17 AM)
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is this not just an excuse to not bother with campaigns
toythatkills
(11-16-2016, 08:17 AM)
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Originally Posted by Caipirinha

Games like Far Cry have all the plot development and dialogue of a 14 year old school English project so I'all probably survive without it.

Would you play Far Cry without a story, though?

I mean, we all have our Far Cry stories about how we accidentally did something that set off a chain of events that led to a cassowary taking out an entire outpost or something, but is that enough to carry a whole game?

I don't really see how they can do this with AI as it is at the moment. They'd have to have NPCs who react like humans and make different choices depending on events, which leads to more NPCs making more choices and eventually that's so out of control you can't possibly program it.
Freeman76
Member
(11-16-2016, 08:17 AM)
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Good because by and large they cant tell a story for shit.
Iceternal
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(11-16-2016, 08:17 AM)
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Originally Posted by Charles Foster Kane

It's not like vg storytelling is very good to begin with anyways.

Mafia III, Witcher 3 , Uncharted ...

You can't say these have bad storytelling.
barneystuta83
Member
(11-16-2016, 08:18 AM)
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Originally Posted by Hesemonni

Less stories. More pussies. Rite?

Should have been first post.
Frozenprince
Banned
(11-16-2016, 08:18 AM)

Originally Posted by Charles Foster Kane

It's not like vg storytelling is very good to begin with anyways.

It's precisely because of attitudes like this which is why games storytelling is stagnating.

Games can absolutely be used to tell great stories.
Atomski
Member
(11-16-2016, 08:19 AM)
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Sounds good to me to..

I feel like I play more games these days while listening to podcasts/audiobooks.. game stories just feel like a waste of time. I just want to play have fun and be challenged.
Salty Rice
Member
(11-16-2016, 08:19 AM)
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Less story and more towers to climb for vagina.

No wonder Ubisoft eventually gonna get grabbed by the shares.
Gnome
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(11-16-2016, 08:19 AM)
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Originally Posted by Iceternal

Mafia III, Witcher 3 , Uncharted ...

You can't say these have bad storytelling.

For video games sure, but remove the caveat and those are all pretty mediocre.

By no means though do I think games should give up trying. The problem is a hard one to solve, as games aren't a pure storytelling medium like books, films, or tv.
Fat4all
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(11-16-2016, 08:19 AM)
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Originally Posted by EBE

what does cd projekt red do?

all of the fucking storytelling
kagamin
Member
(11-16-2016, 08:20 AM)

Originally Posted by Iceternal

Mafia III, Witcher 3 , Uncharted ...

You can't say these have bad storytelling.

I'd personally place KOTOR 2 above those ones but sure I agree, but of course the medium is filled with such general mediocrity in terms of story that people just feel they can dismiss all of it.
jsnepo
Member
(11-16-2016, 08:20 AM)
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The less and less I buy their games.
dark10x
60 fps 60 fps 60 fps 60 fps 30 fps 60 fps 60 fps 30 fps
(11-16-2016, 08:20 AM)
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Well shit, that's bad news.

If we were talking about something like Doom, sure, but Ubi makes open world games. Take away the story and there's nothing left. "Make your own story" is bullshit.

You need a framework. At least I do. Without characters and narrative to push things along, I'm not sure I would even bother.

Originally Posted by kagamin

I'd personally place KOTOR 2 above those ones but sure I agree, but of course the medium is filled with such general mediocrity in terms of story that people just feel they can dismiss all of it.

General mediocrity? Come on. Not all stories need to be oscar winners to be engaging and fun. If you subtract the story and characters from something like Assassin's Creed 2 the whole game would just feel pointless. It's not a brilliant narrative but it's fun.
KingdomHeartsFan
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(11-16-2016, 08:20 AM)
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Hopefully this won't affect South Park.
Iceternal
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(11-16-2016, 08:20 AM)
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He also says the next Assassin's Creed will be the first game to showcase this approach.

