Pellham
Banned
(12-14-2006, 11:54 PM)
#451

Originally Posted by jarrod:
Er... and which game does FFT have more similarities with, FFVII or FFXII? ;)

Sorry Pell, your argument is just sort of short sighted here and your comparisons don't really work. The idea that FFT A2 would be on PSP simply because a FFT port is... it's hollow logic and not really taking into account the current marketplace nor Square Enix's recent development priorities.
So what is YOUR justification of Square Enix putting FFT on the PSP instead of DS? You're trying to use business logic (DS sells more hence it should get all the new games) yet Square Enix is defying this by releasing new PSP games. Port or not, the new content in the game is still going to require a team to reverse engineer the old FFT code and spend months of development time creating a game.

It makes a hell of a lot more sense that FFT A2 would follow the platform that FFT is on, not FF12:RW. That is again, assuming FFT A2 is a sequel to FFT and not FFTA. Your comparison fails because FF12 has more in common with FFTA than with FFT.
omg rite
Banned
(12-15-2006, 12:06 AM)
#452

Originally Posted by Pellham:
So what is YOUR justification of Square Enix putting FFT on the PSP instead of DS? You're trying to use business logic (DS sells more hence it should get all the new games) yet Square Enix is defying this by releasing new PSP games. Port or not, the new content in the game is still going to require a team to reverse engineer the old FFT code and spend months of development time creating a game.

It makes a hell of a lot more sense that FFT A2 would follow the platform that FFT is on, not FF12:RW. That is again, assuming FFT A2 is a sequel to FFT and not FFTA. Your comparison fails because FF12 has more in common with FFTA than with FFT.
But FFT A is is going to be a sequel to FFTA.
Giard
Member
(12-15-2006, 12:38 AM)

Giard's Avatar
#453

Originally Posted by Pellham:
Your comparison fails because FF12 has more in common with FFTA than with FFT.
Aren't FF12 and FFT both in Ivalice? Why are you saying FFTA has more in common?
MetatronM
Member
(12-15-2006, 12:57 AM)

MetatronM's Avatar
#454

Originally Posted by trancejeremy:
Of course, I didn't like FFT either, because in that you basically play the sidekick, not the protagonist (who is really Delita) and am a rabid Tactics Ogre fan, so I might be a bit biased
So, basically, you failed to understand the entire storyline of the game (that Delita was only the protagonist recorded by history and not, in fact, the real hero at all).

Interesting.
MetatronM
Member
(12-15-2006, 01:01 AM)

MetatronM's Avatar
#455

Originally Posted by Giard:
Aren't FF12 and FFT both in Ivalice? Why are you saying FFTA has more in common?
FF XII's Ivalice does more closely resemble FFTA's Ivalice than FFT's. Bangaa, Viera, FFTA-style Moogles, Judges (albeit in a different form), etc.

Still, it might just be a matter of time. In FFT, guns and airships and the like were ancient technologies left by some lost civilization, while they're very contemporary in FF XII. Maybe it's the same world in a different time. Maybe it's not.
KyanMehwulfe
Member
(12-15-2006, 01:13 AM)
#456

Aye I don't believe they've ever been officially connected. I just look at Ivalice the same way I look at chocobos or Bahamut; simply something that Matsuno liked to reuse in his games.
jiggle
Member
(12-15-2006, 04:53 AM)

jiggle's Avatar
#457




davepoobond
you can't put a price on sparks
(12-15-2006, 05:25 AM)

davepoobond's Avatar
#458

hell i might as well buy fft for psp. never finished the game originally, and tactics games work better on handhelds imo anyway. ::shrug::

crossin my fingers for more than one job being added though
Surreal
Member
(12-15-2006, 05:29 AM)
#459

Originally Posted by jiggle:
http://watch.impress.co.jp/game/docs/20061215/fft02.jpg


http://watch.impress.co.jp/game/docs/20061215/fft01.jpg
Oh God... oh God... *has to get a PSP now*
B.K.
Member
(12-15-2006, 05:33 AM)

B.K.'s Avatar
#460

What are the two classes to the right of the Time Mage? It's been years since I last played Tactics. I don't recognize them.
Zeed
Banned
(12-15-2006, 05:35 AM)
#461

Originally Posted by Surreal:
Oh God... oh God... *has to get a PSP now*
I know the feeling. Logo! Art! Clearly the best thing ever! Take that DS spinoffs, PSP wins again! I'm gonna go buy three more now.

