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Tab0203
Member
(07-28-2007, 06:10 PM)

Originally Posted by Jokeropia

It's because this version is afaik based on the PAL GC version, which also had more money and less ammo drops that the US version.

Other changes include Blacktail, Red9 and Bolt Action Rifle having higher final firepower than the US GC version. (BAR exclusive firepower is increased from 18 to 30!)

Yeah, I imported the US version with freeloader. I just could not wait. :)

Will there ever be a freeloader for Wii? The firmware update feature is the problem, right?
StranGER
Member
(07-28-2007, 06:45 PM)

Originally Posted by skinnyrattler

Are the mercenary missions easier on the Wii? I was wondering, since I gave up too easily on the GCN versions.



yes and no. i never finished them on the GC either. on the wii it was so much fun blowing them away i got five stars with every charecter on every map unlocking one hell of a weapon for my next playthrough as leon.


make sure you max that weapon and you become almost invincable. talk about power shot.
TheExorzist
Member
(07-28-2007, 07:13 PM)
TheExorzist's Avatar

Originally Posted by Dice

You don't deserve this game. Give it to someone else.

I played through the GC Version 6 times. ;)

Look, it's not about the game - it's really awesome with the new controlls. The graphics are just really bad. I really don't know who at Capcom did this. Just tried the wohle thing with the AV cable. It also looks bad, but totally different. Seems like I have to buy an RGB cable to play this game like it's ment to be played.
Version 3.0
(07-28-2007, 07:20 PM)
Version 3.0's Avatar

Originally Posted by TheExorzist

I played through the GC Version 6 times. ;)

Look, it's not about the game - it's really awesome with the new controlls. The graphics are just really bad. I really don't know who at Capcom did this. Just tried the wohle thing with the AV cable. It also looks bad, but totally different. Seems like I have to buy an RGB cable to play this game like it's ment to be played.

Did you bitch about the graphics 6 times, too? :^p
Phife Dawg
Member
(07-28-2007, 07:35 PM)
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Originally Posted by TheExorzist

I played through the GC Version 6 times. ;)

Look, it's not about the game - it's really awesome with the new controlls. The graphics are just really bad. I really don't know who at Capcom did this. Just tried the wohle thing with the AV cable. It also looks bad, but totally different. Seems like I have to buy an RGB cable to play this game like it's ment to be played.

RGB and component won't give you any difference. Just switch to 480i if you are having trouble with progressive output.

As I said, you may want to look into the settings of your TV.
TheExorzist
Member
(07-28-2007, 09:10 PM)
TheExorzist's Avatar

Originally Posted by Phife Dawg

RGB and component won't give you any difference. Just switch to 480i if you are having trouble with progressive output.

It will, I know. The whole thing is very strange. When I plug in the component cabel the graphics are sharp but it looks like they need 4xAA. Looks horrible. Now when I plug in the AV cable it's exactly the different thing. The graphics have no rough edges at all but it is horribly unsharp. With the RGB cable it gets a lot sharper, so it has to be the best choice. Someone told me that all Samsung HDTVs have this problems with the Wii and that the RGB cable gives you the best results. I will definitly try it. It just can't get more worse after all. ;)
Kevtones
Member
(07-28-2007, 09:38 PM)
I really suck at Mercenaries. I can't seem to 5-star the docks stage because of that damn super-chainsaw dude. Is there a method to the madness?
Y2Kev
TLG Fan Caretaker Est. 2009
(07-28-2007, 10:02 PM)
Y2Kev's Avatar
http://youtube.com/watch?v=d_Px8HbZd...elated&search=

Anyone ever see this?
Woman
Member
(07-28-2007, 10:20 PM)
Weird. What's the story behind that? Is it from an earlier version or something?

edit: action replay apparently
Laurent
Member
(07-28-2007, 10:21 PM)
Laurent's Avatar

Originally Posted by Y2Kev

http://youtube.com/watch?v=d_Px8HbZd...elated&search=

Anyone ever see this?

