|
|
Member
(06-19-2007,
04:28 PM)
|
Jenga coming to Wii
#1
I got my appointments with Atari for the E3 and there is a new (?) game listed: Jenga (Wii)
yeah, the classic game of wooden blocks: ![]() http://www.hasbro.com/default.cfm?pa...oduct_id=18125 Hmmm how many Wiimotes we will need to play that? ![]() |
|
(06-19-2007,
04:30 PM)
|
#6
If this is online, and can be bought on the downloadable games thing they're going to reveal for Wii, then it could be a neat idea.
|
|
Member
(06-19-2007,
04:31 PM)
|
#10
If it is a downloadable game, then it maybe makes sense. Otherwise, God help us all. Even then throw in some Hungry Hungry Hippos and Operation. Maybe that game with the marbles and the toothpicks. Don't Break the Ice, and Don't Spill the Beans are other classics from this genre of games.
|
|
Banned
(06-19-2007,
04:35 PM)
|
#12
wtf?
Seriously . . . WTF?!?!? Isn't it cheaper, better, and more real to use real wooden blocks than to create some elaborate virtual representation of wooden blocks? $10.99 for the real thing or $49.99 for virtual representation. WTF?!?!?! Please tell me this is a joke. |
|
Member
(06-19-2007,
04:38 PM)
|
#17
Considering that the OP suggests that they appear to be licencing the name Jenga from Hasbro there is very little chance of this not being a retail release. Though to be fair it may be part of a larger compilation of licenced HASBRO games.
My first thought was that this could be good fun it they utilised HAVOC Physics and had a Burnout style slo-mo collapse of all the blocks, but are they really going to bother with any of that for the Wii? |
|
Member
(06-19-2007,
04:43 PM)
|
#24
Originally Posted by speculawyer:
In fact, i'm sad for them :( there's a lot of people concerned in GAF IMO At least we can't say that it's a non-game ![]() |
|
Member
(06-19-2007,
04:45 PM)
|
#25
Originally Posted by Branduil:
|
|
Member
(06-19-2007,
05:36 PM)
|
#28
I suppose you'd just try to move the Wiimote backward as smoothly and evenly as possible, cut come on, this is stupid. Why not just buy the actual thing. Unless it's online, so that you could play Jenga with people not in the same room, it's pointless. Why you would want to play Jenga online is beyond me though.
|
|
Member
(06-19-2007,
05:52 PM)
|
#34
Originally Posted by speculawyer:
Well, the same can be said about UNO..and it still rocks. At the moment we don't know the price..so is hard to tell... And unless they add some serious stuff to it or make it part of a compilation of board games, I doubt they are going to charge $49.99. So yeah, is probably part of the 'Wii Wares' download program whatever it is.. |
|
GameFan alumnus
ganguro preacher (06-19-2007,
06:29 PM)
|
#46
You know what would be badass?!?
You buy like 40 ~ 50 Wiimotes, and then stack them like you stack the Jenga blocks, and as you remove each Wiimote from the stack, in real time the fully rendered, light-shaded, bump-mapped 3D virtual blocks on the screen remove themself from the stack in the exact same way! |
|
Member
(06-19-2007,
06:29 PM)
|
#47
Originally Posted by speculawyer:
|
|
Member
(06-19-2007,
06:34 PM)
|
#49
Maybe it could offer a different gameplay with non-realistic rules, like... blocks that could vanish ? or stick to each other ? maybe a combo system like in some tetris-likes...
Anyway it's only interesting if the video game allows you to do things impossible in real life. |
|
notag
(06-19-2007,
06:38 PM)
|
#50
Originally Posted by InterMoniker:
wtf...i will assume you meant unable to render enough blocks at an acceptable framerate...and i will call BS on that also. |