|
|
Member
(06-16-2007,
02:47 AM)
|
IGN Wii-k in Review (6-15)
#1
http://wii.ign.com/articles/797/797077p1.html
Didnt see it posted. Chobot is back. Will post summary |
|
Member
(06-16-2007,
02:58 AM)
|
#3
- They went to a bunch events this week (the usual names) they can't talk about, but good things are coming. Its "E3 mode" for devs.
- Project Hammer rumor comes up. He reiterates concerns we've heard, still its a rumor. Matt said he's talked to another studio who had a "hardcore game", and Nintendo told them to "mix that one up" as well to allow the "mainstream" to play it. - Harry Potter is pretty good. If your a Harry Potter fan you should like it. No loading in the world, looks pretty good, great atmosphere, and good use of the Wiimote sometimes. Problems are the controls don't always work, bad transition to cut scenes (minor complaint he says), and the camera has some problems. - They are kicking off a "buy Zack and Wiki: Quest for Barbaros' Treasure campaign" (they did this with Eternal Darkness, they remind to buy ED again for those who missed it). Matt says its one of his top 3 Wii games. He says don't judge it by looks or the name. It could be the hardest game on Wii (I've heard this before, it supposedly has 2hr puzzles). They are telling Capcom they should do downloadable levels on Wii Connect24. Pre-order it. - The Bigs is fun. There is some lag. Check the latest preview for the basic run down of it. Too much motion in some areas but good in other areas. They said hopefully the recent build wasn't final and they can fix some of these problems. - Matt brings up Halo DS and he said the "nay sayers are bought to be owned next week or so". - More info coming on the games you know about and some new stuff. The new stuff looks like quality. Matt is hoping to unveil something original next week. - If you liked Godfather you should like Scarface. They think its better than Godfather. |
|
Member
(06-16-2007,
03:00 AM)
|
#5
Quote:
"mix that one up" |
|
Member
(06-16-2007,
03:03 AM)
|
#10
Originally Posted by AceBandage:
Glad to hear it. I have zero interest in Smash Bros., Mehtroid, the PS2-portathon, or plenty of the other stuff coming... but Treasure Island Z looks so immeasurably awesome. It's easily one of my most wanted games for the Wii. |
|
Jealous of the Glory that is Johnny Depp
(06-16-2007,
03:06 AM)
|
#11
Originally Posted by ethelred:
|
|
Member
(06-16-2007,
03:06 AM)
|
#12
Originally Posted by SantaC:
The rumor goesway back..back then it was going to be "pretty similar to Halo 1"..on visuals and gameplay...and online too. Guess we'll know for sure next week. |
|
Member
(06-16-2007,
03:08 AM)
|
#13
Originally Posted by Error:
I don't really think I need to justify my interests to anyone, but oh well. I think a new point & click adventure game with what appears to be fantastic puzzles and a huge level of challenge and innovation is much more interesting than a fighting game (that doesn't even use what the system was designed for) crammed full of mascot characters. Treasure Island Z screams creativity to me... which is impressive given that it's a new game in a genre that's all but dead (or at least dead of quality) these days. I love that Capcom's taking a huge risk in trying to bring something genuinely original to the console. That's why I became interested in the Wii in the first place, so kudos on them. Last edited by ethelred : 06-16-2007 at 03:13 AM. |
|
Banned
(06-16-2007,
03:09 AM)
|
#14
Originally Posted by SantaC:
|
|
Believes in his Wii
(06-16-2007,
03:11 AM)
|
#15
I will be god damn flabbergasted if a Halo game comes out on a Nintendo console. Its Mr Pants, Diddy Kong Racing DS and whatever else have come out of Microsoft Studios were already in development before Rare's sale to Nintendo right? Halo isn't even Rareware's so....
Is he joking around at that part or what? |
|
Member
(06-16-2007,
03:28 AM)
|
#21
Originally Posted by AceBandage:
![]() "Let's just replace "hail of shrapnel" and "scar tissue" with "string of pearls" and "raspberry scones," and change "kicking in a skull" to... "strolling in a dewey meadow." |
|
Member
(06-16-2007,
03:39 AM)
|
#27
Originally Posted by AceBandage:
That worries me. :( |
|
Cranky. Very cranky.