Woooooow... Interesting!

http://www.youtube.com/watch?v=0hyWtiZ1M00&NR=1
Speevy
Banned
(07-28-2007, 10:35 PM)
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I have a question.

How long should it take to get used to these controls? I'm having a tough time with this game.

Don't get me wrong. There are some cool ideas and the remote offers pinpoint accuracy on gunshots, but just moving around, getting ready for the next wave, feels weird and awkward.
Laurent
Member
(07-28-2007, 10:37 PM)
Laurent's Avatar

Originally Posted by Speevy

I have a question.

How long should it take to get used to these controls? I'm having a tough time with this game.

Don't get me wrong. There are some cool ideas and the remote offers pinpoint accuracy on gunshots, but just moving around, getting ready for the next wave, feels weird and awkward.

It took me 2 hours...
Setanta
Member
(07-28-2007, 11:27 PM)

Originally Posted by Speevy

I have a question.

How long should it take to get used to these controls? I'm having a tough time with this game.

Don't get me wrong. There are some cool ideas and the remote offers pinpoint accuracy on gunshots, but just moving around, getting ready for the next wave, feels weird and awkward.

Well ive played through the original version of the game on the Gamecube then the re-released PS2 version, tbh the Wii controls are an absolute breeze, i think Shinji would be proud of the decision to bring it to the Wii, it feels as if the game was meant to be created for the system, when you play through this 'supposed' definitive version- which i think it is 100%.
itsinmyveins
Gets to pilot the crappy patrol labors
(07-28-2007, 11:31 PM)
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I was a bit skeptical about the controllers (I thought it'd be too sensitive and "jumpy"), but I grasped it almost immediately. It was easier than the GC-version thanks to the controllers and a great game. But not really that interesting if you've played the original.
dyls
Member
(07-28-2007, 11:33 PM)
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Originally Posted by Speevy

I have a question.

How long should it take to get used to these controls? I'm having a tough time with this game.

Don't get me wrong. There are some cool ideas and the remote offers pinpoint accuracy on gunshots, but just moving around, getting ready for the next wave, feels weird and awkward.

By the time I got to the house with Luis (still one of the most tense experiences ever in gaming) I was completely comfortable with them. Having the reticule up while you run really makes a stop n' pop style work far better than it did on the GC.
S1kkZ
Member
(07-28-2007, 11:53 PM)
S1kkZ's Avatar
a little off topic: new resident evil extinction trailer

http://movies.yahoo.com/movie/1809697875/video/3488428/
schuelma
Wastes hours checking old Famitsu software data, but that's why we love him.
(07-28-2007, 11:55 PM)
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So I just made it out of the sewers and I about pissed my pants :lol :lol :lol :lol



Still my favorite Wii game. Just awesome
Setanta
Member
(07-29-2007, 12:03 AM)

Originally Posted by S1kkZ

a little off topic: new resident evil extinction trailer

http://movies.yahoo.com/movie/1809697875/video/3488428/

Nice effects in the movie, but what on earth has the movie series ever got to do with the original games? Imagine if the movies were done right, based on the actual games?... now we are talking!

Back on topic, has anyone picked up on how the 'Assignment Ada' graphics look just a little bit better than the 'Separate Ways' graphics??? Is this a GC vs PS2 thing? considering SW was ported from the PS2 with enhanced control for the Wii? amd AA was originally a GC extra?
[Nintex]
Banned
(07-29-2007, 12:04 AM)
[Nintex]'s Avatar

Originally Posted by Setanta

Nice effects in the movie, but what on earth has the movie series ever got to do with the original games? Imagine if the movies were done right, based on the actual games?... now we are talking!

Can a movie tie together the stories though? I like this approach with the movies, the Resident Evil story makes no sense.
Setanta
Member
(07-29-2007, 12:09 AM)

Originally Posted by [Nintex]

Can a movie tie together the stories though? I like this approach with the movies, the Resident Evil story makes no sense.

