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BradVanDam
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(04-29-2007, 08:06 AM)
 
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Spider-Man 3 PC Requirements #1

I SAID WOW -

SM3 Requirements
Minimal system requirements (OMG):

CPU: Pentium 4/Athlon XP or better
CPU Speed: 2.8 GHz
System: RAM 1 GB for Windows 2000/XP or 1.5 GB for Windows Vista
Operating System: English version of Microsoft(R) Windows(R) 2000/XP/Vista
Video Card: 100% DirectX(R) 9.0c-compliant AGP/PCIe 256 MB onboard memory hardware T&L-capable video card with Shader Model 3.0 support and the latest drivers (NVIDIA GeForce 7300 GT+ / ATI Radeon X1300+)
Free Disk Space 6 GB of uncompressed hard disk space (plus 600 MB for the Windows swap file)
davepoobond
you can't put a price on sparks
(04-29-2007, 08:13 AM)
 
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#2

WHAT THE ****
laserbeam
Banned
(04-29-2007, 08:19 AM)
 
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#3

I have the game and I can honestly say the requirements are insane.

I'm Running a Dual Core 3.4,1.5 Gigs of DDR2 533 and my one weak link is a 6800gt video card and it runs like ass. even when not on high settings and on what i consider very mediocre resolution.
Kevin
Member
(04-29-2007, 08:25 AM)
 
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#4

WTF? Why are PC ports so crappy these days? The game barely has better graphics then whats capable on the Xbox 1. Halo PC was another horrible port.
Dave1988
Member
(04-29-2007, 08:28 AM)
 
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#5

The Shader requirements are atrocious :/
Grayman
Member
(04-29-2007, 08:29 AM)
#6

what about a pc port of the ps2 version...
laserbeam
Banned
(04-29-2007, 08:30 AM)
 
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#7

Originally Posted by Grayman:
what about a pc port of the ps2 version...

not gonna happen. they ported the PS3/360 Version. Like I said the Game just runs like crapand my PC really isnt bad i can run pretty much every FPS out there onmax settings at 1280x1024 or higher resolutions.

I even tested spiderman at 800x600 with all settings at low and it would still chug. its a horrible port
The Jer
Member
(04-29-2007, 08:33 AM)
 
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#8

heh, my PC meets the minimum requirements.
Just barely, though.
The Jer
Member
(04-29-2007, 08:34 AM)
 
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#9

Originally Posted by Kevin:
WTF? Why are PC ports so crappy these days? The game barely has better graphics then whats capable on the Xbox 1. Halo PC was another horrible port.

What are talking about? Halo PC was/is awesome.
What was wrong with it?
Linkup
Member
(04-29-2007, 08:39 AM)
 
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#10

My PC is going to tear this game a new one running on lowest settings at 640x480.
tribal24
Member
(04-29-2007, 08:42 AM)
 
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#11

meh -_- they should have optomized the pc port
davepoobond
you can't put a price on sparks
(04-29-2007, 08:43 AM)
 
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#12

Originally Posted by The Jer:
What are talking about? Halo PC was/is awesome.
What was wrong with it?


i had problems with it on my ATI computer with better specs, but it ran smooth as butter (most of the time) on a weaker nVidia rig.

:P
Mason
Member
(04-29-2007, 08:44 AM)
 
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#13

Originally Posted by tribal24:
meh -_- they should have optomized the pc port

They should have not bothered in the first place because nobody is going to buy the PC version.
Kevin
Member
(04-29-2007, 08:46 AM)
 
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#14

Originally Posted by The Jer:
What are talking about? Halo PC was/is awesome.
What was wrong with it?


My older 2.0 GHZ system with a gig of ram and an Geforce 4 Ti 4600 ran the game like crap. The original Xbox had like 30% of that power and it ran fine. Even on my newer computer it still lags a bit. Halo is an awesome game but that doesn't justify the craptastic port.
The End
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(04-29-2007, 08:46 AM)
 
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#15

I really don't see the problem here. Thanks to the 360 and the PS3, SM 3.0 is the new baseline.
Eteric Rice
I think I'm retarded
(04-29-2007, 08:47 AM)
 
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#16

Holy shit. I'm pretty sure mine can run it, but God have mercy on someone with something like a Compaq.
spindoc
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(04-29-2007, 08:48 AM)
 
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#17

Splinter Cell: DA had 3.0 shader requirements as well. I think Rainbow 6 Vegas falls under the same specs. People were throwing the same fit when the 2.0 requirements started showing up, as did the 1.1 shaders. It's nothing new, really.

Crap pc ports are the rule rather than the exception these days. *shakes fist at Ubisoft*
Phife Dawg
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(04-29-2007, 08:50 AM)
 
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#18

Originally Posted by laserbeam:
I have the game and I can honestly say the requirements are insane.

