iconoclast
Member
(04-21-2012, 10:28 PM)

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#3451

There's a Saidaioujou 1cc here with A-S: http://www.youtube.com/watch?v=5epq3AR5rS4

The game looks amazing. Could easily wind up being one of Cave's best.
luka
Loves Robotech S1
(04-21-2012, 10:57 PM)

luka's Avatar
#3452

Originally Posted by iconoclast: View Post
There's a Saidaioujou 1cc here with A-S: http://www.youtube.com/watch?v=5epq3AR5rS4

The game looks amazing. Could easily wind up being one of Cave's best.
that was fast

really like the stage 3 bgm
Last edited by luka; 04-21-2012 at 11:03 PM.
Chacranajxy
Member
(04-21-2012, 10:59 PM)

Chacranajxy's Avatar
#3453

I'm gonna avoid spoiling myself on it. The trailer was enough for me until we get the 360 port.

But I'm really glad people are so enthused about this one. I was worried Cave had lost the magic, with their branching out into iOS stuff and nonsense like Nin2Jump... apparently not!
Tain
Member
(04-21-2012, 11:52 PM)

Tain's Avatar
#3454

Yeah, at this point there's no way I can watch that video until I get to play the game.

i can wait a decade of whatever if i have to.

:|
Dacvak
No one shall be brought before our LORD David Bowie without the true and secret knowledge of the Photoshop. For in that time, so shall He appear.
(04-22-2012, 03:40 AM)

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#3455

Originally Posted by iconoclast: View Post
There's a Saidaioujou 1cc here with A-S: http://www.youtube.com/watch?v=5epq3AR5rS4

The game looks amazing. Could easily wind up being one of Cave's best.
That was fantastic to watch. Can't wait until it inevitably hits iOS.
LeadenStride
Member
(04-22-2012, 08:20 AM)

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#3456

Originally Posted by Chacranajxy: View Post
I'm gonna avoid spoiling myself on it. The trailer was enough for me until we get the 360 port.

But I'm really glad people are so enthused about this one. I was worried Cave had lost the magic, with their branching out into iOS stuff and nonsense like Nin2Jump... apparently not!
Isn't that a little bit too optimistic? ;(
japtor
Member
(04-22-2012, 08:56 AM)

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#3457

Originally Posted by LeadenStride: View Post
Isn't that a little bit too optimistic? ;(
Originally Posted by Dacvak: View Post
Can't wait until it inevitably hits iOS.
Just rubbing salt in their wounds.
Zeth
Member
(04-22-2012, 01:19 PM)

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#3458

My god, stage 3 music is so amazing. Love the dubstep breakdowns too. I need this game.
adversesolutions
Member
(04-22-2012, 02:11 PM)

adversesolutions's Avatar
#3459

Spent all day sdojing. Got that score system down.

Too bad I keep eating shit on stage 3. : /
Chacranajxy
Member
(04-22-2012, 02:47 PM)

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#3460

Originally Posted by LeadenStride: View Post
Isn't that a little bit too optimistic? ;(
Bah, even Cave must realize they've gotta port it to 360.

I will literally bomb their office if they only port it to iOS. So if you see me on the news: yeah, I did it.
SOME-MIST
Member
(04-22-2012, 03:03 PM)

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#3461

Originally Posted by Chacranajxy: View Post
Bah, even Cave must realize they've gotta port it to 360.

I will literally bomb their office if they only port it to iOS. So if you see me on the news: yeah, I did it.
I'll be your lookout, because I NEED to play this with an arcade stick and traveling to japan just to play it isn't an option. I probably wouldn't have felt this way if I didn't watch that 1CC vid.
PepsimanVsJoe
(04-22-2012, 03:03 PM)

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#3462

Could be worse.
<---Droid user.
SOME-MIST
Member
(04-22-2012, 03:24 PM)

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#3463

Originally Posted by PepsimanVsJoe: View Post
Could be worse.
<---Droid user.
me too, that's why iOS isn't an option for me... tho I guess it's a better option than traveling to Japan.
Chacranajxy
Member
(04-22-2012, 03:28 PM)

Chacranajxy's Avatar
#3464

Originally Posted by PepsimanVsJoe: View Post
Could be worse.
<---Droid user.
At least your phone is less of an obnoxious piece of shit than an iPhone, then.