A bit like the Super Mario Bros Movie as well, it made no sense either.
Jokeropia
Member
(07-29-2007, 12:10 AM)

Originally Posted by Kevtones

I really suck at Mercenaries. I can't seem to 5-star the docks stage because of that damn super-chainsaw dude. Is there a method to the madness?

What I tend to do when I hear that guy coming is to run to the rooftop with the rope you can glide down from. If you run all the way to the glider and wait for him to come for you you'll get plenty time to shoot him before he reaches you. If you hit him with the shotgun right at the top of his head he'll stumble backwards giving you time for another shot. With Ada or Wesker you can snipe him before he even gets close and with Krauser you won't even have to run to the rooftop (just kill him with your arm as soon as he appears) but with Hunk you might have to learn how to time your grenades to hit him.
andthebeatgoeson
Junior Member
(07-29-2007, 12:35 AM)
andthebeatgoeson's Avatar
Is the handcannon worth it? Compared to the Chicago Typewriter+ Infinite Rocket Launcher?

And am I just gun-shy because I only used Leon and someone said he sucked? My problem was I was having a hard time putting in enough effort to work my way up. I just got tired of the repetitive nature and seemingly bad reward system. To chain a few kills together in enough time, I was having a hard time figuring out the right chain of events.
Jokeropia
Member
(07-29-2007, 12:48 AM)

Originally Posted by skinnyrattler

Is the handcannon worth it? Compared to the Chicago Typewriter+ Infinite Rocket Launcher?

In the GC version is was a nice complement that provided some variation, but the Chicago Typewriter is still much better and more fun to use. In the Wii version the CT is still significantly better, but I actually think the Handcannon is more fun to use.

Originally Posted by skinnyrattler

And am I just gun-shy because I only used Leon and someone said he sucked?

It's possible. Leon is definitely the hardest character to complete it with, once you've managed that you'll have a much easier time with the other guys.

Originally Posted by skinnyrattler

My problem was I was having a hard time putting in enough effort to work my way up. I just got tired of the repetitive nature and seemingly bad reward system. To chain a few kills together in enough time, I was having a hard time figuring out the right chain of events.

The recommended strategy differs from level to level. Which one did you have a problem with?
Scrubking
Member
(07-29-2007, 12:56 AM)

Originally Posted by skinnyrattler

Is the handcannon worth it? Compared to the Chicago Typewriter+ Infinite Rocket Launcher?

IMO no. You have to do WAY too much just to get one weapon that you don't really need after you beat the game. The CT kills everything in a few seconds so I see no reason to waste time trying to get the HC if you don't love Mercenaries. And even if you don't get the CT the Butterfly at full power is half as powerful as the HC so again I see no need to go out of your way to get it if you think Mercenaries is a chore (I think it is).
arab
(07-29-2007, 01:05 AM)
arab's Avatar
OH MY GOD

I THANK GOD I WAITED OUT AND BOUGHT THE WII VERSION BECAUSE IT'S HEAVENLY

<3 <3 <3

anyway, right now i'm stuck at the part where ashley has to turn the cranks...i have little ammo due to the massive amount of ganados that attack prior to this. it seems impossible to complete because of this limited ammo... what should i do!!
broadwayrock
Member
(07-29-2007, 01:23 AM)
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Originally Posted by The Eatable Arab

OH MY GOD

I THANK GOD I WAITED OUT AND BOUGHT THE WII VERSION BECAUSE IT'S HEAVENLY

<3 <3 <3

anyway, right now i'm stuck at the part where ashley has to turn the cranks...i have little ammo due to the massive amount of ganados that attack prior to this. it seems impossible to complete because of this limited ammo... what should i do!!

