MightyHedgehog
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(09-11-2007, 01:15 PM)

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#201

Originally Posted by Nolan.:
But whats more important than an enjoyable game is getting one over on something a developer might or might not have said.
Well, we've already seen how people reacted when he made similar boasts before with DOA Ultimate, DOA4, and DOAX2. He just feels very strongly about his stuff. And he should, though his language could be more refined, I suppose. Bottom line: he's gonna get thrashed on no matter what, like Dyack or whoever.
segarr
Member
(09-11-2007, 01:15 PM)
#202

Originally Posted by f@luS:
Doa 4 had no AA and the same problem with the bullshot .(remember all the shimering in some arena, like the market) .
Not that shit again. Doa4 had AA out the ass!
guidop
Member
(09-11-2007, 01:16 PM)
#203

when i saw the thread title i was like "not another NG2 speculation thread". But oh how it delivered.
f@luS
Member
(09-11-2007, 01:16 PM)
#204

Originally Posted by segarr:
Not that shit again. Doa4 had AA out the ass!
well , then it was well hidden in all the open arena like the market.
/off topic
TheRagnCajun
(09-11-2007, 01:17 PM)
#205

Woa! These screens just seemed to come out of nowhere. Looks great, minor improvement over Sigma...and the claws are awesome.
Spider_Jerusalem
Member
(09-11-2007, 01:17 PM)

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#206

Originally Posted by Obaid:
well with amost 500k sold games i dont see why they shouldnt make the ps3 version. I need to disappoint you but the publishers are not fanboys, they are people who wanna make money.
The first Ninja Gaiden defies you logic.
Scott x 2
Member
(09-11-2007, 01:17 PM)
#207

Originally Posted by Shaheed79:
Remember folks the original Ninja Gaiden didn't exactly light up the charts on Xbox either. DOA3 outsold it handily.
How many sales did it pick up?

Ninja Gaiden was probably the best game on the Xbox, it was just that good. I've been waiting for this announcement since Ninja Gaiden Black (which i may just go back through now).
Dot50Cal
Member
(09-11-2007, 01:17 PM)

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#208

Originally Posted by segarr:
Not that shit again. Doa4 had AA out the ass!
Shimmering /= AA

Shimmering is related to texture filtering, mostly the transitions between the anisotropic levels. Nivida caught hell for it on the PC a few years back.
segarr
Member
(09-11-2007, 01:18 PM)
#209

Originally Posted by f@luS:
well , then it was well hidden in all the open arena like the market.
/off topic
Look at Gears of War in Gridlock. Nothing else on 360 looks as jaggie as that and certainly nothing in DOA4.
SaitoH
Member
(09-11-2007, 01:18 PM)

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#210

Wow ... awesome.
Nolan.
Member
(09-11-2007, 01:18 PM)

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#211

Originally Posted by MightyHedgehog:
Well, we've already seen how people reacted when he made similar boasts before with DOA Ultimate, DOA4, and DOAX2. He just feels very strongly about his stuff. And he should, though his language could be more refined, I suppose. Bottom line: he's gonna get thrashed on no matter what, like Dyack or whoever.
Thats why I read what he says and never take it seriously. If you liked a game he made and he's making a sequel to it then remember what you liked it for. If you don't feel you'll like it again then don't base it on pointing out contradictions which has hardly any effect on the game.
segarr
Member
(09-11-2007, 01:19 PM)
#212

Originally Posted by Dot50Cal:
Shimmering /= AA

Shimmering is related to texture filtering, mostly the transitions between the anisotropic levels. Nivida caught hell for it on the PC a few years back.
I know. I wasn't talking about shimmering.
szaromir
Member
(09-11-2007, 01:19 PM)
#213

Originally Posted by tdrdrgn:
well the first ninja gaiden 2 thread turned to shit =(
Special thanks to Sony fanboys.
Wollan
Banned
(09-11-2007, 01:19 PM)
#214

Originally Posted by Scott x 2:
How many sales did it pick up?
It was below 1m for quite some time though I think Black pushed it past that barrier.
le.phat
Member
(09-11-2007, 01:19 PM)
#215

i already feel bad for the german gaffers :lol
PuppetSlave
Member
(09-11-2007, 01:20 PM)

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#216

Ok I have only played the SIGMA demo mind you but none of these shots are gameplay are they? Neither NG2 or SIGMA. They are all closeups that never happen(gameplay wise, not counting cutscenes) in the demo atleast. You can't pause and zoom in either as far as I know?

