Great blog entry. Looks like a kick ass game.Originally Posted by Taxman
As a rule of thumb I ignore all licensed games, but thanks to Michael Donahoe's blog here and the preview it links to, I'm actually very intrigued by this. Didn't find any mentions of it, and I thought it deserved a little notice.
But you weren't interested in the great licensed Disney titles on Genesis and SNES? You have no taste in gaming.
In case some of you never watched Duck Amuck: http://www.youtube.com/watch?v=AdpJ2S6O-Gg
and the DS game teaser: http://www.gametrailers.com/player/u...ies/77779.html
Originally Posted by Vic
In case some of you never watched Duck Amuck: http://www.youtube.com/watch?v=AdpJ2S6O-Gg
Cartoons were so awesome back then.
Animation. Voice acting. Everything.
Nowadays, everything is CG.
I feel sorry for the kinds who have to grow up with this new crap they're putting on tv.
Originally Posted by Reilly
Cartoons were so awesome back then.
Animation. Voice acting. Everything.
Nowadays, everything is CG.
I feel sorry for the kinds who have to grow up with this new crap they're putting on tv.
At the same time, I hate seeing old Looney Tunes always shoved down kid's throat. A series of cartoons, many of them approaching 50-60 years old (if not more), designed with jokes and references fitting and relevant for the time, but now everything that isn't slapstick is either missed or likely confusing to the kid.
Anyway, Duck Amuck was a pretty loaded cartoon, it was the one where they decided to make Bugs the ultimate star, and sideline Daffy. They changed Daffy's attitude to make him the flailing fall guy, neurotic, etc. I still like neurotic Daffy to some degree, and the cartoon itself has clever concepts, but the reasons behind the choosing of the stars weren't innocent.
Game looks like an interesting concept, and the teaser was amusing, if unfinished. (No sound effect on Daffy's Shoryuken.)
You know that cels and CGI are just tools, right? You know that they can - and have - made high quality cartoons with the aid of computers for years, right?Originally Posted by Reilly
Cartoons were so awesome back then.
Animation. Voice acting. Everything.
Nowadays, everything is CG.
I feel sorry for the kinds who have to grow up with this new crap they're putting on tv.
I think you misunderstood him :) It is the fact that everything is 'computer generated' (and anime clone) instead of classic hand-drawn animated charactersOriginally Posted by xsarien
You know that cels and CGI are just tools, right? You know that they can - and have - made high quality cartoons with the aid of computers for years, right?
of course maybe it is me who misunderstands :D
If so, color me more intrigued.
Yeah, this is it. This kind of innovation is what the DS promised years ago. It's nice to see it living up to those promises, when even licensed games are innovative.Originally Posted by Firesprite121984
Is this the game they were talking about on 1up Yours Friday?
If so, color me more intrigued.
They shouldn't have left that portion at the end. By the time I got to it I'd already started zoning out. When I heard the closed sleep mode DS portion my ears perked up.Originally Posted by Taxman
Yeah, this is it. This kind of innovation is what the DS promised years ago. It's nice to see it living up to those promises, when even licensed games are innovative.
Zipped it back, listened again, and was shocked to hear it was a liscenced game.
It sounds so class.
Anyway, I have been intrigued by this ever since it was announced. Sounds like an awesome little package.
Yeah, the title of that short was "Duck Amuck" thus the reasoning behind the title of the game.Originally Posted by Splatt
The concept sounds exactly like an old Looney Toons cartoon i watched. Basicly, Bugs Bunny was ****ing up Daffy Duck the same way you are supposed to do in the game. Hilarious stuff :lol
I see. I should probably look for my old VHS cassete where i recorded it.Originally Posted by PhoncipleBone
Yeah, the title of that short was "Duck Amuck" thus the reasoning behind the title of the game.
This year is as specific as it gets, I believe.Originally Posted by Shadowmancer
Yeah, totally looking forward to this game, any release date yet?
Originally Posted by Reilly
Cartoons were so awesome back then.