ANYWAYz, even if they didn't bring it over, you could just man up and buy the PCB. Seems like Ima have to do that for Esprade and the original Dodonpachi anyway, so what's one more?

cue sarcastic "$1700" response.
PepsimanVsJoe
(04-22-2012, 03:35 PM)

PepsimanVsJoe's Avatar
#3465

An Esprade PCB would be nice, considering I haven't played the game in years (why do I still have this avatar?)

No room in this cave for a cabinet though.
LeadenStride
Member
(04-22-2012, 03:44 PM)

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#3466

Originally Posted by Chacranajxy: View Post
Bah, even Cave must realize they've gotta port it to 360.

I will literally bomb their office if they only port it to iOS. So if you see me on the news: yeah, I did it.
But isn't it possible that there just won't be a console port in the next few years, but on a next gen platform later?
Anyway, going iOS only woud really suck.
japtor
Member
(04-22-2012, 05:11 PM)

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#3467

Originally Posted by LeadenStride: View Post
But isn't it possible that there just won't be a console port in the next few years, but on a next gen platform later?
Anyway, going iOS only woud really suck.
Yeah I'm thinking next gen port just cause the time between the arcade release (is it officially out now or still location testing?) and console release, how long was it for previous games? Wii U will be out this year so "next gen" isn't that far off potentially.
Chacranajxy
Member
(04-22-2012, 05:20 PM)

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#3468

Originally Posted by japtor: View Post
Yeah I'm thinking next gen port just cause the time between the arcade release (is it officially out now or still location testing?) and console release, how long was it for previous games? Wii U will be out this year so "next gen" isn't that far off potentially.
WiiU is current gen.

But anyway, I can't see Cave ditching the 360 just because that's where their fanbase is now... there's no good reason for them to move to something newer, especially when next gen systems won't be out until at least 2013. They're not making Gears of War 4, they're making a glorified SNES game.



Originally Posted by PepsimanVsJoe: View Post
An Esprade PCB would be nice, considering I haven't played the game in years (why do I still have this avatar?)

No room in this cave for a cabinet though.
I loled.

I'd just get a supergun for the sake of space-saving. Been meaning to build one for like 3 years now... maybe someday, I'll actually do it.
SOME-MIST
Member
(04-22-2012, 05:24 PM)

SOME-MIST's Avatar
#3469

their last release - akai katana - took just a little over 6 months for them to port from arcade to 360.
kaioshade
Member
(04-22-2012, 05:44 PM)

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#3470

I actually hope they make it region free, so those poor peasants not blessed with a Japanese 360 can enjoy it.
InfiniteNine
Member
(04-22-2012, 05:53 PM)

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#3471

Since it's not coming to the 360 I don't think that will be much of a problem!
mjemirzian
Banned
(04-22-2012, 07:00 PM)
#3472

Partial SDOJ expert. I don't have a nicoviewer link, sorry.

http://www.nicovideo.jp/watch/sm17615697
japtor
Member
(04-23-2012, 06:37 AM)

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#3473

Originally Posted by Chacranajxy: View Post
WiiU is current gen.