To me it seems the upgrade really is the blood and dismemberment. Which is not such a bad deal if you ask me. I thought SIGMA looked great but some more violence and animation when hitting people would not be wrong.
Hellraizer
Member
(09-11-2007, 01:20 PM)

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#217

Originally Posted by le.phat:
i already feel bad for the german gaffers :lol


Still looks good, IMO...:D
Victrix
*beard*
(09-11-2007, 01:20 PM)

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#218

NG used so many bullshots its impossible to tell if these are bullshots again, or what the game looks like.

I'll wait for some videos

That said - YAY NINJA GAIDEN 2, YAY

but to hop on the gaf hate train, no, it does not look jawdropping and groundbreaking like itagaki-san ^_^ ^_^ ^_^ ^_^ said it would

and yeah, wtf at the release of these screens, screwup major?
pswii60
(09-11-2007, 01:21 PM)

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#219

Originally Posted by le.phat:
i already feel bad for the german gaffers :lol
My first thoughts.

I just hope they don't cut it for the whole of Europe - UK included - like they did with the first NG.

Either way, if they don't add a 'Very Easy' mode, I won't get past Chapter 5 anyway.
Hellraizer
Member
(09-11-2007, 01:22 PM)

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#220

Originally Posted by pswii60:
My first thoughts.

I just hope they don't cut it for the whole of Europe - UK included - like they did with the first NG.
The should just do it like Epic with Gears: Make it region free, and dont release a german version at all...
TerryLee81
Member
(09-11-2007, 01:22 PM)

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#221

Originally Posted by pswii60:
I hope it's got a 'Very Easy' mode or I'm screwed for a third time.
QFT
Skilotonn
xbot xbot xbot xbot xbot
(09-11-2007, 01:23 PM)

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#222

Originally Posted by f@luS:
Doa 4 had no AA and the same problem with the bullshot .(remember all the shimering in some arena, like the market) .
Uh, yes it did have plenty AA, and I saw no shimmering... maybe you need to pop the game back in again...

And I made it my business back then to compare screenshots to the game running in HD, being a hardcore Team Ninja fan and all...

On the other hand, Sigma really does not match the shots at all... which was very disappointing...
heavy liquid
Member
(09-11-2007, 01:24 PM)
#223

Oh, hell yeah!! This came out of nowhere... Looks awesome!
Nolan.
Member
(09-11-2007, 01:24 PM)

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#224

Originally Posted by pswii60:
My first thoughts.

I just hope they don't cut it for the whole of Europe - UK included - like they did with the first NG.

Either way, if they don't add a 'Very Easy' mode, I won't get past Chapter 5 anyway.
:lol you're not the only one :( .
le.phat
Member
(09-11-2007, 01:24 PM)
#225

Originally Posted by pswii60:
My first thoughts.

I just hope they don't cut it for the whole of Europe - UK included - like they did with the first NG.

Either way, if they don't add a 'Very Easy' mode, I won't get past Chapter 5 anyway.
well, the ps3 version was released uncensored in europe ( i think ) so there's still hope :D
EMBee99
all that he wants is another baby
(09-11-2007, 01:25 PM)

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#226

How long before these are pulled from the Xbox site and a lowly web tech from MS Japan is made to commit seppuku?

Also, HOT.
f@luS
Member
(09-11-2007, 01:25 PM)
#227

Originally Posted by Skilotonn:
Uh, yes it did have plenty AA, and I saw no shimmering... maybe you need to pop the game back in again...

And I made it my business back then to compare screenshots to the game running in HD, being a hardcore Team Ninja fan and all...