Originally Posted by Pellham:
So what is YOUR justification of Square Enix putting FFT on the PSP instead of DS? You're trying to use business logic (DS sells more hence it should get all the new games) yet Square Enix is defying this by releasing new PSP games. Port or not, the new content in the game is still going to require a team to reverse engineer the old FFT code and spend months of development time creating a game.
I agree with this. FFT on PSP is going to be an effort that will put DQIX: Defender of the Spinoffs to shame. Slap the DQ name on a turd and it'll sell five million in Japan - SE knows this, and will use the money gained there to devote their real resources to worthwhile efforts such as those mentioned above.
Pureauthor
(12-15-2006, 05:35 AM)

Pureauthor's Avatar
#462

Originally Posted by jiggle:
http://watch.impress.co.jp/game/docs/20061215/fft02.jpg


http://watch.impress.co.jp/game/docs/20061215/fft01.jpg
SO awesome.
Zeed
Banned
(12-15-2006, 05:36 AM)
#463

Originally Posted by Pureauthor:
SO awesome.
Yeah, I've never had artwork and logos so thoroughly awe me before.
Big-E
Member
(12-15-2006, 05:38 AM)

Big-E's Avatar
#464

Originally Posted by B.K.:
What are the two classes to the right of the Time Mage? It's been years since I last played Tactics. I don't recognize them.
It looks to me that they are a female knight and male ninja.
ccbfan
Member
(12-15-2006, 05:56 AM)
#465

Why do people automatically assume the playstation userbase is alligned with the PSP userbase.

Most people are not fanboys and pledge their alligences to either Sony or Nintendo.

I know a lot more people that own a DS and PS2 than people that own DS and GCN. Also know a lot more PS2 users that own a DS than a PSP.

I mean the sales charts obviously agree with me with the PS2 and DS selling the most.

There's actually a lot less company loyalty than you guys think, there might for the early adopters but as a whole its a lot less than you think. Its usually whoever has the most games and is the most popular.

The general combination of a gamer is to have a PS2 and a DS. Plus with the announcement of FFXII-2 and DQIX on the DS the PS1/PS2 fanbase is probably the same people as the DS fanbase. Thats just how it is, just like most people had GBA and PS2 not GCN and GBA.
davepoobond
you can't put a price on sparks
(12-15-2006, 05:59 AM)

davepoobond's Avatar
#466

Originally Posted by ccbfan:
Why do people automatically assume the playstation userbase is alligned with the PSP userbase.

Most people are not fanboys and pledge their alligences to either Sony or Nintendo.
well, obviously square thinks its worth the effort so what does it matter in the end?

the PSP still has a market for games to sell, even if they're not always spectacular. sometimes you can only do stuff on the PSP that the DS can't and vice versa. in this case FFT is just a better choice for the PSP, mostly because of the resolution/screen size, as well as the fact its probably a ****ton easier to optimize a sony console-based game for another sony console.
Snaku
Sperm Receptacle
(12-15-2006, 06:02 AM)

Snaku's Avatar
#467

Originally Posted by jiggle:
pics
OMG HOTNESS I WANNA BANG YOU!

Or at least play you. :)
jj984jj
Stupid Member
(12-15-2006, 06:03 AM)

jj984jj's Avatar
#468

Originally Posted by Pellham:
So what is YOUR justification of Square Enix putting FFT on the PSP instead of DS? You're trying to use business logic (DS sells more hence it should get all the new games) yet Square Enix is defying this by releasing new PSP games. Port or not, the new content in the game is still going to require a team to reverse engineer the old FFT code and spend months of development time creating a game.

It makes a hell of a lot more sense that FFT A2 would follow the platform that FFT is on, not FF12:RW. That is again, assuming FFT A2 is a sequel to FFT and not FFTA. Your comparison fails because FF12 has more in common with FFTA than with FFT.
By that logic DQIX should be on PS2.

Originally Posted by Zyid:
I agree with this. FFT on PSP is going to be an effort that will put DQIX: Defender of the Spinoffs to shame. Slap the DQ name on a turd and it'll sell five million in Japan - SE knows this, and will use the money gained there to devote their real resources to worthwhile efforts such as those mentioned above.
The overblown AniHawk is getting tiring Zyid.
HomerSimpson-Man
Member
(12-15-2006, 06:05 AM)

HomerSimpson-Man's Avatar
#469

[/IMG]

That's pretty nice! I don't want to go over this huge thread so the game is going to have new art and scenes in it?