But anyway, I can't see Cave ditching the 360 just because that's where their fanbase is now... there's no good reason for them to move to something newer, especially when next gen systems won't be out until at least 2013. They're not making Gears of War 4, they're making a glorified SNES game.
Well it's next gen at least until it's out. Not sure where the fan base is now a huge deal since the fan base is full of the rabid type to buy a console for their games, if not the PCBs themselves (...and there's people on the other side of the spectrum just recently discovering them through the mobile releases). Also consider how the 360 is in Japan at this point, well not that it was ever good but it's not like it's getting any better there.
adversesolutions
Member
(04-23-2012, 06:54 AM)

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#3474

SDOJ/DDP Maximum soundtrack going on sale April 25th. Comes with a color booklet full of illustrations from SDOJ.

http://www.cave-shop.jp/fs/caveshop/cvst0023
Muchi Muchi Pink
Member
(04-23-2012, 07:11 AM)

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#3475

Originally Posted by InfiniteNine: View Post
Since it's not coming to the 360 I don't think that will be much of a problem!
We will see ... They also said that MF was the last region-free game. I'm sure if enough people ask them to port it to the 360, they will. Btw. after watching the 1CC, I'll have to say that the game looks amazing, the backgrounds are probably the best looking ones in a cave so far.
PepsimanVsJoe
(04-23-2012, 07:14 AM)

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#3476

What's stopping all of the next-gen consoles from being region-locked anyway?

I think it is only going to get worse.
Yes Boss!
Member
(04-23-2012, 01:32 PM)

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#3477

I'd put money on SDOJ coming to both 360 and iOS down the line...just sayin'.
sixteen-bit
Member
(04-23-2012, 01:35 PM)

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#3478

Originally Posted by PepsimanVsJoe: View Post
What's stopping all of the next-gen consoles from being region-locked anyway?

I think it is only going to get worse.
Hell, look at the 3DS. The DSi and 3DS are the first handheld platforms I can think of ever being region locked.
FrontalMonk
Member
(04-23-2012, 02:01 PM)

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#3479

Originally Posted by Yes Boss!: View Post
I'd put money on SDOJ coming to both 360 and iOS down the line...just sayin'.
It's likely. I think I might have every cave shooter for iOS, because I can actually afford those, so hurray for that! :D

Finally cleared DDPR and BP2 on iOS, really want to get them for 360 now.

Also a random question to any of you guys playing on an iPad, how do you hold the stupid thing? It works great for me on an iPhone, I can just move with my thumb and tap with my other hand for laser/bomb, but iPads are just too big to hold, and smart covers only elevate things to a good hands-free level in landscape. Really irritating to have to try putting the iPad in my lap at an awkward angle or putting it on a flat surface and look down on it like a frigging cocktail cabinet.
SOME-MIST
Member
(04-23-2012, 04:06 PM)

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#3480

Originally Posted by japtor: View Post
Well it's next gen at least until it's out. Not sure where the fan base is now a huge deal since the fan base is full of the rabid type to buy a console for their games, if not the PCBs themselves (...and there's people on the other side of the spectrum just recently discovering them through the mobile releases). Also consider how the 360 is in Japan at this point, well not that it was ever good but it's not like it's getting any better there.
not to mention that the move to WiiU would be somewhat logical since they're making touch screen games already.. I'd imagine the touch screen WiiU controller would work just the same.
sixteen-bit
Member
(04-23-2012, 04:25 PM)

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#3481

Originally Posted by SOME-MIST: View Post
not to mention that the move to WiiU would be somewhat logical since they're making touch screen games already.. I'd imagine the touch screen WiiU controller would work just the same.
WiiU being a resistive touch screen that does not support multi touch would complicate that though. It wouldn't be super straight forward.
SOME-MIST
Member
(04-23-2012, 05:05 PM)

SOME-MIST's Avatar
#3482

true, but then you could also use the buttons on the controller to switch bullet style, bomb, or utilize any other type of advanced mechanic while just guiding with the screen.

Or they could skip the whole touch screen option and use the additional screen for different display modes.

not going to lie though, I don't really want to purchase a WiiU and would prefer if Cave stuck to 360..
LeadenStride
Member
(04-23-2012, 05:13 PM)

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#3483

Originally Posted by SOME-MIST: View Post
true, but then you could also use the buttons on the controller to switch bullet style, bomb, or utilize any other type of advanced mechanic while just guiding with the screen.