On the other hand, Sigma really does not match the shots at all... which was very disappointing...
(neutral) Skilotonn
xbot xbot xbot xbot xbot

not worth answering
Gattsu25
Formerly Wakune
(09-11-2007, 01:25 PM)

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#228

Originally Posted by PowerSmell:
Am I unreasonable for expecting better graphics? (No) Not this looks bad, but I expected alot more from Itagaki and Team Ninja. (You really shouldn't have judging by their output this gen)
Didn't he say his game would look so good it would make other action game devs dejected? (Yes)
Looks great. The region-based damage looks spectacular and the gallons of blood are truly welcome. I'm just hoping the ability to cut of limbs isn't used to make the game easier...

Allow me to explain myself...I'm not entirely sure why but when I see so many dislodged limbs my mind immediately goes back to playing Jedi Outcast with the dismemberment tweak. ie. one hit amputations...

Now, I'm sure the game will still be hard as all hell as I realize that this assumption I'm making is unfair and know that it is not true...it's just the first thing that pops to mind :\

I'm also loving the color palette :D
Gizmo_Monkey
Banned
(09-11-2007, 01:25 PM)
#229

um wtf i expected more after itakagi said other developers wouldnt want to make any more action games after seeing NG2. This just looks like extra levels for Sigma.
Skilotonn
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(09-11-2007, 01:25 PM)

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#230

Originally Posted by le.phat:
i already feel bad for the german gaffers :lol
If Germany is responsible for the rest of the EU getting the shaft with Ninja Gaiden again (happened with the original NG AND Sigma) - I will be fucking pissed.

Originally Posted by f@luS:
(neutral) Skilotonn
xbot xbot xbot xbot xbot

not worth answering
If that shuts you up, by all means, use that as your answer to this really simple debate...

Glad it didn't last long either way.
segarr
Member
(09-11-2007, 01:26 PM)
#231

And people saying it looks like Sigma-That just shows you how much work Team Ninja did to make sure it it wasn't just the Xbox version in HD. They really remade the game so don't be surprised if the graphics aren't all that different on the same generation hardware that technically has less power. Sigma is like the basis for NG2 or a dry run.
pswii60
(09-11-2007, 01:26 PM)

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#232

Originally Posted by le.phat:
well, the ps3 version was released uncensored in europe ( i think ) so there's still hope :D
Decapitations were removed.
PowerSmell
Member
(09-11-2007, 01:26 PM)
#233

Originally Posted by MightyHedgehog:
Nah. Just the inclusion of so many ways to eviscerate your prey makes it a total upgrade...assuming that the animation has received a nice boost, anyway. I'm fucking psyched!
Gore is a feature?
antiloop
Member
(09-11-2007, 01:26 PM)
#234

I predict awesome animations. Waiting for the trailer that these pics came from most likely. :)
MCD
Member
(09-11-2007, 01:26 PM)

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#235

Originally Posted by pswii60:
Either way, if they don't add a 'Very Easy' mode, I won't get past Chapter 5 anyway.
Ninja Dog.
kay
Member
(09-11-2007, 01:27 PM)
#236

Originally Posted by Skilotonn:
Uh, yes it did have plenty AA, and I saw no shimmering... maybe you need to pop the game back in again...

And I made it my business back then to compare screenshots to the game running in HD, being a hardcore Team Ninja fan and all...

On the other hand, Sigma really does not match the shots at all... which was very disappointing...
DOA4 isn't as graphically demanding as this series is, it looks better than 3 but so far the other next gen fighters are looking a lot more impressive. And yeah, nobody should trust team ninja with their screens as they love making it look better.
B_Rik_Schitthaus
Banned
(09-11-2007, 01:28 PM)

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#237

The one thing I hated about the ng was the massive distance between save points and bosses, meaning if you died at a boss you would have to play 5-10 minutes agine
TheWolf
Banned
(09-11-2007, 01:28 PM)
#238

best action game ever confirmed.
kay
Member
(09-11-2007, 01:30 PM)
#239

Originally Posted by McDragon:
Ninja Dog.
That's not funny :(

I had to beat the game on very easy (I didn't know I could increase my health bar until the final boss..)
I got to one part and kept dieing because of my sliver of health. I always thought full health things were useless as the partial health items filled it to max.
eso76
(09-11-2007, 01:30 PM)

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#240

Uhm..one of my most wanted games right now, but i'm not really satisfied with these pics.
Then again, i'm not really satisfied with Team Ninja's efforts this gen, graphics-wise; i was expecting a lot more from the developer of some of the best 3d engines on psone, dreamcast and xbox.
Judging from pics alone i would say I actually prefer Sigma's more 'organic' look.

