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Cerium
Member
(09-21-2017, 12:16 PM)
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Please note there is no actual footage of the Switch build in this video

For off-screen footage running on the Switch handheld please check this thread instead

-----------------

https://www.youtube.com/watch?v=cXxD...EsU6gPgjvy4R-6

They're impressed, but it's 30fps

Port by "Switch experts" Panic Button, who are also doing the Rocket League port

All of his impressions are based on playing in UNDOCKED mode
  • Most ambitious cross platform Switch port yet
  • "Utterly insane, how did they do that?"
  • Post process pipeline mostly intact
  • 30fps cap was "inevitable"
  • Depth of field reduced but not removed
  • Resolution is lower on Switch, dynamic, unsure of exact count
  • Reduced textures
  • "It's a good port!"
He's really looking forward to testing the final Switch version because he believes it will demolish a PC with equivalent specs

Final word:

"Bottom line, I've played a respectable looking version of DOOM on what is effectively a tablet. And that is seriously impressive."

Here's the writeup

Judged on its own terms, Doom on Switch could be a winner based on our gameplay tests so far - but our hands-on was entirely handheld-based. On the one hand, we expect more consistent performance and improved resolution when docked, but on the other, playing on the big screen may highlight the cutbacks more. We'll just have to see. However, the basic idea of bringing Doom - and indeed Wolfenstein 2 - to Switch is just so ambitious, we have to applaud the developers for the effort. Hopefully the final code will deliver.

AcademicSaucer
Member
(09-21-2017, 12:16 PM)
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Well then
SuperSah
Banned
(09-21-2017, 12:16 PM)
am cri everytiem
purseowner
Member
(09-21-2017, 12:17 PM)
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Rip and screen tear.
Ruud_Luiten
Member
(09-21-2017, 12:17 PM)
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:(. Hope it's stable...
Herb Alpert
Member
(09-21-2017, 12:18 PM)
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I'm disappointed, but still in!
A Serious Man
Member
(09-21-2017, 12:18 PM)
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That's... disappointing. Doom is one of the few games where 60 fps is really critical to the experience.
Enter The 36 Chambers
Member
(09-21-2017, 12:18 PM)
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I'm not even a big 60 frames or nothing kinda guy (I only have an Xbox One lmao)

But as cool as having portable DOOM is, it needs to be 60. Most games dont need it, but I really feel DOOM does.
Wiped89
Member
(09-21-2017, 12:19 PM)
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I'm one of the few geek types who prefers resolution over fps. So yay! If this is 1080p30 I'm in.
Seganomics
Member
(09-21-2017, 12:19 PM)
Saw that coming a mile off...
IAmAnAgnostic
Member
(09-21-2017, 12:19 PM)
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Should have gone for lower detail and 60 fps
Loris146
Member
(09-21-2017, 12:19 PM)
Expected.
Lynd7
Member
(09-21-2017, 12:19 PM)
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Lower detail, but I think it'll look pretty great on the handheld screen.
T.O.P
Banned
(09-21-2017, 12:20 PM)
And i'm out lol
SatoAilDarko
Member
(09-21-2017, 12:20 PM)
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Considering other 60fps XB1/PS4 retail console ports like NBA 2K18 and Sonic Forces are 30 FPS on Switch this wouldn't be surprising. Sacrifices had to be made.
Rellik
Banned
(09-21-2017, 12:20 PM)
540p 😳
BanjoLayleeYookaKazooie
Member
(09-21-2017, 12:20 PM)

Originally Posted by Wiped89

I'm one of the few geek types who prefers resolution over fps. So yay! If this is 1080p30 I'm in.

Watch the video. The game is definitely not going to be 1080p, we could tell that from the trailer even.
RoadHazard
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(09-21-2017, 12:20 PM)
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Looks like a last-gen version of the game, as expected.
Alexander DeLarge
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(09-21-2017, 12:20 PM)
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Remember guys, no excuses for a lack of third party support.
https://www.youtube.com/watch?v=GgUnqMvlstw


540p/30fps on one of the most scalable engines ever lol
lutheran
Member
(09-21-2017, 12:21 PM)
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They're impressed, that is all I need to know. It will be fine at a solid 30 FPS. 60 is better but I can live with 30 and I am sure it will get a performance patch in the future just like every other Switch game that had frame rate issues.
LordKano
Banned
(09-21-2017, 12:21 PM)
Meaningless port, shouldn't have bothered doing it.
Stilton Disco
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(09-21-2017, 12:21 PM)
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Originally Posted by Enter The 36 Chambers

I'm not even a big 60 frames or nothing kinda guy (I only have an Xbox One lmao)

But as cool as having portable DOOM is, it needs to be 60. Most games dont need it, but I really feel DOOM does.

I'm also not a big '60fps is vital for good gamelan!!!!' guy, actually I'm of the opinion most people who go on about should just fuck off, but yeah, DOOM really is one of those titles that needs it.

Not gonna lie, this would be a deal breaker for me.
SuperSah
Banned
(09-21-2017, 12:22 PM)

Originally Posted by Rellik

540p 😳

I haven't yet watched this but is it really 540p?

720/30 is fine but 540/30 and i'm out.
TheMagician
Member
(09-21-2017, 12:22 PM)
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I remember people on here saying NBA 2K wouldn't be any good on Switch at 30fps.