He also says linear games sell less these days, which is not necessarily true .
Rez
(11-16-2016, 08:20 AM)
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Encouraging.
Rizific
Member
(11-16-2016, 08:21 AM)
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I'm with it. The less story getting in the way of actual gameplay, the better. I skip cutscenes and dialogue all together. And fuck devs that don't let you skip those.
kurahador
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(11-16-2016, 08:21 AM)
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And I want Ubisoft games less and less.
Lowrys
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(11-16-2016, 08:21 AM)
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Originally Posted by Iceternal

He also says the next Assassin's Creed will be the first game to showcase this approach.

That's interesting. And also worrying, as a fan of the story and series.
Evil's Bane
Member
(11-16-2016, 08:21 AM)
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Ubisoft stories are usually pretty weak. Not saying they don't get it right sometimes but in the majority of their games I've played I wasn't very into what was going on and just wanted to get back to the action.

Then again I still haven't touched a lot of their stuff, so maybe I'm just missing out.
Ploid 3.0
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(11-16-2016, 08:22 AM)
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I have been caring a lot less for story in games. I want fun games, games that suck me in and make me want to play into the night. Story rarely does that for me unless I'm binge watching a netflix series.

Gran Turismo games owned my soul on the summers. Those games had no story. SF4, Marvel vs Capcom 3, and Playstation All Stars ruled my PS3 last gen, no story.
EBE
Member
(11-16-2016, 08:22 AM)
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Originally Posted by Fat4all

all of the fucking storytelling

i thought bioware specialized in fucking storytelling
televator
Member
(11-16-2016, 08:22 AM)
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Why does it have to be such a binary choice? "Let's have story telling or lets not have it in any game ever." Sounds dumb. Where's all the "artistic integrity" defenders?
StrongBlackVine
Banned
(11-16-2016, 08:22 AM)

Originally Posted by Iceternal

He also says the next Assassin's Creed will be the first game to showcase this approach.

He also says linear games sell less these days, which is not necessarily true .

All faith is lost then.
Tagyhag
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(11-16-2016, 08:23 AM)
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Considering this is Ubi we're talking about, I'm fine with that.

For every Child of Light or Valiant Hearts you get 10 Assassin's Creeds.
Sushi Nao
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(11-16-2016, 08:23 AM)
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All I want is environmental storytelling anyway
Madness
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(11-16-2016, 08:23 AM)
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More like they just want a Destiny, Division, and GTA Online style game where they don't have to spend a lot of time and money building an elaborate story, but just throw gamers in a virtual world and let them create and grind or do what they want etc. Not saying one way is necessarily better than the other. But it seems they don't want to invest in emotional and story heavy single player games now, just focus more on coop and multiplayer moba and online connected open world games, loaded with microtransactions and carrot/stick grinding to hook people.
dark10x
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(11-16-2016, 08:23 AM)
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Originally Posted by Ploid 3.0

I have been caring a lot less for story in games. I want fun games, games that suck me in and make me want to play into the night. Story rarely does that for me unless I'm binge watching a netflix series.

Gran Turismo games owned my soul on the summers. Those games had no story. SF4, Marvel vs Capcom 3, and Playstation All Stars ruled my PS3 last gen, no story.

Those are pure gameplay titles. That's not what UbiSoft makes.

They make open world games. That's the issue.

Originally Posted by Tagyhag

Considering this is Ubi we're talking about, I'm fine with that.

For every Child of Light or Valiant Hearts you get 10 Assassin's Creeds.

...and you think those games would be improved by removing all story and characters? That was never the issue.
InquisitorAles
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(11-16-2016, 08:24 AM)
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Then I'm less and less interested in Ubisoft games.
PeterBazooka
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(11-16-2016, 08:24 AM)
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So interpret this as more of a focus on gameplay. Sounds good to me, to be honest.
dreamfall
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(11-16-2016, 08:24 AM)
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This would be the wrong direction to take for their open world titles. I think there is so much room and opportunity to create a good story in their video games. Better writers, better characterization, and a renewed focus on ensuring that the player is engaged with their stories could be a more refreshing take.

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