I'm Running a Dual Core 3.4,1.5 Gigs of DDR2 533 and my one weak link is a 6800gt video card and it runs like ass. even when not on high settings and on what i consider very mediocre resolution.
So it's out already? Where did you get it?
Xrenity
Member
(04-29-2007, 08:50 AM)
 
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#19

I want this but haven't got SM3.0 :(
omg rite
Juniorore
(04-29-2007, 08:52 AM)
 
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#20

Originally Posted by Xrenity:
I want this but haven't got SM3.0 :(

Well it's on 4 consoles too. You don't have any of them?
Pimpbaa
Official Forum Cocksucker
(04-29-2007, 08:54 AM)
 
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#21

Whats the big deal about the shader model 3.0 requirement? Cards capable of that were around since the GeForce 6 series. And you can get them for cheap. Although one would better off aiming for a dx10 card.
Xrenity
Member
(04-29-2007, 11:34 AM)
 
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#22

Originally Posted by omg rite:
Well it's on 4 consoles too. You don't have any of them?
Just heard I'm getting the Wii version.

But I'm not too confident on the swinging yet, and the graphics aren't that great.

Had a lot of fun with Spider-man 2 on gamecube though.
White Man
his black heart pumps poison
(04-29-2007, 11:41 AM)
 
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#23

Originally Posted by spindoc:
Splinter Cell: DA had 3.0 shader requirements as well. I think Rainbow 6 Vegas falls under the same specs. People were throwing the same fit when the 2.0 requirements started showing up, as did the 1.1 shaders. It's nothing new, really.

Crap pc ports are the rule rather than the exception these days. *shakes fist at Ubisoft*

Rainbow 6 Vegas uses UE3. It probably legitimately requires 3.0 since there were no downports.
Danj
Member
(04-29-2007, 12:03 PM)
 
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#24

Originally Posted by BradVanDam:
Video Card: 100% DirectX(R) 9.0c-compliant AGP/PCIe 256 MB onboard memory hardware T&L-capable video card with Shader Model 3.0 support and the latest drivers (NVIDIA GeForce 7300 GT+ / ATI Radeon X1300+)

There's something wrong with this statement, because GeForce 6600 and upwards have Shader Model 3.0 too.
bee
Member
(04-29-2007, 12:19 PM)
 
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#25

hmm its out already? smells like warez to me, the requirements of 2.8ghz, 1gb, sm 3.0 is a 3+year old spec so i dunno how people can really complain , as for it looking like an xbox 1 game have u actually seen screenshots from it?
f@luS
Member
(04-29-2007, 12:25 PM)
 
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#26

screens looks ok but ill wait to see how it looks with full detail coz the youtubes videos make it looks like spiderman 2 ( big texturing pop up)


pc : http://www.youtube.com/watch?v=rkF-c8O5fng
x360 (guess similar for ps3) : http://www.youtube.com/watch?v=GiABkVTFnJQ
Zzoram
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(04-29-2007, 12:31 PM)
 
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#27

Ya, requiring SM3.0 at this point is not really a big deal. All the GeForce 6 and up as well as the Radeon X1000 and up cards support SM3.0.
Kabouter
Member
(04-29-2007, 12:32 PM)
 
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#28

SM3.0 is shocking?
Sure, it's not like I'm happy about it, but I'm hardly shocked.
Not like it requires Vista or a dual core CPU.
FlyinJ
Douchebag. Yes, me.
(04-29-2007, 12:36 PM)
 
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#29

Originally Posted by laserbeam:
not gonna happen. they ported the PS3/360 Version. Like I said the Game just runs like crapand my PC really isnt bad i can run pretty much every FPS out there onmax settings at 1280x1024 or higher resolutions.

I even tested spiderman at 800x600 with all settings at low and it would still chug. its a horrible port

How are all these people playing the game? It's not even released until next friday...
Kabouter
Member
(04-29-2007, 12:38 PM)
 
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#30

Originally Posted by FlyinJ:
How are all these people playing the game? It's not even released until next friday...
Review copies? Either that, or warez.
FlyinJ
Douchebag. Yes, me.
(04-29-2007, 12:43 PM)
 
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#31

Originally Posted by Kabouter:
Review copies? Either that, or warez.

"not gonna happen. they ported the PS3/360 Version. Like I said the Game just runs like crapand my PC really isnt bad i can run pretty much every FPS out there onmax settings at 1280x1024 or higher resolutions."

Does that sound like someone who is paid or even trusted to write cohesive game reviews?
Kabouter
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(04-29-2007, 12:44 PM)
 
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#32

Originally Posted by FlyinJ:
"not gonna happen. they ported the PS3/360 Version. Like I said the Game just runs like crapand my PC really isnt bad i can run pretty much every FPS out there onmax settings at 1280x1024 or higher resolutions."

Does that sound like someone who is paid to write cohesive game reviews?

You're right, probably warezed the game then.
XSamu
Banned
(04-29-2007, 12:48 PM)
 
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#33

Originally Posted by FlyinJ:
How are all these people playing the game? It's not even released until next friday...
You can download it on every big torrent site. Poor fools, don't appreciate the value of legal copies.
Xrenity
Member
(04-29-2007, 12:50 PM)
 
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#34

Originally Posted by bee:
hmm its out already? smells like warez to me, the requirements of 2.8ghz, 1gb, sm 3.0 is a 3+year old spec so i dunno how people can really complain
Why not kick the fancy SM3.0 stuff out to at least let more people play it.