Animation. Voice acting. Everything.
Nowadays, everything is CG.
I feel sorry for the kinds who have to grow up with this new crap they're putting on tv.
Don Bluth says hello! (I'm assuming they held similar titles...)Originally Posted by GhaleonQ
Chuck Jones: best conceptual animation director ever from the United States?
So yeah, this game sounds very cool from what I heard on 1up Yours. N'Gai continues to be very interesting on the podcast, even though I despise his moderation of Miyamoto interviews and roundtables.
Awesome.Originally Posted by Vic
There's three trailers in that same website and i'll upload them in stage6 since the connection is slow. I'm downloading the first one right now.
And thank you mister man muffin.:D
If they got the voice right this game could be a lot of fun. Just have him start screaming and flipping out occasionally. The screens with just Daffy and the blank background make me giddy thinking about what we could do there, much like the cartoon.
Care to explain?Originally Posted by Kulock
Anyway, Duck Amuck was a pretty loaded cartoon, it was the one where they decided to make Bugs the ultimate star, and sideline Daffy. They changed Daffy's attitude to make him the flailing fall guy, neurotic, etc. I still like neurotic Daffy to some degree, and the cartoon itself has clever concepts, but the reasons behind the choosing of the stars weren't innocent.
*shakes fist* Jones isn't my favorite animation director of all-time (from the United States or otherwise), but I'm going to disagree...barely...when it comes to the one who came up with better concepts. *goes to watch some Bluth films* Awesome.Originally Posted by Jonnyboy117
Don Bluth says hello! (I'm assuming they held similar titles...)
I didn't notice you'd quoted me previously. Shorthand is that it's nothing they talk about, but it's pretty obvious what happened: they needed a solid, clear icon for WB animation, the "it" character. The one that knows the score, wins 98% of the time, and so forth. They had two. Duck Amuck, while a great cartoon in concept, flat-out threw out the original Daffy for a fall-guy version. And big surprise, who's the animator depicted? It was a conscious decision on WB's part.Originally Posted by Lucky
Care to explain?
Back on track, though, this game looks pretty awesome. It'll probably be a short experience before it starts to feel too repetitive, but sometimes it's worth it for even just a few hours of "Damn, that was clever!"
You know, a kid has to go pretty far out of his way to find a 'Looney Tunes' cartoon on tv today. This may have been true in....1988, but not today.Originally Posted by Kulock
At the same time, I hate seeing old Looney Tunes always shoved down kid's throat. A series of cartoons, many of them approaching 50-60 years old (if not more), designed with jokes and references fitting and relevant for the time, but now everything that isn't slapstick is either missed or likely confusing to the kid.
Not particularly. It is a little less prevalent now, I'll give you that (particularly since the two recent films bombed so hard), but 1988 is a huge exaggeration. Besides, I didn't say "find"; I said "shoved." It's more often the case of parents thinking the cartoon is a good one for their kids, and actively seeking it out/buying DVDs and such. I know I've been stuck behind minivans playing it away on those roof-mounted TVs on a few occasions...Originally Posted by SonicMegaDrive
You know, a kid has to go pretty far out of his way to find a 'Looney Tunes' cartoon on tv today. This may have been true in....1988, but not today.
My point wasn't that Looney Tunes is a bad series of cartoons, but that it's so old that a lot of the intended humor just isn't fair to kids in this day and age, because the references are so dated. Compare that to what we've seen in the videos for Duck Amuck (DS). Kids will get the jokes in this game, they're current, they reference things relating to the medium. Someone 10 or 15 years ago would be less likely to get the gags, though, and someone 50 years by now wouldn't necessarily know about a trend happening now about mind-improvement games, games being built with polygons (versus whatever video construction method that might be implemented then), et cetera. It's kind of the same thing, references just date, and Looney Tunes is full of them.
More on-topic, the game delay is a bit of a shame, but considering WayForward talked about how different Sigma Star Saga would've been had they had the extra month they needed, I'm not about to complain if they need a few more weeks here.