Rather sarcastic to boot. (06-16-2007,
03:41 AM)
|
#28
Nintendo telling studios to change their shit and replacing Project HAMMER (not that it would've been good anyway) with other shit is pretty newsworthy. I don't think this has ever been "official" before.
That Zelda bit makes me want to kill something. |
|
Member
(06-16-2007,
03:48 AM)
|
#29
Originally Posted by AceBandage:
THANKS ANY MORE? TRANSFORMERS? METROID? I just heard it, not sure. |
|
Member
(06-16-2007,
03:50 AM)
|
#30
What does Matt considers as a "hardcore game"??
Obviously since he's not allowed to say the name, or even the genre; he said "hardcore game"..but around here, games like Halo, GTA, Final Fantasy, Zelda, Mario, etc..are not considered as "hardcore games".. (heck, GTA is considered as mainstream around here) But games like Ikaruga, Shenmue, Panzer Dragoon, Jet Set Radio..are..(again, around here) So, I don't know what are so many people condemning Nintendo, when from mostly around here the definition of "hardcore" doesn't even apply as to what Matt said in the first place. (around here Virtua Fighter is "hardcore", but Mortal Kombat is "mainstream", things like that....) So.. What kind of game that "hardcore game" was in the first place?? For all we know, it could have been just a regular 2D shooter..controlled only with a nunchuck, and Nintendo told them to use the Wiimote somehow.. |
|
Member
(06-16-2007,
04:00 AM)
|
#37
Originally Posted by fernoca:
Didn't you get the memo? There are only two categories of games, hardcore and non-games. But even then, non-games aren't games so it's just really hardcore. |
|
Member
(06-16-2007,
04:04 AM)
|
#38
Originally Posted by legend166:
Forgot about that.. So, in Matt and NeoGAF words, Nintendo is forcing developers to turn "hardcore games" into "non-games".. Maybe Matt is still angry at Nintendo by not being allowed to play Metroid Prime 3 (and others) back in that Nintendo "show" a few weeks ago.. ![]() |
|
Member
(06-16-2007,
04:48 AM)
|
#40
Well I think the real news here is that Zack and Wiki might turn out to be phenomenal. I was really interested in this game the moment I saw it. It had a good look, adventure feel, good puzzles...Matt and Bozon have obviously played a newer version in the last couple of days, and are putting themselves totally behind it...So I might actually go preorder it.
|
|
Member
(06-16-2007,
04:49 AM)
|
#41
Originally Posted by ethelred:
And some people appreciate Metroid because of its challenge, smart level design, and ingenious little puzzles. My point is that you don't have to go out of your way to shit on Metroid when praising another game. But I wholly agree with you on Zack & Wiki. |
|
Cranky. Very cranky.
Rather sarcastic to boot. (06-16-2007,
04:51 AM)
|
#43
Originally Posted by Nicktals:
You can't yet though. I'd love to see the footage of them going down there and trying to preorder it. |
|
Member
(06-16-2007,
05:31 AM)
|
#45
Originally Posted by AniHawk:
Well I certainly didn't mean now. This more one of those "if I played games, I might..." As it stands, it's all more of a monopoly money type thing. |
|
Member
(06-16-2007,
05:41 AM)
|
#46
Originally Posted by AceBandage:
I was afraid of this. They're going to bill this as a Wii game, but it isn't really a Wii game. The controls are still just analog stick controls mapped to the internal sensors. They needed to build this ground up for Wii and use the pointer, as well as gestures with accuracy determining spell strength. It could have been a really cool game. Multiplatform killed the potential. This will sell really well, but everyone will be under the impression that it's as far as the Wii could have taken the controls |
|
Member
(06-16-2007,
05:48 AM)
|
#48
Originally Posted by PkunkFury:
I'm dumbfounded people ever expected anything other than that reality. This is EA, people. It's what they've built their reputation on over the past decade. Of course multiplatforming is going to hamper their development, and of course they're going to continue emphasizing multiplatforming and porting -- because it's EA. |