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Banned
(10-11-2007,
09:56 AM)
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Sony paid $32.6m for Evolution studios
#1
A lot of cash. I'm guessing MotorStorm has sold somewhere past 1.5m now (1m crossed late May or so I believe).
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(10-11-2007,
10:00 AM)
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#3
10th of the price of Rare. And if you imagine purchasing 10x Evolution Studios-type developers, you can understand how much of a rip-off Rare actually were, even if Rare do have 4/5 development teams.
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Member
(10-11-2007,
10:04 AM)
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#6
Originally Posted by pswii60:
How much did they pay for rare? Like 300 mill? What a shame How much did thye pay for bungie when they had em? |
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Member
(10-11-2007,
10:04 AM)
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#7
Originally Posted by pswii60:
4/5 development teams who are hard at work on... Banjo....and.....hmm. Something for the DS? (I'm thinking that we'll get more than one title out of Rare next year. Given this years no show, I'm expecting 3 titles to hit from Rare in Q4 08.) |
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Member
(10-11-2007,
10:06 AM)
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#10
Originally Posted by PolyGone:
Not sure. Maybe it's like Microsoft buying Lion Head? Just go ahead and bring them into the flock officially to ensure the games stay on their platform. |
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(10-11-2007,
10:09 AM)
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#16
Originally Posted by Midas:
For a lot cheaper than it would cost to secure an exclusivity deal for a third-party IP. Brilliant! |
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Member
(10-11-2007,
10:10 AM)
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#18
Originally Posted by Darkman M:
I've seen the $25 million figure hover around Bungie's acquisition the going rate is usually around $30 million... unless you're Rare. |
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(10-11-2007,
10:10 AM)
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#19
Originally Posted by PolyGone:
In addition to this, Sony/Evolution already had a contract in place for exclusivity of their next three titles. But, it's important to remember that Sony needed some positive news, they needed to show commitment. Also, perhaps Evolution were actually keen for the financial stability, or perhaps they wanted to expand to have more than one team, but with Sony's backing. |
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(10-11-2007,
10:13 AM)
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#24
Originally Posted by Steroyd:
Rare aren't a one-team developer though. They have four console teams and one handheld team. They released Conker, Kameo and PDZ in 2005, Viva Pinata in 2006, Diddy Kong DS and Jetpac XBLA in 2007. They also own a wad of classic IPs, which are sadly being underused at the moment, with only Banjo on the horizon (that we know of). So, $200m+ makes sense, but $360m seemed way too high. |
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(10-11-2007,
10:18 AM)
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#26
Originally Posted by mr_bishiuk:
Somehow I highly doubt it costs $50mil to develop DLC for GTA4. That would be twice the budget of Killzone 2. |
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Banned
(10-11-2007,
10:28 AM)
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#32
Originally Posted by pswii60:
And how many IPs do these guys own? Off the top of my head Rare has: Banjo Kameo Battletoads Killer Instinct jet Force Gemini Perfect Dark Viva Pinata Sabre Wulf Conker Blast Corps Mr.Pants What does Evolution have? |
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Member
(10-11-2007,
10:29 AM)
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#33
Originally Posted by pswii60:
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Member
(10-11-2007,
10:30 AM)
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#34
Originally Posted by Phoenix Fang:
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is pro-corporation and anti-consumer
(10-11-2007,
10:35 AM)
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#38
Originally Posted by PolyGone:
A few probably relevant reasons in this case including acquisition of technology, reducing the cost of development (no up front profit margins), increasing the value of Sony stock, easier to place other projects into the , and having some desired personnel move into SCEE over time. The cost of the purchase would also be offset against any royalties Sony would otherwise owe them over time. |
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Member
(10-11-2007,
10:36 AM)
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#39
Originally Posted by pswii60:
Weren't they more or less up ported from the Xbox? Jetpac is a XBLA game I'd be surprised if they used a lot of resources for that. Evolution Studio's has 1 console team and 1 handheld team so should their value have been more in the $50 million range then? |
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Banned
(10-11-2007,
10:42 AM)
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#43
MotorStorm has terrific gameplay and graphics (as well as lagless online). Too bad they seemingly went out of their way to create slow unresponsive menus and long loading times preventing you from getting much game in. A feature rich MS2 can't come soon enough (and already happening in 2008 it seems).
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Broken water pistol loaded with piss
(10-11-2007,
10:43 AM)
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#44
Originally Posted by Phoenix Fang:
Motorstorm is indeed half assed, but it's more fun than those 3 put together so GTFO. |
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Banned
(10-11-2007,
10:43 AM)
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#45
Originally Posted by Visualante:
Oh you're one of them. Btw Last I checked PDZ sold over a million and Kameo over 700k.
Originally Posted by Geezer:
if you say so. It's one of the crappiest racers I've played in a long time. There are better racers out there to spend my money on. Hell I'm not a GT or Forza fan but I'd rather play those games before I waste a minute of my life with that racer again. So GTFO with that Motorstorm crap.Last edited by Phoenix Fang : 10-11-2007 at 10:47 AM. |
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Member
(10-11-2007,
10:46 AM)
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#47
Originally Posted by xaosslug:
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Member
(10-11-2007,
10:46 AM)
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#48
Originally Posted by Phoenix Fang:
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Member
(10-11-2007,
10:47 AM)
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#49
So this thread turned into console wars bullshit?
Originally Posted by Wollan:
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