But hey, that's me.

Going to build a new PC some time this year though.
Haunted
(04-29-2007, 12:50 PM)
 
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#35

Originally Posted by The Jer:
heh, my PC meets the minimum requirements.
Just barely, though.
.

Last edited by Haunted : 04-29-2007 at 12:53 PM.
FlyinJ
Douchebag. Yes, me.
(04-29-2007, 12:54 PM)
 
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#36

Originally Posted by XSamu:
You can download it on every big torrent site. Poor fools, don't appreciate the value of legal copies.

I didn't realize that discussion of stolen software was acceptable on this forum. Hell, why don't we post a torrent link while we're at it so everyone can chime in with their opinion?
Naked Snake
Member
(04-29-2007, 01:34 PM)
 
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#37

Pics please.
Lyon
Member
(04-29-2007, 01:43 PM)
 
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#38

Originally Posted by f@luS:
screens looks ok but ill wait to see how it looks with full detail coz the youtubes videos make it looks like spiderman 2 ( big texturing pop up)


pc : http://www.youtube.com/watch?v=rkF-c8O5fng
x360 (guess similar for ps3) : http://www.youtube.com/watch?v=GiABkVTFnJQ

FFS

Here's hoping that guy only has one arm, cause he's making swinging look as fun as kicking puppies in the face.

And it really does look like Spidey 2.
f@luS
Member
(04-29-2007, 01:50 PM)
 
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#39

ure talking about the pc video right? coz i think the 360 looks quite good , no visible popup (at least not in this tiny video) , and very good draw distance
Lyon
Member
(04-29-2007, 01:57 PM)
 
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#40

Oh yeah, 360 looked fun, no puppy kicking there.

I'm a bitter, bitter man.
shuri
The Harry Potter girl
(04-29-2007, 02:13 PM)
 
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#41

Originally Posted by bee:
hmm its out already? smells like warez to me,
Look, when it comes to pc games in this forum, 90% of the population is in the industry and has access to review copies.
Max@GC
Member
(04-29-2007, 02:22 PM)
 
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#42

wow...looks like another crappy optimized license pc game. QFT@XSamu
Kabouter
Member
(04-29-2007, 02:32 PM)
 
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#43

Originally Posted by f@luS:
ure talking about the pc video right? coz i think the 360 looks quite good , no visible popup (at least not in this tiny video) , and very good draw distance

Yeah, the 360 video looks like a lot of fun. Judging by those videos, If I was going to get this game, I'd go with 360 probably.
f@luS
Member
(04-29-2007, 03:04 PM)
 
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#44

Originally Posted by Kabouter:
Yeah, the 360 video looks like a lot of fun. Judging by those videos, If I was going to get this game, I'd go with 360 probably.

Yeah , im still wondering if i go with 360 or ps3 version...i wish we had some review already , the game is coming in 2 days.
The End
Member
(04-29-2007, 03:15 PM)
 
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#45

From what I remember, the PS3 version uses "the power of blu-ray" to fit a bunch of extra stuff in, that might be worth it
M3d10n
Member
(04-29-2007, 03:22 PM)
 
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#46

Originally Posted by Zzoram:
Ya, requiring SM3.0 at this point is not really a big deal. All the GeForce 6 and up as well as the Radeon X1000 and up cards support SM3.0.

The problem is that the even the mid-range cards in the GF6 and X1K series (which constitutes the vast majority of the userbase) sucks hard balls when it comes to shader 3.0 performance. Any game using it on every polygon will have bad performance problems on those cards.
ElyrionX
a melancholic piano
a sea-blown wind
(04-29-2007, 03:27 PM)
 
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#47

I don't see what's the issue here.

The hardcore PC gaming crowd is supposed to have all the cutting edge 1337 hardware that should run SM3 smooth as butter.

For the rest of us peasants, we'll just fall back on the 360 or PS3 versions.
Fatghost
Gas Guzzler
(04-29-2007, 03:31 PM)
 
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#48

I am just running an X800 :(
Kabouter
Member
(04-29-2007, 03:32 PM)
 
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#49

Originally Posted by ElyrionX:
I don't see what's the issue here.

The hardcore PC gaming crowd is supposed to have all the cutting edge 1337 hardware that should run SM3 smooth as butter.

For the rest of us peasants, we'll just fall back on the 360 or PS3 versions.

Because not everyone is part of the 'hardcore PC gaming crowd'?
Not every PC gamer has thousands to spend on hardware. Or rather, don't want to spend thousands on hardware because they deem it a waste.
ElyrionX
a melancholic piano
a sea-blown wind
(04-29-2007, 03:36 PM)
 
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#50

Originally Posted by Kabouter:
Because not everyone is part of the 'hardcore PC gaming crowd'?
Not every PC gamer has thousands to spend on hardware. Or rather, don't want to spend thousands on hardware because they deem it a waste.

Why not just get a 360 and be done with it?
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