Also, the gore is exaggerated and i find it slightly out of place.
Gantz
Banned
(09-11-2007, 01:30 PM)
#241

Originally Posted by B_Rik_Schitthaus:
The one thing I hated about the ng was the massive distance between save points and bosses, meaning if you died at a boss you would have to play 5-10 minutes agine
weaksauce.
Skilotonn
xbot xbot xbot xbot xbot
(09-11-2007, 01:30 PM)

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#242

Originally Posted by kay:
DOA4 isn't as graphically demanding as this series is, it looks better than 3 but so far the other next gen fighters are looking a lot more impressive. And yeah, nobody should trust team ninja with their screens as they love making it look better.
What my point is, is that DOA4 screenshots looked exactly like it did on-screeen, and wasn't a load of bullshottery like Sigma was...

And I don't think any of the other 3D fighters look that hot to tell you the truth, in fact I still think DOA4 bests them all, despite being a launch-window title from 2005.
Emiru
Banned
(09-11-2007, 01:31 PM)
#243

I wonder if there is gonna be another NG VS DMC debate since they both come out the same year....
le.phat
Member
(09-11-2007, 01:31 PM)
#244

i hope the game is 1080p compatible just to stop every topic on NG2 from turning into a pissing contest...
MightyHedgehog
Welcome to the Wasteland.
I hope you're wearing your flak vest!
(09-11-2007, 01:31 PM)

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#245

Originally Posted by PowerSmell:
Gore is a feature?
In my opinion, yeah. Depending on how it's depicted, gore can give a game a massive boost in coolness. It's just like how graphic violence or sex is used in other forms of entertainment, and it works the same as any other medium. So, yeah, total upgrade. I got tired of all of my torso slashes in NG 1 only ever producing a decapitation and not some other dismemberment. It would be awesome if your enemies could still fight after they've lost a limb...
Last edited by MightyHedgehog; 09-11-2007 at 01:34 PM.
laceystorm
Member
(09-11-2007, 01:31 PM)
#246

wow. that looks ssssssoooooooo amazing. can't wait. '08!!!!:D
llTll
Banned
(09-11-2007, 01:32 PM)
#247

hmmm. i really dont know what to say. i guess the head of Team ninja guy [ itagaki something something ] said that if other developers saw his game, they will get depressed [ something like that ]

so i got my hopes up. however, this is more or less Sigma in terms of graphics. thats why i am disspointed.

but. this game is like the best action game out there. so i am going to buy it day one no questions asked.


lets just hope there is an easy mode. i couldnt fucking finish the first game. [ stuck at the ice stage $%#$%# ]
segarr
Member
(09-11-2007, 01:32 PM)
#248

Why are some calling bullshots? These are just some small, noticably compressed screens. Not at all like the infamous Xbox 1280p screens.
kay
Member
(09-11-2007, 01:33 PM)
#249

Originally Posted by Skilotonn:
What my point is, is that DOA4 screenshots looked exactly like it did on-screeen, and wasn't a load of bullshottery like Sigma was...

And I don't think any of the other 3D fighters look that hot to tell you the truth, in fact I still think DOA4 bests them all, despite being a launch-window title from 2005.
Not saying it doesn't look good, it does for when it came out and under the circumstances.
pswii60
(09-11-2007, 01:33 PM)

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#250

Originally Posted by kay:
That's not funny :(

I had to beat the game on very easy (I didn't know I could increase my health bar until the final boss..)
I got to one part and kept dieing because of my sliver of health. I always thought full health things were useless as the partial health items filled it to max.
I don't remember NG having a 'very easy'.

At least, Sigma certainly didn't have any easier difficulty settings.