Or they could skip the whole touch screen option and use the additional screen for different display modes.

not going to lie though, I don't really want to purchase a WiiU and would prefer if Cave stuck to 360..
On the other hand, they have to switch to another platform at some point, if they keep doing console ports. Don't think they'll make 360 ports in three years anymore, aside the fact they said Mushi would be their last anyway.
Retro_
Member
(04-23-2012, 05:23 PM)

Retro_'s Avatar
#3484

Yeah but there's no reason for them to make the jump now before the other consoles are announced. As there's really no apparent advantage to wiiu over 360/ps3 besides the touch screen(which seems like a poor fit for their games anyways at the moment)

I'd rather them develop for Vita than Wiiu(I really don't want to buy a wiiu. Less developers I care about shifting to the platform the better for me. :x)
japtor
Member
(04-23-2012, 08:04 PM)

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#3485

Originally Posted by FrontalMonk: View Post
It's likely. I think I might have every cave shooter for iOS, because I can actually afford those, so hurray for that! :D

Finally cleared DDPR and BP2 on iOS, really want to get them for 360 now.

Also a random question to any of you guys playing on an iPad, how do you hold the stupid thing? It works great for me on an iPhone, I can just move with my thumb and tap with my other hand for laser/bomb, but iPads are just too big to hold, and smart covers only elevate things to a good hands-free level in landscape. Really irritating to have to try putting the iPad in my lap at an awkward angle or putting it on a flat surface and look down on it like a frigging cocktail cabinet.
I actually play it most on an exercise bike, I ghetto rigged the front to hold the iPad (just for stuff in general) and it happened to work fine and be at a high enough angle for games.
Originally Posted by Retro_: View Post
Yeah but there's no reason for them to make the jump now before the other consoles are announced. As there's really no apparent advantage to wiiu over 360/ps3 besides the touch screen(which seems like a poor fit for their games anyways at the moment)

I'd rather them develop for Vita than Wiiu(I really don't want to buy a wiiu. Less developers I care about shifting to the platform the better for me. :x)
Yeah it depends on the timing, if it's going to be a quick turnaround I wouldn't completely rule out the 360, but the more it gets spaced out who knows. For Japan the Wii U probably can't get any worse than the 360, and otherwise vs the PS3 I don't know other than the newness factor vs another console that'd be getting phased out eventually.
Dash Kappei
Not actually that important
(04-23-2012, 08:32 PM)

Dash Kappei's Avatar
#3486

Originally Posted by Chacranajxy: View Post
WiiU is current gen.

But anyway, I can't see Cave ditching the 360 just because that's where their fanbase is now... there's no good reason for them to move to something newer, especially when next gen systems won't be out until at least 2013. They're not making Gears of War 4, they're making a glorified SNES game..
Originally Posted by Chacranajxy: View Post
At least your phone is less of an obnoxious piece of shit than an iPhone, then..
try harder, trollol
BOTEC
Member
(04-23-2012, 09:09 PM)

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#3487

Was it widely known that DDP Daifukkatsu Black Label was getting a budget re-release this week? 'Cause I found out about it just now. Pre-ordered with he quickness.
Himself
Member
(04-24-2012, 01:14 AM)

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#3488

Originally Posted by Yes Boss!: View Post
I'd put money on SDOJ coming to both 360 and iOS down the line...just sayin'.
I'm hoping Akai Katana sells well enough in the states to have rising star bring sdoj over.
StarCreator
Member
(04-24-2012, 04:51 AM)

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#3489

Originally Posted by Himself: View Post
I'm hoping Akai Katana sells well enough in the states to have rising star bring sdoj over.
I think that's getting way ahead of things - a port has to exist before anyone can start thinking about localizations.
danmaku
Member
(04-24-2012, 07:45 AM)

danmaku's Avatar
#3490

It depends on what they want to do next. If they are still making arcade shooters (and I hope so), there's no reason at all to abandon the 360 for WiiU or Vita, the install base would be even smaller than the 360 and they don't need extra power to run their games. Or they could just abandon consoles and port their games to iOS only, but at this point porting a game to the 360 is very cheap and I don't see why they would stop selling expensive discs when their (few) fans are more than happy to buy them. I think that even their worst selling ports (like the Pink/Pork compilation) were still profitable.