I never did finish the PS1 version, and the disc was pretty scratched too hell and back, plus I totally suck at it now when trying to play in the middle of a 75 hour save file.

Maybe I should just restart it on the PSP version again if it's brought over here.
ccbfan
Member
(12-15-2006, 06:07 AM)
#470

Originally Posted by jiggle:




I wonder what scene the top one is?

It looks like Delita and Ramza but I can't seem to recognize the scene.

The only one I can think of is when they blow into the leaf scene right after the thieves fort battle but they were on a grassy knoll in that scene.

It has to be chapter 1 cause thats the only chapter Ramza has a cape.
HomerSimpson-Man
Member
(12-15-2006, 06:09 AM)

HomerSimpson-Man's Avatar
#471

Man, I really really don't remember anything from FFT anymore and I put 75 hours into it!!

I guess it would almost be a fresh start playing it again.
Zeed
Banned
(12-15-2006, 06:10 AM)
#472

Originally Posted by jj984jj:
By that logic DQIX should be on PS2.


The overblown AniHawk is getting tiring Zyid.
I have no idea what you're talking about.
ethelred
Member
(12-15-2006, 06:11 AM)

ethelred's Avatar
#473

Originally Posted by ccbfan:
I wonder what scene the top one is?

It looks like Delita and Ramza but I can't seem to recognize the scene.

The only one I can think of is when they blow into the leaf scene right after the thieves fort battle but they were on a grassy knoll in that scene.

It has to be chapter 1 cause thats the only chapter Ramza has a cape.
They weren't on a grassy knoll... they were on Gruborza Plains, outside Gariland. That's what the scene is showing.
davepoobond
you can't put a price on sparks
(12-15-2006, 06:16 AM)

davepoobond's Avatar
#474

so are there animated scens or somethin bein added?
Surreal
Member
(12-15-2006, 06:16 AM)
#475

Originally Posted by ethelred:
They weren't on a grassy knoll... they were on Gruborza Plains, outside Gariland. That's what the scene is showing.
Really? I thought that was Mandalia Plains.
ethelred
Member
(12-15-2006, 06:18 AM)

ethelred's Avatar
#476

Originally Posted by Surreal:
Really? I thought that was Mandalia Plains.
What the hell. Gruborza Plain is Tactics Ogre. :lol

You're right. It's Mandalia.
Hero
Member
(12-15-2006, 06:26 AM)

Hero's Avatar
#477

Man, FFT is one of my most beloved games.

Great gameplay, great characters, great story, exceptional soundtrack.

The only thing that was less than stellar was the translation, so hopefully this will get a newly done translation here in NA. Cutscenes look beautiful too.

Give us FFT2. Not FFTA or FFTA2.
trancejeremy
Banned
(12-15-2006, 06:32 AM)
#478

Originally Posted by MetatronM:
So, basically, you failed to understand the entire storyline of the game (that Delita was only the protagonist recorded by history and not, in fact, the real hero at all).

Interesting.
I understood it, I thought it stunk.


That's why I deliberately chose "protagonist" to describe him, not "hero". I mean, basically you do all the work, and he gets all the credit and the princess (who later kills him).

What a ripoff! While you ride off in the sunset with your sister, into obscurity.
Triumph
Banned
(12-15-2006, 06:38 AM)
#479

Originally Posted by castle007:
Tactics to PSP???

Highly doubt it
kekekekeke!!!!!!!!!
duckroll
mashadar's neko-mimi slave
(12-15-2006, 09:29 AM)

duckroll's Avatar
#480

http://www.square-enix.co.jp/fft/

The site will be opening at 12 noon tomorrow on the 16th (Japan time) so that's in about 16 and a half hours. Start the countdown! :D
Jonnyram
(12-15-2006, 09:35 AM)