You might have to goo back to the previous save file. I found that i had to use the shoot the legs and kick/suplex technique on the Wii version due to the lack of ammo.
arab
(07-29-2007, 04:46 AM)
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Originally Posted by broadwayrock

You might have to goo back to the previous save file. I found that i had to use the shoot the legs and kick/suplex technique on the Wii version due to the lack of ammo.

actually, what i did was sell the punisher and upgrade to a red9 with stock and now my shots are powerful and accurate, making it much easier to take out the fiends. i'm much further now.

STILL, I WANT THIS GAME TO NEVER END
Threi
notag
(07-29-2007, 04:47 AM)
Threi's Avatar
i just bought this game today

so now i have this version and my cousin's GCN version sitting right beside each other. :lol

it better be good gaf.
mrkgoo
Member
(07-29-2007, 05:23 AM)
I just found out not long ago that this game was released here. And I thought it wasn't out until August.

It's good. I don't see why it's an issue to have movement be 'disconnected' from aiming. It felt natural to me.

Anyway, I took a photo the other day, and I wondered why it looked so familiar...then it hit me...

[img]http://i9.************/4v5dow1.jpg[/img]
VultureDude
Member
(07-29-2007, 05:26 AM)

Originally Posted by broadwayrock

You might have to goo back to the previous save file. I found that i had to use the shoot the legs and kick/suplex technique on the Wii version due to the lack of ammo.

wait, there's less ammo in the Wii version?
Laurent
Member
(07-29-2007, 05:45 AM)
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Originally Posted by VultureDude

wait, there's less ammo in the Wii version?

Yes, it's Resident Evil baby, back in it's original style!

Originally Posted by The Eatable Arab

STILL, I WANT THIS GAME TO NEVER END

I hate the rescue part of it thought, I am just getting started in the castle, and some monk took Ashley away... x_x
StranGER
Member
(07-29-2007, 06:08 AM)

Originally Posted by Speevy

I have a question.

How long should it take to get used to these controls? I'm having a tough time with this game.

Don't get me wrong. There are some cool ideas and the remote offers pinpoint accuracy on gunshots, but just moving around, getting ready for the next wave, feels weird and awkward.

I was good to go by the 1st house i got to before they rammed the cops off the cliff in their car. those 1st 3 crows were enough to adjust from the GC version.



Originally Posted by skinnyrattler

Is the handcannon worth it? Compared to the Chicago Typewriter+ Infinite Rocket Launcher?

And am I just gun-shy because I only used Leon and someone said he sucked? My problem was I was having a hard time putting in enough effort to work my way up. I just got tired of the repetitive nature and seemingly bad reward system. To chain a few kills together in enough time, I was having a hard time figuring out the right chain of events.



the handcannon is a blast to play with.
if i had known about it i would have beaten mercineries with 5 stars before even playing through the single player. lol
Tab0203
Member
(07-29-2007, 06:39 AM)
enjoy













2nd host:










Mr. Pointy
Member
(07-29-2007, 06:56 AM)
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Originally Posted by Setanta

Back on topic, has anyone picked up on how the 'Assignment Ada' graphics look just a little bit better than the 'Separate Ways' graphics??? Is this a GC vs PS2 thing? considering SW was ported from the PS2 with enhanced control for the Wii? amd AA was originally a GC extra?

Yes. Yes. Yes. Yes.

I think for Wii Separate Ways, Capcom redid most of the chapters with GC assets, but only touched up the 20% or so they built specifically for SW for PS2. The attempts to fix the PS2 bits are not bad, but you do notice things looking off. The water in Chapter 4 is very PS2 quality.
Phife Dawg
Member
(07-29-2007, 11:19 AM)
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Originally Posted by TheExorzist

It will, I know. The whole thing is very strange. When I plug in the component cabel the graphics are sharp but it looks like they need 4xAA. Looks horrible. Now when I plug in the AV cable it's exactly the different thing. The graphics have no rough edges at all but it is horribly unsharp. With the RGB cable it gets a lot sharper, so it has to be the best choice. Someone told me that all Samsung HDTVs have this problems with the Wii and that the RGB cable gives you the best results. I will definitly try it. It just can't get more worse after all. ;)

So you did try to play it in 480i? The only way Component and RGB should give a different output at 480i is when your component plug is somehow faulty.
tedtropy
$50/hour, but no kissing on the lips and colors must be pre-separated
(07-29-2007, 11:45 AM)
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Originally Posted by mrkgoo

it's an issue to have movement be 'disconnected' from aiming. It felt natural to me.