If they want to move away from arcades, the most sensible choice would be (*sigh*) iOS/3DS/Android.
Yes Boss!
Member
(04-24-2012, 12:03 PM)

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#3491

Originally Posted by BOTEC: View Post
Was it widely known that DDP Daifukkatsu Black Label was getting a budget re-release this week? 'Cause I found out about it just now. Pre-ordered with he quickness.
Not wildly known but it was mentioned in this thread a bit back...there is also the platinum normal Daifukkatsu and the double-pack at reduced cost.

The new platinum cases with the grey are really classy looking.
BOTEC
Member
(04-24-2012, 02:38 PM)

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#3492

Originally Posted by Yes Boss!: View Post
Not wildly known but it was mentioned in this thread a bit back...there is also the platinum normal Daifukkatsu and the double-pack at reduced cost.

The new platinum cases with the grey are really classy looking.
Ah, gotcha. Must have missed that. Is the double pack literally two discs in a box? I thought last month's Daifukkatsu Platinum also had Black Label content patched in.
HitokiriNate85
Member
(04-26-2012, 03:36 PM)
#3493

I'm sure it has been mentioned, but Amazon has had May 16 listed as the release date for Akai Katana, but I hadn't seen a date at any other retailer. GameStop started taking reservations today with a May 16th ship date($39.99). I'll be busy with Diablo, but I'll still be picking this up day one.

Does anyone remember what came with the LE in Japan? Was it in-game content? Something we might get on disc?
StarCreator
Member
(04-26-2012, 03:38 PM)

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#3494

Originally Posted by HitokiriNate85: View Post
I'm sure it has been mentioned, but Amazon has had May 16 listed as the release date for Akai Katana, but I hadn't seen a date at any other retailer. GameStop started taking reservations today with a May 16th ship date($39.99). I'll be busy with Diablo, but I'll still be picking this up day one.

Does anyone remember what came with the LE in Japan? Was it in-game content? Something we might get on disc?
The LE came with a soundtrack CD and used different artwork for the cover/disc. First press copies (regardless of which edition you purchased) had a DLC code for full voice, which added voice acting to the ending and a lot of incidental chatter inside the game itself.
Last edited by StarCreator; 04-26-2012 at 03:42 PM.
Brobzoid
how do I slip unnoticed out of a gloryhole booth?
(04-26-2012, 03:41 PM)

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#3495

http://www.youtube.com/watch?v=KXhSYYsN26w

more stuff like this


pls cave
Dave Long
Member
(04-26-2012, 03:47 PM)

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#3496

Akai Katana... good? I must have missed the discussion in this thread...
Yes Boss!
Member
(04-26-2012, 06:09 PM)

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#3497

Originally Posted by Dave Long: View Post
Akai Katana... good? I must have missed the discussion in this thread...
VERY good, especially after Daifukkatsu.
Ra1den
Member
(04-26-2012, 07:54 PM)

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#3498

Loving that SDOJ soundtrack.
StarCreator
Member
(04-26-2012, 08:33 PM)

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#3499

Originally Posted by Dave Long: View Post
Akai Katana... good? I must have missed the discussion in this thread...
I thought it was pretty fun, but a lot of people I know who have played Cave's games for years dismissed it as boring and didn't bother spending more time with it after 1CCing it.

Your mileage may vary, of course.
SOME-MIST
Member
(04-26-2012, 10:30 PM)

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#3500

out of all cave games, AKS has by far my favorite scoring system/mechanics. I love shmups that use "external arms" like the shikigami's in guwange or the minions in deathsmiles, and I love how you have to run it through bullets in order to build up energy to build up your gold. It's almost like "scraping" which is also another game mechanic I like (like in psyvariar).

I've only spent time in arcade mode and it took me roughly 50-70 hours to 1CC, but I'm taking a break from it for the time being to try out the other 2 modes.