Jonnyram's Avatar
#481

Hmm, right in the middle of Jump Festa, eh.
Looks like there'll be some nice stuff there this weekend.
duckroll
mashadar's neko-mimi slave
(12-15-2006, 09:50 AM)

duckroll's Avatar
#482

Originally Posted by Jonnyram:
Hmm, right in the middle of Jump Festa, eh.
Looks like there'll be some nice stuff there this weekend.
Will you be going? It'll be nice to have someone providing a summary of the playables and trailers. :D
KyanMehwulfe
Member
(12-15-2006, 09:54 AM)
#483

That cutscene looks gorgeous. I really hope they redo at least two or three notable scenes per chapter, rather than just give us a new intro like they often do.
duckroll
mashadar's neko-mimi slave
(12-15-2006, 09:58 AM)

duckroll's Avatar
#484

Originally Posted by KyanMehwulfe:
That cutscene looks gorgeous. I really hope they redo at least two or three notable scenes per chapter, rather than just give us a new intro like they often do.
It's confirmed that there will be key FMVs throughout the game, although it's unknown at the moment how many they will make. These aren't just OP/ED scenes, since in the scans you even see subtitles from the game script.
jarrod
Banned
(12-15-2006, 01:11 PM)
#485

Originally Posted by Pellham:
So what is YOUR justification of Square Enix putting FFT on the PSP instead of DS? You're trying to use business logic (DS sells more hence it should get all the new games) yet Square Enix is defying this by releasing new PSP games. Port or not, the new content in the game is still going to require a team to reverse engineer the old FFT code and spend months of development time creating a game.

It makes a hell of a lot more sense that FFT A2 would follow the platform that FFT is on, not FF12:RW. That is again, assuming FFT A2 is a sequel to FFT and not FFTA. Your comparison fails because FF12 has more in common with FFTA than with FFT.
Well, yes... business sense. There's likely to be a better return on investment for DS given it's gigantic userbase, healthy software sales and the fact it doesn't have a FFT already on it. That's all there is, Square Enix has already repeatedly proven that they're not interested in playing console allegiances these days, even with sequels. FFT PSP is an incedental port, it's selection probably has nothing to do with selection for the rest of Ivalace Alliance games... and frankly, considering that the 2 other confirmed IA games are of different machines, who's to say FFT A2 won't be as well... PS3/360/Wii are all possible canidates here (some more than others obviously) but I'd say the fact that Square Enix has developed one original PSP title in it's entire lifespan (and then thrown it 3 ports) up to this point, the fact that it's sales figures are flounding, and the fact that there's a lower cost, higher return handheld solution that they're already overwhelimingly supporting... I dunno... it's not 1996 anymore.

And um... my comparison was between FFVII (your example for remaining "manufacturer exclusive") and FFXII (ethel's argument for following the larger market), as which was closer to FFT. Care to answer that?
KyanMehwulfe
Member
(12-15-2006, 08:51 PM)
#486

Originally Posted by duckroll:
It's confirmed that there will be key FMVs throughout the game, although it's unknown at the moment how many they will make. These aren't just OP/ED scenes, since in the scans you even see subtitles from the game script.
Excellent, thanks for the clarification.
KyanMehwulfe
Member
(12-16-2006, 09:29 AM)
#487

Originally Posted by duckroll:
http://www.square-enix.co.jp/fft/

The site will be opening at 12 noon tomorrow on the 16th (Japan time) so that's in about 16 and a half hours. Start the countdown! :D
Site is online now.

Nothing much on it though. Nice map for a background though and I see an "Ivalice Alliance" logo.
Rei_Toei
Fclvat sbe Pnanqn, ru?
(12-16-2006, 10:26 AM)

Rei_Toei's Avatar
#488

I wonder if they're gonna include the older Matsuno titles (FFT,FFTA, perhaps VS, FFXII) with the Ivalice Alliance project, or if it only concerns new games. Hopefully there will be more on the site after Jump Festa.
Yoboman
Banned
(12-16-2006, 10:38 AM)
#489

Is Ivalice just the areas of Archadia and Rozarria that we saw in FFXII, or is there more to it? It seemed like the world could be expanded to something MUCH larger and FFXII just had a small continent at most, but I haven't played FFT and Vagrant Story only seems to have a small scope on the world.