Anyway, I took a photo the other day, and I wondered why it looked so familiar...then it hit me...

http://i9.************/4v5dow1.jpg

[IMG]http://i18.************/4l3z1g4.jpg[/IMG]
elostyle
Never forget! I'm Dumb!
(07-29-2007, 12:07 PM)
elostyle's Avatar
:lol
mrkgoo
Member
(07-29-2007, 12:31 PM)

Originally Posted by tedtropy

lols


:lol

I was waiting for this.

Well done! *applauds*
psycho_snake
I went to WAGs boutique and all I got was a sniff
(07-29-2007, 12:45 PM)
I've had the Gc version for a while, but because of school Ive not had the chance to play it. Ive started to play it during the summer holidays and I love the game. Now I understand why everyone makes such a big deal about how good this game is because its really is brilliant. I'm upto chapter 4-4 where you have to fight salazaar. It looks pretty difficult, but I think I know what to do

When i finish it, I'm definately going to play it again. I feel that I should do it on hard, but its alrerady been hard enough on normal. I'm just thinking if its worth getting the wii version of the game. Is it worth buying the game so i can play it with the nunchuck.
IfAllElseFailsUseFire
Member
(07-29-2007, 01:43 PM)
:lol at crows motivator :lol
Setanta
Member
(07-29-2007, 03:29 PM)

Originally Posted by mrkgoo

I just found out not long ago that this game was released here. And I thought it wasn't out until August.

It's good. I don't see why it's an issue to have movement be 'disconnected' from aiming. It felt natural to me.

Anyway, I took a photo the other day, and I wondered why it looked so familiar...then it hit me...

[img]http://i9.************/4v5dow1.jpg[/img]

If it were an actual Crow instead of a Blackbird, that would be spooky.
Snaku
Banned
(07-29-2007, 03:32 PM)
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Originally Posted by tedtropy

http://i18.************/4l3z1g4.jpg

:lol
mrkgoo
Member
(07-29-2007, 03:38 PM)

Originally Posted by Setanta

If it were an actual Crow instead of a Blackbird, that would be spooky.

Well spotted. We don't really have crows here... the closest we get are magpies.

We had some native ravens, but they are extinct, I believe.
CurseoftheGods
Banned
(07-29-2007, 07:12 PM)
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How the hell do you change the difficulty in this game? :(
Tab0203
Member
(07-29-2007, 07:34 PM)

Originally Posted by CurseoftheGods

How the hell do you change the difficulty in this game? :(

It's dynamic, I believe. If you press continue after you die, there will be fewer enemies (or/and weakened) and you can buy health spray from the merchant.
Haunted
(07-29-2007, 07:44 PM)
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:lol I never understood why the crows carry pesetas/pistol ammo/hand grenades around anyway.
CurseoftheGods
Banned
(07-29-2007, 07:45 PM)
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Originally Posted by Tab0203

It's dynamic, I believe. If you press continue after you died, there will be fewer enemies (or/and weakened) and you can buy health spray from the merchant.

That's actually pretty cool.
Tab0203
Member
(07-30-2007, 05:36 AM)
There is also more ammo if you press continue. Happened to me an hour ago. One of the random item wood boxes contained 25 TMP rounds instead of 900 pesetas.
Laurent
Member
(07-30-2007, 05:43 AM)
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I wish the merchant would sell ammo... x_x My Magnum Butterfly is kind of lonely...

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