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Banned
(03-10-2007, 08:19 AM)
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Too human may miss 2007
#1
Fresh from GDC, there are two news updates regarding Too Human and Silicon Knights today. First up is a quick video interview with Denis Dyack done by Gamespot. In this interview, Denis gives a little bit of info about all three games Silicon Knights has (or is about to have) in development. We all know about Too Human and the as of yet unnamed Sega project, but the third unannounced game is open to much speculation. Pay particular attention to Denis's comments about the time SK believes a game should be shown.
And after paying attention to those comments, also take a look at the comments from MGS's Shane Kim regarding the status of Too Human. On Too Human
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Member
(03-10-2007, 08:35 AM)
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#16
Really, I think that in Silicons Knigths they are unable to finish games without big delays. I'm starting to think that their other proyects will have to be delayed for the next generation, and I mean for the generation that will come after PS3, X360 and Wii. :lol
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Member
(03-10-2007, 08:37 AM)
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#20
Originally Posted by CrushDance:
Too Human would make more of a splash in spring or summer 2008. |
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Mehmber
(03-10-2007, 09:31 AM)
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#28
Originally Posted by legend166:
Silicon Knights wouldn't be showing off the game in a couple weeks if it wasn't coming out for another year. |
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knows his self-worth.
(03-10-2007, 09:49 AM)
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#35
Originally Posted by Mifune:
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Member
(03-10-2007, 10:18 AM)
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#37
Was Twin Snakes the last game SK released?
If you ask me, the whole Too Human fiasco is ridiculous. Your game can only become so popular and lucrative. Compare SK to other dev. studios that pump out very successful games, at least once a year or so (none come immediately to mind, but I'm sure you know what I mean). |
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Member
(03-10-2007, 10:23 AM)
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#38
Originally Posted by miyuru:
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Member
(03-10-2007, 10:30 AM)
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#40
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i.e. Blizzard, Valve, Nintendo (kinda-although you have lots of games there), Id. Silicon Knights, arguably has only had one quasi successful (sales) game. When you have a long development cycle you have to have a megahit. Id and Valve arguably have engine cash, not to mention sales success. Nintendo is Nintendo. Blizzard has monthly revenue streams and sales cash. SK relies on a sugar daddy. One Sugar Daddy dumped them, will Microsoft? Tim Schaefer got cut loose for a far less investment. |
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Member
(03-10-2007, 11:07 AM)
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#44
Originally Posted by BrodiemanTTR:
Either way, my favorite looking of all the Too Human games was the GAMECUBE's Ninja with that fat guy. Maybe there will be an Eternal Darkness 2 on the Wii? :lol |