Interestingly I just read this on Wiki, outlining their connection

Quote:
The Kingdom of Valendia, the setting for Vagrant Story, shares the same name as a continent of Ivalice in Final Fantasy XII. The Kiltia religion, founded centuries before the events of Final Fantasy XII, is present in the form of a temple, and there are many references in dialogs to ancient Kildean letterings[8] (an ancient language at the time of Final Fantasy XII). Also, a quotation from Alazlam J. Durai, a famous historian of Ivalice who lived 400 years after the Lion War (the narrator of the Zodiac Brave Story in Final Fantasy Tactics), is used at the beginning of the game
KyanMehwulfe
Member
(12-16-2006, 10:51 AM)
#490

There's a lot more to the world.

Watch one of chapter interludes by Omdore, such as the one that follows the opening movie, and it shows a much bigger map of Rozarria and Archadia. Most of the edge of the map is still land so it suggests they're just blots in a much bigger world.

I wish that they'd sort of tie everything together officially in one game, or just give as official confirmation that there's no real connection between the world.
Yoboman
Banned
(12-16-2006, 11:10 AM)
#491

Originally Posted by KyanMehwulfe:
There's a lot more to the world.

Watch one of chapter interludes by Omdore, such as the one that follows the opening movie, and it shows a much bigger map of Rozarria and Archadia. Most of the edge of the map is still land so it suggests they're just blots in a much bigger world.

I wish that they'd sort of tie everything together officially in one game, or just give as official confirmation that there's no real connection between the world.
Yeah it's too bad Matsuno has unofficially skipped out on Square Enix. I still pray we're all guessing wrong and he's just ona leave of absence.:(
KyanMehwulfe
Member
(12-16-2006, 11:17 AM)
#492

Well there's always hope if Yoshida and Minagawa remain. There may of not been the core designer behind all the Tactics games, but as the two core artists I would assume they still had solid creative output and were the two most people that Matsuno brainstormed with, bounced ideas off of, etc. I think they may be able to do an Ogre Battle or Ivalice game justice.

I'm not sure if they're still with Square Enix though. I've heard nothing so I would assume they are, but that might just be because they're lesser names. I guess whether or not they follow Matsuno may indicate just how tight the three of them were (and thus how well they could take over Tactics/Ivalice themselves).
Jasoncheng
Member
(12-16-2006, 11:46 AM)
#493

http://nenryoubbs.blog.shinobi.jp/Entry/343/

ジャンフェス会場より
FFT A2はDSで確定。
Bo130
Member
(12-16-2006, 12:03 PM)

Bo130's Avatar
#494

Fantastic! :D
Rei_Toei
Fclvat sbe Pnanqn, ru?
(12-16-2006, 02:53 PM)

Rei_Toei's Avatar
#495

Nice. Sorry if it has already been mentioned, but is The Sealed Grimoire expected to be shown at Jump Festa, or is it expected to be nothing more but a name right now?
duckroll
mashadar's neko-mimi slave
(12-16-2006, 03:41 PM)

duckroll's Avatar
#496

Originally Posted by KyanMehwulfe:
I'm not sure if they're still with Square Enix though. I've heard nothing so I would assume they are, but that might just be because they're lesser names. I guess whether or not they follow Matsuno may indicate just how tight the three of them were (and thus how well they could take over Tactics/Ivalice themselves).
No, the question is not how tight the three of them were, but whether or not Matsuno actually went "somewhere" in terms of game development. If Matsuno jumped off a cliff, I doubt they would follow even as the best of friends. They're not retarded. :D
ant1532
A hoopy frood who really knows where his towel is.
(12-16-2006, 03:42 PM)

ant1532's Avatar
#497

this is my favorite FF logo yet


Can't wait for this.

Damn it, my FFT for playstation(non greatist hits) is all shattered. Why did i let my friend borrow it? WHY.
KyanMehwulfe
Member
(12-16-2006, 10:25 PM)
#498

I don't like it as much as the original, but it is fitting of the art style.
BlueTsunami
there is joy in sucking dick
(12-17-2006, 12:02 AM)

BlueTsunami's Avatar
#499

Originally Posted by ant1532:
Damn it, my FFT for playstation(non greatist hits) is all shattered. Why did i let my friend borrow it? WHY.
Almost the same thing happened to me. I lent some kid I knew in Middle School my original copy of Xenogears, totally forgot about it and the kid moved. Never got it back :(
Cedille
Member
(12-17-2006, 03:40 AM)
#500

http://www.gamevideos.com/video/id/8042


IMO, I don't dislike these FMVs, but the voice acting is just awful.