Turned out it looks, plays and feels great.

Of course, 60fps is preferred and better but it's not a killer when porting to a far less powerful console, and having 30fps is clearly a necessary sacrifice to putting Doom on a portable piece of hardware in the first place.
Raide
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(09-21-2017, 12:23 PM)
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Originally Posted by SuperSah

I haven't yet watched this but is it really 540p?

720/30 is fine but 540/30 and i'm out.

On the early stages they said it could be dynamic scaling and could be lower.
fabricated backlash
Member
(09-21-2017, 12:23 PM)
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Fuck. Still going to get it, but man that sucks.
SuperSah
Banned
(09-21-2017, 12:23 PM)

Originally Posted by Raide

On the early stages they said it could be dynamic scaling and could be lower.

hard pass I guess lol
Rellik
Banned
(09-21-2017, 12:23 PM)

Originally Posted by SuperSah

I haven't yet watched this but is it really 540p?

720/30 is fine but 540/30 and i'm out.

It's dynamic resolution that drops to as low as 540p at times.
MetalliCabombination
Member
(09-21-2017, 12:24 PM)
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Doesnt measure up in visuals and 60fps was certainly fundamental to the game design. Nope.
RockmanBN
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(09-21-2017, 12:24 PM)
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Sadly no 60 no buy. Doom really needs it to play good.
Kingpin Rogers
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(09-21-2017, 12:24 PM)
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Originally Posted by Rellik

It's dynamic resolution that drops to as low as 540p at times.


Is that just for handheld or docked as well?
samar11
Member
(09-21-2017, 12:25 PM)
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This game is going to sell like shit on the switch and watch the support vanish lol
sasliquid
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(09-21-2017, 12:25 PM)
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Yeah I'm not an FPS guy but I love how fast and smooth Doom is. No reason to double dip is this is the case
Cheat Code
Member
(09-21-2017, 12:25 PM)
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Hahaha.

You guys thought it would run at 60.
KingSnake
The Birthday Skeleton
(09-21-2017, 12:25 PM)
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Well, that makes my decision very easy then. Still looking forward to Skyrim and Wolfenstein II.
mrmickfran
Member
(09-21-2017, 12:26 PM)
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I'll just get it on PS4 then.
rjc571
Banned
(09-21-2017, 12:26 PM)
Figures, Bethesda would be shouting from the rooftops if it ran at 60 fps.

Unfortunately I'll have to pass as 30 fps games in first person make me nauseous.
lutheran
Member
(09-21-2017, 12:26 PM)
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We already knew some of these triple A 3rd party titles would have to be downgraded to play on a tablet no? It is still Doom and still looks good. I am sure it will play and look just fine especially on the tablet while on the go.
J@hranimo
Banned
(09-21-2017, 12:27 PM)
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Originally Posted by samar11

This game is going to sell like shit on the switch and watch the support vanish lol

Preeeeeeeeeetty much lol.

edit: Well not entirely, but it will say something to them and they'll re-adjust accordingly.
AllGamer
Member
(09-21-2017, 12:27 PM)
Wow...30fps, lowest settings, low resolution.
LinkSlayer64
Member
(09-21-2017, 12:27 PM)
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Weird, Pixelpar just reported the opposite (60, not 30) from a pulled article on multiplayer.it

https://twitter.com/pixelpar/status/910805905683501057

Wonder if we'll get official confirmation soon.
orava
Member
(09-21-2017, 12:27 PM)
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The low end gpu refusing to downclock to console settings was kinda hilarious.
dan2026
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(09-21-2017, 12:28 PM)
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60fps is critical.
30fps is not good enough.
Piccoro
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(09-21-2017, 12:28 PM)
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Originally Posted by Cheat Code

Hahaha.

You guys thought it would run at 60.

I mean, they got it to run at a stable 60 on base PS4 and even regular XBox One...
RAWRferal
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(09-21-2017, 12:28 PM)
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Originally Posted by Cheat Code

Hahaha.

You guys thought it would run at 60.

Not unreasonable considering the apparent texture and resolution downgrades.

Perhaps there just isn't enough CPU grunt without significant changes to levels/enemies etc.
BanjoLayleeYookaKazooie
Member
(09-21-2017, 12:28 PM)

Originally Posted by samar11

This game is going to sell like shit on the switch and watch the support vanish lol

It'd be kinda silly if this one game alone decided all that. There's way more other games coming, even from Bethesda that should obviously be judged just as much if not more than this game.
Crayolan
Member
(09-21-2017, 12:28 PM)
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30 fps is unfortunate.
hoserx
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(09-21-2017, 12:29 PM)
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Originally Posted by Piccoro

I mean, they got it to run at a stable 60 on base PS4 and even regular XBox One...

Two systems that are significantly more powerful than the switch.....
KainXVIII
Member
(09-21-2017, 12:30 PM)
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* "Utterly insane, how did they do that?"
* 30fps cap was "inevitable"

Did what? 🤔
Alexander DeLarge
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(09-21-2017, 12:30 PM)
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Originally Posted by Cheat Code

Hahaha.

You guys thought it would run at 60.

I expected 60/720p docked at least given the significant visual downgrade.

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